Player Matchup

Ra
Ra
KataKats
Ra
Level 5
God Stats
1W - 0L
1,279 SR
Queue Stats
10W - 13L
1,422 Elo+
Solo
Ganesha
Ganesha
Mrsnafu2
Ganesha
Level 28
God Stats
3W - 0L
1,748 SR
Queue Stats
80W - 71L
1,443 Elo+
Solo
Bastet
Bastet
RogerJ10218
Bastet
Level 15
God Stats
1W - 1L
1,328 SR
Queue Stats
26W - 23L
1,399 Elo+
Solo
Chaac
Chaac
WALT002
Chaac
Level 28
God Stats
13W - 12L
1,513 SR
Queue Stats
82W - 74L
1,493 Elo+
Solo
Freya
Freya
сосиxуй
Freya
Level 27
God Stats
9W - 6L
1,597 SR
Queue Stats
82W - 76L
1,482 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,448 Elo+

VS

Team Averages
Level 15
1,384 SR
1,389 Elo+
Yemoja
Yemoja
Craziihorse
Yemoja
Level 15
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Thor
Thor
Crysis108
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Hachiman
Hachiman
Dragonite974
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Anubis
Anubis
FOSZEK
Anubis
Level 29
God Stats
50W - 40L
1,559 SR
Queue Stats
108W - 130L
1,398 Elo+
Solo
King Arthur
King Arthur
Qquaq
King Arthur
Level 21
God Stats
3W - 8L
1,079 SR
Queue Stats
81W - 77L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,663
451
3,103
8,022
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Mrsnafu2
Ganesha
13
0 / 1 / 14
9,039
532
6,143
7,959
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
14
0 / 0 / 5
8,230
484
2,850
11,583
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
WALT002
Chaac
15
7 / 3 / 1
9,326
549
10,453
13,046
8,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
13 / 3 / 1
10,209
601
10,670
9,755
3,914
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 5 / 3
7,746
456
3,433
10,143
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
9
0 / 7 / 1
5,960
351
1,553
8,654
2,446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Dragonite974
Hachiman
10
0 / 5 / 1
6,402
377
2,304
7,789
2,244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
FOSZEK
Anubis
16
11 / 2 / 1
10,074
593
11,713
10,522
4,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Qquaq
King Arthur
13
3 / 2 / 1
8,261
486
6,820
10,726
7,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
15
15
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
3
0.5
L
Thor
0
7
1
0.07
L
Hachiman
Dragonite974
Hachiman
0
5
1
0.1
L
Anubis
FOSZEK
Anubis
11
2
1
5.75
W
0
8
1
0.06
W
Ganesha
Mrsnafu2
Ganesha
0
1
14
7
L
King Arthur
Qquaq
King Arthur
3
2
1
1.75
W
Bastet
0
0
5
2.5
W
Chaac
WALT002
Chaac
7
3
1
2.5
W
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
25,823
50,365
Taken
47,834
24,784
Mitigated
24,038
19,147
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,433
1,491
1,380
1,090
10,143
8,109
100
7,703
2,400
21,902
0
L
Thor
1,553
616
0
530
8,654
2,446
0
5,785
2,869
0
15,579
L
Hachiman
Dragonite974
Hachiman
2,304
1,449
0
1,276
7,789
2,244
0
873
6,866
0
21,917
L
Anubis
FOSZEK
Anubis
11,713
479
74
3,870
10,522
4,030
536
4,208
6,194
68,467
0
W
3,103
318
398
374
8,022
2,025
606
5,349
2,673
40,362
0
W
Ganesha
Mrsnafu2
Ganesha
6,143
576
0
2,273
7,959
6,520
0
3,019
4,940
29,870
0
L
King Arthur
Qquaq
King Arthur
6,820
1,581
0
440
10,726
7,209
534
1,647
8,980
4,470
38,239
W
Bastet
2,850
672
0
7,549
11,583
3,803
0
2,288
9,295
0
64,093
W
Chaac
WALT002
Chaac
10,453
1,175
0
4,626
13,046
8,522
1,172
2,111
10,935
2,234
49,797
W
10,670
3,215
240
3,687
9,755
3,914
201
3,732
6,023
52,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
38,443
433
Minions Killed
326
0
Camps Cleared
0
1,507,899
Distance Traveled
1,302,382
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,746
456
42
2
0
227,981
0
L
Thor
5,960
351
35
2
0
259,442
0
L
Hachiman
6,402
377
28
2
0
234,069
0
L
Anubis
10,074
593
114
7
0
284,979
0
W
Ra
7,663
451
90
5
0
286,430
0
W
Ganesha
9,039
532
27
2
0
295,730
4
L
King Arthur
8,261
486
107
6
0
295,911
1
W
Bastet
8,230
484
110
6
0
362,446
6
W
Chaac
9,326
549
99
6
0
328,584
2
W
Freya
10,209
601
107
6
0
234,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role