Player Matchup

Olorun
Olorun
Detective-Mury
Olorun
Level 29
God Stats
4W - 1L
1,602 SR
Queue Stats
32W - 35L
1,369 Elo+
Solo
Loki
Loki
Eliercolon
Loki
Level 27
God Stats
6W - 3L
1,220 SR
Queue Stats
10W - 6L
1,445 Elo+
Solo
Pele
Pele
Hasgarid
Pele
Level 7
God Stats
1W - 2L
1,207 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
Chiron
Chiron
oDecease
Chiron
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,670 Elo+
Solo
King Arthur
King Arthur
spoodershekoofki
King Arthur
Level 29
God Stats
7W - 13L
1,369 SR
Queue Stats
118W - 153L
1,353 Elo+
Solo
Team Averages
Level 24
1,380 SR
1,445 Elo+

VS

Team Averages
Level 20
1,471 SR
1,405 Elo+
Izanami
Izanami
DARKBLADE-47xd
Izanami
Level 27
God Stats
20W - 22L
1,437 SR
Queue Stats
74W - 84L
1,332 Elo+
Solo
Cthulhu
Cthulhu
JonnyBoi642
Cthulhu
Level 15
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Cliodhna
Cliodhna
PROasaurusREX89
Cliodhna
Level 28
God Stats
3W - 2L
1,282 SR
Queue Stats
34W - 35L
1,315 Elo+
Solo
Hel
Hel
Sir Dopey96
Hel
Level 17
God Stats
3W - 6L
1,375 SR
Queue Stats
23W - 34L
1,344 Elo+
Solo
Achilles
Achilles
walkerxn
Achilles
Level 14
God Stats
2W - 2L
1,805 SR
Queue Stats
24W - 27L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
10,531
527
8,690
16,032
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 9 / 3
9,177
459
5,075
11,503
2,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
17
8 / 1 / 8
11,069
553
11,709
17,277
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
oDecease
Chiron
16
8 / 2 / 2
10,998
550
12,605
10,696
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
spoodershekoofki
King Arthur
17
5 / 1 / 6
11,034
552
10,507
15,953
11,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
8,819
441
8,770
16,252
6,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
JonnyBoi642
Cthulhu
12
1 / 6 / 1
7,759
388
5,288
13,763
6,526
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
17
9 / 6 / 2
11,057
553
18,687
13,866
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
4 / 8 / 1
8,395
420
4,961
11,233
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
walkerxn
Achilles
12
0 / 6 / 1
7,108
355
5,109
13,681
8,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
33
Kills
18
19
Deaths
34
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
7
6
4
1.5
W
5
9
3
0.72
W
Pele
8
1
8
12
L
Cthulhu
JonnyBoi642
Cthulhu
1
6
1
0.25
L
Cliodhna
9
6
2
1.67
L
4
8
1
0.56
W
Chiron
oDecease
Chiron
8
2
2
4.5
W
King Arthur
spoodershekoofki
King Arthur
5
1
6
8
L
Achilles
walkerxn
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
42,815
71,461
Taken
68,795
29,369
Mitigated
30,021
24,216
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,770
4,152
0
0
16,252
6,066
255
397
15,855
0
60,669
W
8,690
5,525
214
4,996
16,032
5,951
7,071
3,861
11,903
54,888
0
W
5,075
1,425
113
289
11,503
2,613
247
597
10,866
0
18,530
W
Pele
11,709
3,291
0
8,069
17,277
5,965
1,656
2,761
14,480
0
76,713
L
Cthulhu
JonnyBoi642
Cthulhu
5,288
387
0
2,575
13,763
6,526
428
1,673
12,090
25,205
0
L
Cliodhna
18,687
1,606
0
4,294
13,866
5,222
0
2,811
11,055
0
59,658
L
4,961
568
271
2,128
11,233
3,326
565
3,429
7,804
33,540
0
W
Chiron
oDecease
Chiron
12,605
2,075
638
4,337
10,696
3,385
1,478
1,329
9,298
0
64,220
W
King Arthur
spoodershekoofki
King Arthur
10,507
987
0
5,560
15,953
11,455
411
1,877
14,000
14,161
45,581
L
Achilles
walkerxn
Achilles
5,109
1,028
0
1,683
13,681
8,881
232
2,144
11,537
2,087
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,809
Gold Earned
43,138
474
Minions Killed
354
0
Camps Cleared
0
1,831,032
Distance Traveled
1,629,197
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,819
441
112
6
0
319,879
0
W
Olorun
10,531
527
101
5
0
311,166
0
W
Loki
9,177
459
28
1
0
350,718
7
W
Pele
11,069
553
110
6
0
404,443
0
L
Cthulhu
7,759
388
42
2
0
341,933
2
L
Cliodhna
11,057
553
81
4
0
394,728
0
L
Hel
8,395
420
67
3
0
248,873
1
W
Chiron
10,998
550
122
6
0
378,826
0
W
King Arthur
11,034
552
113
6
0
385,879
1
L
Achilles
7,108
355
52
3
0
323,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role