Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Laidect
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,564 Elo+
Party 1
Janus
Janus
Mosquito1991
Janus
Level 147
God Stats
1W - 1L
1,274 SR
Queue Stats
134W - 140L
1,497 Elo+
Solo
Charybdis
Charybdis
Teaxx94
Charybdis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 48L
1,580 Elo+
Party 2
Bacchus
Bacchus
rynkkyjukka
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 1
Team Averages
Level 75
1,455 SR
1,521 Elo+

VS

Team Averages
Level 86
1,502 SR
1,559 Elo+
Geb
Geb
Bagylender
Geb
Level 156
God Stats
0W - 1L
1,164 SR
Queue Stats
46W - 40L
1,559 Elo+
Party 3
Jormungandr
Jormungandr
MicaMala
Jormungandr
Level 106
God Stats
2W - 1L
1,772 SR
Queue Stats
46W - 42L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ratiborus
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 123L
1,373 Elo+
Solo
Freya
Freya
swedir
Freya
Level 137
God Stats
15W - 16L
1,573 SR
Queue Stats
409W - 428L
1,492 Elo+
Solo
Nemesis
Nemesis
tostonAso
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
7 / 3 / 25
10,752
827
15,313
16,897
15,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Laidect
Discordia
17
6 / 1 / 31
10,653
819
16,532
11,582
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 22
10,365
797
15,532
13,040
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Teaxx94
Charybdis
20
19 / 2 / 18
12,952
996
25,159
12,194
6,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
rynkkyjukka
Bacchus
14
3 / 2 / 24
10,067
774
7,268
17,162
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
8,969
690
12,455
26,946
20,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
MicaMala
Jormungandr
18
4 / 5 / 3
10,769
828
13,256
16,351
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Ratiborus
Tsukuyomi
12
0 / 14 / 1
7,232
556
6,062
18,436
8,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Freya
swedir
Freya
16
2 / 9 / 3
9,615
740
8,652
15,870
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
tostonAso
Nemesis
12
0 / 6 / 3
7,874
606
2,542
10,399
9,224
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
22
42
Kills
8
12
Deaths
42
120
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
3
25
6.5
L
2
8
4
0.5
W
Discordia
Laidect
Discordia
6
1
31
21.5
L
Jormungandr
MicaMala
Jormungandr
4
5
3
1.1
W
7
4
22
4.5
L
Tsukuyomi
Ratiborus
Tsukuyomi
0
14
1
0.04
W
Charybdis
Teaxx94
Charybdis
19
2
18
14
W
Bacchus
rynkkyjukka
Bacchus
3
2
24
7.5
L
Freya
swedir
Freya
2
9
3
0.39
L
Nemesis
tostonAso
Nemesis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,804
Damage
42,967
70,875
Taken
88,002
57,294
Mitigated
66,078
26,016
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,313
2,801
1,880
3,734
16,897
15,347
580
7,956
8,941
31,707
0
L
12,455
759
552
7,339
26,946
20,528
0
17,210
9,736
23,318
0
W
Discordia
Laidect
Discordia
16,532
2,038
2,589
2,869
11,582
5,960
1,426
6,989
4,593
27,739
0
L
Jormungandr
MicaMala
Jormungandr
13,256
990
1,199
2,671
16,351
20,298
176
7,746
8,605
28,774
0
W
15,532
421
3,186
3,200
13,040
6,322
662
7,974
5,066
26,661
0
L
Tsukuyomi
Ratiborus
Tsukuyomi
6,062
2,382
556
1,604
18,436
8,378
297
12,297
6,139
0
8,065
W
Charybdis
Teaxx94
Charybdis
25,159
9,524
967
2,758
12,194
6,920
3,352
5,968
6,226
0
47,374
W
Bacchus
rynkkyjukka
Bacchus
7,268
677
954
3,879
17,162
22,745
0
5,476
11,686
9,324
0
L
Freya
swedir
Freya
8,652
2,251
0
2,786
15,870
7,650
405
9,947
5,923
29,027
0
L
Nemesis
tostonAso
Nemesis
2,542
711
762
1,731
10,399
9,224
0
7,445
2,954
0
5,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
44,459
130
Minions Killed
108
0
Camps Cleared
0
1,226,344
Distance Traveled
933,599
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,752
827
29
2
0
244,693
0
L
Geb
8,969
690
11
1
0
208,802
0
W
Discordia
10,653
819
27
2
0
272,581
1
L
Jormungandr
10,769
828
33
3
0
237,274
0
W
Janus
10,365
797
19
1
0
236,344
1
L
Tsukuyomi
7,232
556
9
1
0
159,910
2
W
Charybdis
12,952
996
52
4
0
223,651
0
W
Bacchus
10,067
774
3
0
0
249,075
1
L
Freya
9,615
740
45
3
0
179,174
5
L
Nemesis
7,874
606
10
1
0
148,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role