Player Matchup

Neith
Neith
Frank59
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 2
Skadi
Skadi
Krattoss14
Skadi
Level 26
God Stats
6W - 1L
1,904 SR
Queue Stats
93W - 68L
1,516 Elo+
Solo
Ymir
Ymir
temajuk
Ymir
Level 17
God Stats
6W - 5L
1,442 SR
Queue Stats
7W - 9L
1,303 Elo+
Party 2
Nemesis
Nemesis
狂暴鸿儒
Nemesis
Level 7
God Stats
5W - 12L
1,383 SR
Queue Stats
37W - 42L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
玄都愿梦师
Guan Yu
Level 7
God Stats
15W - 14L
1,646 SR
Queue Stats
32W - 32L
1,447 Elo+
Party 1
Team Averages
Level 12
1,575 SR
1,408 Elo+

VS

Team Averages
Level 21
1,558 SR
1,386 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KingArthur770
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Artio
Artio
Sarrocky
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,296 Elo+
Solo
Agni
Agni
klvoknalo
Agni
Level 22
God Stats
3W - 1L
1,791 SR
Queue Stats
23W - 24L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frank59
Neith
10
2 / 3 / 2
6,329
452
4,816
6,413
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
15
5 / 2 / 3
8,773
627
11,432
7,068
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
temajuk
Ymir
11
3 / 3 / 3
7,468
533
4,425
11,010
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
狂暴鸿儒
Nemesis
13
7 / 2 / 6
8,287
592
4,976
10,128
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
10 / 1 / 6
9,094
650
10,153
11,907
12,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 4 / 2
7,892
564
7,427
10,960
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
10
5 / 3 / 1
6,787
485
10,717
7,352
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
8
2 / 10 / 1
6,053
432
5,042
12,325
6,890
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Sarrocky
Artio
9
0 / 4 / 4
6,527
466
3,132
9,348
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
12
1 / 6 / 2
6,857
490
4,332
11,118
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
27
Kills
10
11
Deaths
27
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
2
0.75
L
Neith
 
Neith
5
3
1
1.83
W
Neith
Frank59
Neith
2
3
2
1
L
Guan Yu
2
10
1
0.25
W
Skadi
5
2
3
3.25
L
Artio
Sarrocky
Artio
0
4
4
0.5
L
Agni
1
6
2
0.33
W
Ymir
temajuk
Ymir
3
3
3
1.5
W
Nemesis
狂暴鸿儒
Nemesis
7
2
6
5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,802
Damage
30,650
46,526
Taken
51,103
28,866
Mitigated
27,193
13,206
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,427
3,862
0
3,243
10,960
5,504
0
69
10,891
0
48,632
L
Neith
 
Neith
10,717
4,709
0
1,193
7,352
2,872
750
2,038
5,314
0
36,535
W
Neith
Frank59
Neith
4,816
2,005
0
1,005
6,413
2,037
396
734
5,679
0
23,334
L
Guan Yu
5,042
1,671
128
1,221
12,325
6,890
0
0
12,325
0
16,761
W
Skadi
11,432
4,714
0
375
7,068
2,354
829
1,734
5,136
0
68,640
L
Artio
Sarrocky
Artio
3,132
692
62
2,845
9,348
9,018
904
2,102
7,246
11,432
0
L
Agni
4,332
139
0
1,955
11,118
2,909
0
216
10,902
34,973
0
W
Ymir
temajuk
Ymir
4,425
962
0
2,485
11,010
8,940
0
1,788
9,168
13,548
0
W
Nemesis
狂暴鸿儒
Nemesis
4,976
2,339
0
3,152
10,128
3,138
351
1,384
8,708
0
40,052
W
10,153
2,703
803
5,386
11,907
12,397
217
1,480
10,371
0
43,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
34,116
340
Minions Killed
293
0
Camps Cleared
0
1,330,297
Distance Traveled
1,333,966
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,892
564
101
7
0
293,356
0
L
Neith
6,787
485
64
5
0
242,349
3
W
Neith
6,329
452
54
4
0
238,419
0
L
Guan Yu
6,053
432
26
2
0
258,209
0
W
Skadi
8,773
627
117
8
0
282,448
4
L
Artio
6,527
466
15
1
0
272,399
0
L
Agni
6,857
490
87
6
0
267,653
1
W
Ymir
7,468
533
16
1
0
261,948
2
W
Nemesis
8,287
592
63
5
0
285,477
1
W
Guan Yu
9,094
650
90
6
0
262,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role