Player Matchup

Zeus
Zeus
Kozis
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Mazdamundy
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
Remildar
Ganesha
Level 17
God Stats
2W - 1L
1,883 SR
Queue Stats
6W - 11L
1,421 Elo+
Party 1
Skadi
Skadi
VerdoGaintzon
Skadi
Level 24
God Stats
2W - 2L
1,635 SR
Queue Stats
14W - 20L
1,285 Elo+
Party 2
Thanatos
Thanatos
老气横秋的少年
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Solo
Team Averages
Level 19
1,604 SR
1,429 Elo+

VS

Team Averages
Level 19
1,396 SR
1,358 Elo+
Bastet
Bastet
Bloodouf
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 116L
1,403 Elo+
Solo
Artemis
Artemis
Palach86
Artemis
Level 26
God Stats
7W - 8L
1,424 SR
Queue Stats
31W - 37L
1,360 Elo+
Solo
Ymir
Ymir
RaXantaa
Ymir
Level 6
God Stats
8W - 9L
1,156 SR
Queue Stats
14W - 16L
1,334 Elo+
Solo
Achilles
Achilles
Rickdehaze
Achilles
Level 17
God Stats
20W - 23L
1,398 SR
Queue Stats
28W - 36L
1,293 Elo+
Solo
He Bo
He Bo
SIKSORA
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kozis
Zeus
7
0 / 4 / 1
6,094
358
2,269
4,815
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mazdamundy
Guan Yu
12
3 / 9 / 2
7,668
451
6,207
14,577
10,575
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Remildar
Ganesha
12
0 / 4 / 6
7,569
445
4,517
12,910
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 2
7,760
456
6,206
8,608
2,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 3
8,121
478
8,430
11,626
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bloodouf
Bastet
15
4 / 1 / 4
8,972
528
5,420
10,231
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Palach86
Artemis
15
5 / 3 / 3
9,431
555
11,002
8,514
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
12
1 / 1 / 11
8,402
494
6,788
8,896
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Rickdehaze
Achilles
15
8 / 3 / 2
9,766
574
8,185
13,178
6,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
SIKSORA
He Bo
13
4 / 3 / 3
8,665
510
6,814
9,883
3,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
23
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bloodouf
Bastet
4
1
4
6
L
Zeus
Kozis
Zeus
0
4
1
0.13
L
Guan Yu
Mazdamundy
Guan Yu
3
9
2
0.44
W
Artemis
Palach86
Artemis
5
3
3
2.17
W
Ymir
1
1
11
6.5
L
Ganesha
Remildar
Ganesha
0
4
6
0.75
W
Achilles
Rickdehaze
Achilles
8
3
2
3
W
He Bo
SIKSORA
He Bo
4
3
3
1.83
L
3
4
2
1
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,629
Damage
38,209
52,536
Taken
50,702
31,290
Mitigated
20,605
15,292
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bloodouf
Bastet
5,420
1,727
0
4,846
10,231
2,776
1,313
1,142
9,089
0
51,942
L
Zeus
Kozis
Zeus
2,269
636
0
140
4,815
1,226
0
1,765
3,050
19,677
0
L
Guan Yu
Mazdamundy
Guan Yu
6,207
1,636
557
3,193
14,577
10,575
0
5,372
9,205
1,739
28,285
W
Artemis
Palach86
Artemis
11,002
6,554
0
2,986
8,514
2,118
2,938
886
7,544
0
52,471
W
Ymir
6,788
1,911
0
1,031
8,896
6,009
304
564
8,332
23,401
0
L
Ganesha
Remildar
Ganesha
4,517
259
0
891
12,910
12,839
346
2,942
9,968
13,925
0
W
Achilles
Rickdehaze
Achilles
8,185
4,091
423
3,675
13,178
6,668
1,803
1,294
11,884
0
46,950
W
He Bo
SIKSORA
He Bo
6,814
594
0
2,303
9,883
3,034
1,627
2,602
7,067
43,625
0
L
6,206
2,328
0
2,722
8,608
2,644
252
762
7,846
0
41,150
L
8,430
3,170
0
7,789
11,626
4,006
0
2,761
8,865
0
38,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
45,236
280
Minions Killed
410
0
Camps Cleared
0
1,376,548
Distance Traveled
1,579,887
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,972
528
99
6
0
360,429
0
L
Zeus
6,094
358
49
3
0
181,067
2
L
Guan Yu
7,668
451
61
4
0
307,363
0
W
Artemis
9,431
555
95
6
0
314,539
6
W
Ymir
8,402
494
47
3
0
344,781
5
L
Ganesha
7,569
445
9
1
0
301,963
1
W
Achilles
9,766
574
80
5
0
262,446
0
W
He Bo
8,665
510
89
5
0
297,692
3
L
Skadi
7,760
456
86
5
0
263,138
3
L
Thanatos
8,121
478
75
4
0
323,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role