Player Matchup

King Arthur
King Arthur
AlexArtisteBoss
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,146 Elo+
Solo
Freya
Freya
NOcapp_headshot
Freya
Level 27
God Stats
13W - 11L
1,458 SR
Queue Stats
195W - 263L
1,241 Elo+
Solo
Geb
Geb
TrentonDotson
Geb
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
976 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,121 Elo+

VS

Team Averages
Level 37
1,546 SR
1,169 Elo+
Neith
Neith
BluNorange19
Neith
Level 67
God Stats
29W - 27L
1,416 SR
Queue Stats
172W - 278L
1,197 Elo+
Solo
Chaac
Chaac
bigeasyAZBRO
Chaac
Level 28
God Stats
5W - 4L
1,721 SR
Queue Stats
28W - 42L
1,233 Elo+
Solo
Bellona
Bellona
kokii109
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 27L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexArtisteBoss
King Arthur
10
0 / 4 / 4
7,259
605
2,865
5,921
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 8 / 0
8,403
700
7,753
14,913
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 3
7,948
662
860
9,763
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
9,546
796
5,430
5,364
1,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 3 / 8
9,059
755
9,002
12,301
5,675
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
kokii109
Bellona
11
3 / 3 / 9
8,822
735
6,213
13,134
10,040
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
17
17
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexArtisteBoss
King Arthur
0
4
4
0.5
W
8
1
5
10.5
L
3
8
0
0.38
L
1
5
3
0.5
W
6
3
8
3.33
W
Bellona
kokii109
Bellona
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,478
Damage
20,645
30,597
Taken
30,799
14,942
Mitigated
17,593
5,181
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexArtisteBoss
King Arthur
2,865
712
89
354
5,921
3,551
0
0
5,921
0
9,272
W
5,430
2,101
0
878
5,364
1,878
2,202
2,689
2,604
0
20,477
L
7,753
3,479
36
4,510
14,913
5,132
0
161
14,752
26,815
0
L
860
155
0
192
9,763
6,259
0
578
9,185
13,601
0
W
9,002
2,691
251
4,306
12,301
5,675
207
4,736
7,401
0
29,117
W
Bellona
kokii109
Bellona
6,213
1,453
0
990
13,134
10,040
134
2,436
10,573
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
27,427
73
Minions Killed
86
3
Camps Cleared
6
423,231
Distance Traveled
655,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,259
605
12
1
0
104,537
1
W
Neith
9,546
796
34
3
2
195,267
2
L
Freya
8,403
700
41
3
1
152,445
0
L
Geb
7,948
662
20
2
2
166,249
0
W
Chaac
9,059
755
40
3
4
241,472
1
W
Bellona
8,822
735
12
1
0
219,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role