Player Matchup

Bellona
Bellona
JCS IIII
Bellona
Level 14
God Stats
7W - 7L
1,417 SR
Queue Stats
7W - 7L
1,325 Elo+
Party 1
Mercury
Mercury
Mikealex98
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,453 Elo+
Party 1
Da Ji
Da Ji
TomPy_19
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo
Zeus
Zeus
marcellgball
Zeus
Level 27
God Stats
10W - 5L
1,606 SR
Queue Stats
110W - 137L
1,288 Elo+
Solo
Kukulkan
Kukulkan
sketchelium
Kukulkan
Level 6
God Stats
4W - 6L
1,630 SR
Queue Stats
8W - 7L
1,566 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,417 Elo+

VS

Team Averages
Level 12
1,445 SR
1,492 Elo+
Kukulkan
Kukulkan
AxSionistas470
Kukulkan
Level 6
God Stats
1W - 3L
1,489 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Ra
Ra
FireStarter325
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,809 Elo+
Solo
Achilles
Achilles
NIGHTMARE_VAS
Achilles
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,325 Elo+
Solo
Thanatos
Thanatos
NoahBoa147
Thanatos
Level 7
God Stats
0W - 2L
1,382 SR
Queue Stats
7W - 11L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ethereal_tide8
Cthulhu
Level 24
God Stats
19W - 22L
1,355 SR
Queue Stats
64W - 67L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JCS IIII
Bellona
19
9 / 1 / 19
13,267
1,206
19,409
11,739
7,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Mikealex98
Mercury
20
20 / 1 / 14
14,263
1,297
24,740
13,849
5,566
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
TomPy_19
Da Ji
19
8 / 4 / 13
11,491
1,045
14,846
9,581
3,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 6 / 12
11,026
1,002
9,650
8,702
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
sketchelium
Kukulkan
19
4 / 0 / 21
11,940
1,085
10,748
4,827
1,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 6 / 2
11,516
1,047
13,958
10,812
4,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 12 / 6
10,251
932
5,062
16,092
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
NIGHTMARE_VAS
Achilles
16
3 / 9 / 6
10,712
974
12,531
20,600
16,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
NoahBoa147
Thanatos
16
1 / 12 / 3
9,479
862
3,793
17,781
7,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 7 / 6
10,538
958
7,295
19,203
20,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
46
Kills
12
12
Deaths
46
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
6
2
1
L
1
12
6
0.33
W
Bellona
JCS IIII
Bellona
9
1
19
18.5
W
Mercury
Mikealex98
Mercury
20
1
14
27
L
Achilles
NIGHTMARE_VAS
Achilles
3
9
6
0.67
L
Thanatos
NoahBoa147
Thanatos
1
12
3
0.21
W
Da Ji
TomPy_19
Da Ji
8
4
13
3.63
L
2
7
6
0.71
W
5
6
12
1.83
W
Kukulkan
sketchelium
Kukulkan
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,393
Damage
42,639
48,698
Taken
84,488
21,493
Mitigated
55,271
6,695
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,958
712
142
435
10,812
4,135
0
1,035
9,777
33,545
0
L
5,062
0
227
322
16,092
6,441
0
3,886
12,206
15,329
0
W
Bellona
JCS IIII
Bellona
19,409
9,234
721
2,044
11,739
7,614
0
6,036
5,654
0
37,508
W
Mercury
Mikealex98
Mercury
24,740
15,229
0
3,624
13,849
5,566
0
7,769
5,866
0
34,359
L
Achilles
NIGHTMARE_VAS
Achilles
12,531
4,760
0
829
20,600
16,252
0
4,116
16,484
0
18,214
L
Thanatos
NoahBoa147
Thanatos
3,793
1,337
0
1,705
17,781
7,996
0
2,343
15,438
0
17,043
W
Da Ji
TomPy_19
Da Ji
14,846
4,891
0
20
9,581
3,841
0
3,835
5,670
0
20,049
L
7,295
42
510
778
19,203
20,447
0
9,018
10,185
22,963
0
W
9,650
3,525
0
286
8,702
2,687
0
4,470
3,989
25,119
0
W
Kukulkan
sketchelium
Kukulkan
10,748
1,408
0
0
4,827
1,785
0
3,459
1,204
28,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,987
Gold Earned
52,496
168
Minions Killed
134
4
Camps Cleared
6
1,018,863
Distance Traveled
878,077
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,516
1,047
52
5
1
193,970
0
L
Ra
10,251
932
32
3
1
158,480
0
W
Bellona
13,267
1,206
51
5
0
253,322
0
W
Mercury
14,263
1,297
18
2
0
260,763
0
L
Achilles
10,712
974
4
0
3
196,354
3
L
Thanatos
9,479
862
20
2
1
144,325
1
W
Da Ji
11,491
1,045
11
1
0
155,009
0
L
Cthulhu
10,538
958
26
2
0
184,948
1
W
Zeus
11,026
1,002
38
3
2
136,838
0
W
Kukulkan
11,940
1,085
50
5
2
212,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role