Player Matchup

Hou Yi
Hou Yi
MecDucoin
Hou Yi
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 46L
1,396 Elo+
Solo
Cthulhu
Cthulhu
krigslivet
Cthulhu
Level 7
God Stats
1W - 0L
1,698 SR
Queue Stats
2W - 6L
1,747 Elo+
Solo
Ullr
Ullr
xILOVEYOUx
Ullr
Level 10
God Stats
12W - 12L
1,430 SR
Queue Stats
14W - 14L
1,412 Elo+
Solo
Team Averages
Level 10
1,543 SR
1,518 Elo+

VS

Team Averages
Level 14
1,586 SR
1,411 Elo+
Bellona
Bellona
Karudb
Bellona
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
15W - 24L
1,451 Elo+
Solo
Neith
Neith
danil245
Neith
Level 8
God Stats
18W - 28L
1,514 SR
Queue Stats
22W - 44L
1,281 Elo+
Solo
Pele
Pele
xbearzy
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MecDucoin
Hou Yi
14
17 / 0 / 3
9,370
1,171
12,566
5,478
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
krigslivet
Cthulhu
9
0 / 2 / 11
6,332
792
3,276
6,415
2,233
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 15
7,793
974
7,277
6,400
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Karudb
Bellona
8
0 / 4 / 1
5,153
644
3,041
7,280
3,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
danil245
Neith
9
0 / 8 / 3
5,444
681
3,723
10,046
2,724
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
xbearzy
Pele
9
3 / 9 / 0
6,111
764
4,655
10,475
2,727
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
3
3
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Karudb
Bellona
0
4
1
0.13
W
Hou Yi
MecDucoin
Hou Yi
17
0
3
18.5
L
Neith
danil245
Neith
0
8
3
0.19
W
Cthulhu
krigslivet
Cthulhu
0
2
11
2.75
W
4
1
15
11.5
L
Pele
xbearzy
Pele
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
11,419
18,293
Taken
27,801
6,547
Mitigated
9,112
2,985
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Karudb
Bellona
3,041
618
110
1,994
7,280
3,661
0
872
6,408
0
8,053
W
Hou Yi
MecDucoin
Hou Yi
12,566
6,367
543
1,880
5,478
2,254
980
0
5,478
0
32,657
L
Neith
danil245
Neith
3,723
1,635
0
680
10,046
2,724
0
1,815
8,231
0
10,916
W
Cthulhu
krigslivet
Cthulhu
3,276
543
0
35
6,415
2,233
52
0
6,415
7,991
0
W
7,277
2,105
0
527
6,400
2,060
1,087
359
6,041
0
24,029
L
Pele
xbearzy
Pele
4,655
1,418
0
752
10,475
2,727
0
1,070
9,405
0
12,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
16,708
87
Minions Killed
43
5
Camps Cleared
3
472,739
Distance Traveled
363,650
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,153
644
14
2
0
113,292
1
W
Hou Yi
9,370
1,171
45
6
2
135,538
2
L
Neith
5,444
681
15
2
1
125,762
0
W
Cthulhu
6,332
792
8
1
0
177,650
0
W
Ullr
7,793
974
34
4
3
159,551
2
L
Pele
6,111
764
14
2
2
124,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role