Player Matchup

Da Ji
Da Ji
Freakenoid
Da Ji
Level 117
God Stats
3W - 1L
1,511 SR
Queue Stats
208W - 167L
1,583 Elo+
Party 1
Chronos
Chronos
LeaderLau
Chronos
Level 125
God Stats
4W - 3L
1,552 SR
Queue Stats
145W - 124L
1,599 Elo+
Party 1
Fenrir
Fenrir
juanmamurillo88
Fenrir
Level 126
God Stats
4W - 2L
1,306 SR
Queue Stats
174W - 88L
1,714 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,632 Elo+

VS

Team Averages
Level 110
1,419 SR
1,524 Elo+
Cabrakan
Cabrakan
Tenetrate
Cabrakan
Level 146
God Stats
157W - 158L
1,591 SR
Queue Stats
167W - 195L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XRayZ13
Morgan Le Fay
Level 32
God Stats
3W - 7L
1,522 SR
Queue Stats
3W - 7L
1,417 Elo+
Solo
Nike
Nike
lkar
Nike
Level 153
God Stats
0W - 2L
1,145 SR
Queue Stats
234W - 244L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 2 / 6
7,686
769
8,373
8,415
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
LeaderLau
Chronos
13
5 / 1 / 8
8,274
827
9,132
7,698
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 8
7,379
738
7,565
7,619
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Tenetrate
Cabrakan
10
4 / 6 / 0
7,077
708
6,464
9,817
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
XRayZ13
Morgan Le Fay
11
1 / 3 / 4
6,613
661
6,216
5,805
2,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
lkar
Nike
10
0 / 4 / 5
6,301
630
5,125
12,949
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
2
6
4
W
Chronos
LeaderLau
Chronos
5
1
8
9
L
Cabrakan
Tenetrate
Cabrakan
4
6
0
0.67
L
Morgan Le Fay
XRayZ13
Morgan Le Fay
1
3
4
1
W
3
2
8
3.5
L
Nike
lkar
Nike
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
17,805
23,732
Taken
28,571
11,328
Mitigated
17,627
8,084
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
8,373
2,256
0
1,396
8,415
4,741
203
4,880
3,219
0
19,199
W
Chronos
LeaderLau
Chronos
9,132
3,061
0
3,686
7,698
2,914
1,298
3,885
3,578
37,754
3,946
L
Cabrakan
Tenetrate
Cabrakan
6,464
682
0
466
9,817
5,683
0
2,306
7,096
11,510
0
L
Morgan Le Fay
XRayZ13
Morgan Le Fay
6,216
1,040
0
713
5,805
2,018
56
1,523
4,030
23,246
0
W
7,565
1,558
0
3,002
7,619
3,673
99
4,550
2,824
0
13,846
L
Nike
lkar
Nike
5,125
553
185
2,935
12,949
9,926
0
4,922
7,415
0
15,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
19,991
108
Minions Killed
87
5
Camps Cleared
4
559,620
Distance Traveled
504,064
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,686
769
36
4
2
178,614
4
W
Chronos
8,274
827
62
6
3
172,708
1
L
Cabrakan
7,077
708
20
2
0
140,920
4
L
Morgan Le Fay
6,613
661
42
4
3
179,073
2
W
Fenrir
7,379
738
10
1
0
208,298
3
L
Nike
6,301
630
25
3
1
184,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role