Player Matchup

Bellona
Bellona
Ander21059
Bellona
Level 18
God Stats
46W - 52L
1,450 SR
Queue Stats
79W - 84L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Esotherica
Nu Wa
Level 29
God Stats
101W - 68L
1,530 SR
Queue Stats
323W - 346L
1,483 Elo+
Solo
Anubis
Anubis
OppaiSenpai6
Anubis
Level 24
God Stats
10W - 4L
1,636 SR
Queue Stats
35W - 35L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
got2b1st
Tsukuyomi
Level 14
God Stats
4W - 2L
1,424 SR
Queue Stats
7W - 5L
1,449 Elo+
Solo
Ares
Ares
millenniumNu
Ares
Level 15
God Stats
2W - 3L
1,279 SR
Queue Stats
25W - 30L
1,386 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,429 Elo+

VS

Team Averages
Level 14
1,457 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
Garangus
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Solo
Chiron
Chiron
RiwishTre
Chiron
Level 8
God Stats
0W - 3L
1,268 SR
Queue Stats
20W - 25L
1,377 Elo+
Solo
Cthulhu
Cthulhu
SwiaTTT
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,362 Elo+
Solo
Sol
Sol
justins621
Sol
Level 20
God Stats
3W - 4L
1,517 SR
Queue Stats
30W - 47L
1,311 Elo+
Solo
Nemesis
Nemesis
星辰血羽
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ander21059
Bellona
19
14 / 0 / 22
12,082
1,208
20,474
11,559
9,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
19
7 / 2 / 27
11,374
1,137
18,514
8,573
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
12 / 2 / 25
12,557
1,256
27,346
12,950
7,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
got2b1st
Tsukuyomi
19
12 / 0 / 29
12,278
1,228
18,285
12,296
9,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 0 / 35
12,210
1,221
14,308
11,462
15,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Garangus
Tsukuyomi
15
1 / 11 / 3
9,300
930
18,561
18,840
6,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
RiwishTre
Chiron
15
1 / 9 / 2
9,287
929
5,545
15,948
5,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SwiaTTT
Cthulhu
16
1 / 6 / 2
9,571
957
10,153
30,518
25,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 1
9,468
947
10,102
18,209
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
星辰血羽
Nemesis
15
0 / 15 / 4
9,072
907
6,900
24,650
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
16
50
Kills
4
4
Deaths
50
138
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ander21059
Bellona
14
0
22
25
W
Nu Wa
7
2
27
10.25
L
Tsukuyomi
Garangus
Tsukuyomi
1
11
3
0.23
W
Anubis
12
2
25
12.25
L
Chiron
RiwishTre
Chiron
1
9
2
0.22
L
Cthulhu
SwiaTTT
Cthulhu
1
6
2
0.33
W
Tsukuyomi
got2b1st
Tsukuyomi
12
0
29
26.5
L
1
9
1
0.17
W
5
0
35
22.5
L
Nemesis
星辰血羽
Nemesis
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,927
Damage
51,261
56,840
Taken
108,165
43,673
Mitigated
51,697
10,285
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ander21059
Bellona
20,474
6,461
0
1,280
11,559
9,374
0
3,460
7,987
0
34,460
W
Nu Wa
18,514
6,664
302
506
8,573
2,529
0
2,327
6,027
34,229
0
L
Tsukuyomi
Garangus
Tsukuyomi
18,561
4,213
0
173
18,840
6,505
0
9,325
9,515
0
34,134
W
Anubis
27,346
4,036
0
6,660
12,950
7,643
0
5,208
7,364
57,277
0
L
Chiron
RiwishTre
Chiron
5,545
2,177
494
951
15,948
5,374
0
7,024
8,924
0
20,320
L
Cthulhu
SwiaTTT
Cthulhu
10,153
429
0
4,006
30,518
25,303
0
20,010
10,508
43,605
0
W
Tsukuyomi
got2b1st
Tsukuyomi
18,285
5,796
0
332
12,296
9,031
0
2,278
9,854
0
26,894
L
10,102
2,898
0
1,455
18,209
4,716
0
11,461
6,748
34,887
0
W
14,308
1,101
0
1,205
11,462
15,096
0
5,772
5,353
23,422
0
L
Nemesis
星辰血羽
Nemesis
6,900
1,976
0
1,817
24,650
9,799
0
12,348
12,302
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,501
Gold Earned
46,698
184
Minions Killed
205
4
Camps Cleared
4
1,015,299
Distance Traveled
830,776
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,082
1,208
19
2
2
251,646
1
W
Nu Wa
11,374
1,137
21
2
0
206,284
1
L
Tsukuyomi
9,300
930
29
3
0
176,051
0
W
Anubis
12,557
1,256
94
9
0
143,399
0
L
Chiron
9,287
929
23
2
0
138,105
0
L
Cthulhu
9,571
957
69
7
0
196,732
0
W
Tsukuyomi
12,278
1,228
19
2
1
209,154
1
L
Sol
9,468
947
61
6
0
161,907
0
W
Ares
12,210
1,221
31
3
1
204,816
2
L
Nemesis
9,072
907
23
2
4
157,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role