Player Matchup

Athena
Athena
KillerK166617
Athena
Level 8
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Vrauxqs
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1
Anhur
Anhur
mszimsz1
Anhur
Level 28
God Stats
8W - 18L
1,436 SR
Queue Stats
59W - 90L
1,380 Elo+
Solo
Team Averages
Level 14
1,393 SR
1,401 Elo+

VS

Team Averages
Level 58
1,471 SR
1,410 Elo+
Nu Wa
Nu Wa
Inocencia
Nu Wa
Level 126
God Stats
27W - 37L
1,456 SR
Queue Stats
61W - 77L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
SkalShadar
Erlang Shen
Level 44
God Stats
8W - 4L
1,458 SR
Queue Stats
66W - 76L
1,433 Elo+
Solo
Fenrir
Fenrir
jhojhobatata07
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,164
597
2,793
10,827
5,722
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Vrauxqs
Merlin
12
3 / 3 / 3
7,967
664
8,578
7,296
2,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
mszimsz1
Anhur
11
3 / 4 / 3
8,142
679
11,400
10,223
3,513
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Inocencia
Nu Wa
12
2 / 1 / 9
8,196
683
12,238
6,095
1,836
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SkalShadar
Erlang Shen
12
4 / 1 / 6
8,981
748
6,015
9,547
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 5
8,619
718
5,542
14,726
7,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
11
11
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Inocencia
Nu Wa
2
1
9
6.5
L
0
4
3
0.38
W
Erlang Shen
SkalShadar
Erlang Shen
4
1
6
7
L
Merlin
Vrauxqs
Merlin
3
3
3
1.5
W
5
4
5
1.88
L
Anhur
mszimsz1
Anhur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
23,795
28,346
Taken
30,368
11,592
Mitigated
16,161
7,072
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Inocencia
Nu Wa
12,238
2,363
888
1,410
6,095
1,836
1,204
1,950
4,145
43,629
0
L
2,793
1,297
0
3,289
10,827
5,722
104
5,064
5,763
10,896
0
W
Erlang Shen
SkalShadar
Erlang Shen
6,015
2,641
0
3,925
9,547
6,867
791
3,651
5,896
0
16,369
L
Merlin
Vrauxqs
Merlin
8,578
1,421
780
1,044
7,296
2,357
267
2,470
4,826
24,484
0
W
5,542
1,255
0
5,026
14,726
7,458
588
6,623
8,103
0
14,673
L
Anhur
mszimsz1
Anhur
11,400
5,501
0
1,959
10,223
3,513
432
5,551
4,672
0
31,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
25,796
97
Minions Killed
97
4
Camps Cleared
5
574,217
Distance Traveled
615,905
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,196
683
66
6
0
212,923
2
L
Athena
7,164
597
16
1
0
207,301
0
W
Erlang Shen
8,981
748
14
1
3
214,131
0
L
Merlin
7,967
664
35
3
0
194,736
2
W
Fenrir
8,619
718
17
1
2
188,851
0
L
Anhur
8,142
679
46
4
4
172,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role