Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AltLight
Ah Muzen Cab
Level 96
God Stats
7W - 6L
1,512 SR
Queue Stats
418W - 394L
1,488 Elo+
Party 2
Ullr
Ullr
MrZ99
Ullr
Level 29
God Stats
13W - 12L
1,810 SR
Queue Stats
127W - 103L
1,696 Elo+
Party 1
Ganesha
Ganesha
RedTyrantofLoki
Ganesha
Level 143
God Stats
20W - 8L
1,764 SR
Queue Stats
453W - 424L
1,550 Elo+
Party 2
Vamana
Vamana
StressfulOrc96
Vamana
Level 131
God Stats
15W - 8L
1,810 SR
Queue Stats
374W - 331L
1,675 Elo+
Party 1
Zeus
Zeus
cobra342
Zeus
Level 114
God Stats
6W - 0L
1,611 SR
Queue Stats
218W - 193L
1,624 Elo+
Party 1
Team Averages
Level 103
1,701 SR
1,607 Elo+

VS

Team Averages
Level 90
1,484 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Beannsie
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
HEROxIllusionz
Gilgamesh
Level 124
God Stats
10W - 18L
1,413 SR
Queue Stats
333W - 325L
1,587 Elo+
Party 3
Cerberus
Cerberus
corruptsolee
Cerberus
Level 150
God Stats
18W - 14L
1,501 SR
Queue Stats
402W - 379L
1,522 Elo+
Solo
Hachiman
Hachiman
victorloquillo
Hachiman
Level 47
God Stats
3W - 4L
1,507 SR
Queue Stats
124W - 102L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AltLight
Ah Muzen Cab
9
0 / 0 / 1
5,308
531
2,696
3,743
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
MrZ99
Ullr
11
1 / 0 / 3
6,026
603
3,515
4,593
1,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 3
5,330
533
1,884
6,900
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 0 / 1
7,359
736
6,312
5,025
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
9
2 / 1 / 0
5,591
559
2,990
4,503
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 1
4,856
486
2,456
4,545
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Beannsie
Jormungandr
8
0 / 4 / 0
4,795
480
911
5,012
2,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
HEROxIllusionz
Gilgamesh
9
1 / 2 / 0
5,192
519
2,586
6,940
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
corruptsolee
Cerberus
6
0 / 1 / 0
4,508
451
1,809
7,344
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
9
0 / 1 / 0
5,188
519
2,844
4,252
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Ah Muzen Cab
AltLight
Ah Muzen Cab
0
0
1
0.5
L
Jormungandr
Beannsie
Jormungandr
0
4
0
0
L
Gilgamesh
HEROxIllusionz
Gilgamesh
1
2
0
0.5
W
Ullr
MrZ99
Ullr
1
0
3
2.5
W
0
0
3
1.5
W
7
0
1
7.5
W
Zeus
2
1
0
2
L
Cerberus
corruptsolee
Cerberus
0
1
0
0
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,397
Damage
10,606
24,764
Taken
28,093
10,328
Mitigated
11,412
9,992
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,456
398
0
1,610
4,545
1,677
0
857
3,688
25,580
0
W
Ah Muzen Cab
AltLight
Ah Muzen Cab
2,696
1,146
0
2,650
3,743
866
0
168
3,575
0
33,469
L
Jormungandr
Beannsie
Jormungandr
911
500
0
0
5,012
2,566
65
252
4,760
18,236
0
L
Gilgamesh
HEROxIllusionz
Gilgamesh
2,586
824
0
2,717
6,940
2,957
0
164
6,776
0
30,379
W
Ullr
MrZ99
Ullr
3,515
1,812
0
759
4,593
1,403
0
2,096
2,497
0
39,682
W
1,884
285
230
2,223
6,900
3,619
0
1,804
5,096
14,181
0
W
6,312
3,364
0
1,522
5,025
3,391
0
911
4,114
0
44,003
W
Zeus
2,990
929
0
2,608
4,503
1,049
0
459
4,044
35,517
0
L
Cerberus
corruptsolee
Cerberus
1,809
34
238
2,369
7,344
3,244
0
2,606
4,738
13,170
0
L
Hachiman
2,844
1,947
0
1,324
4,252
968
0
995
3,257
0
31,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
24,539
344
Minions Killed
284
0
Camps Cleared
0
1,030,189
Distance Traveled
918,288
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,856
486
52
5
0
186,717
3
W
Ah Muzen Cab
5,308
531
90
9
0
190,801
2
L
Jormungandr
4,795
480
42
4
0
153,121
0
L
Gilgamesh
5,192
519
68
7
0
216,839
7
W
Ullr
6,026
603
88
9
0
198,037
3
W
Ganesha
5,330
533
3
0
0
209,574
2
W
Vamana
7,359
736
85
9
0
229,755
2
W
Zeus
5,591
559
78
8
0
202,022
2
L
Cerberus
4,508
451
41
4
0
186,115
0
L
Hachiman
5,188
519
81
8
0
175,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role