Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DirtyFeeds
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,443 Elo+
Party 1
Neith
Neith
Kícki
Neith
Level 27
God Stats
7W - 10L
1,466 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
Seppelyoo
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 1
Agni
Agni
Sonnety
Agni
Level 107
God Stats
46W - 53L
1,493 SR
Queue Stats
341W - 344L
1,550 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,470 Elo+

VS

Team Averages
Level 92
1,432 SR
1,515 Elo+
Jormungandr
Jormungandr
Dzankorri
Jormungandr
Level 44
God Stats
8W - 7L
1,498 SR
Queue Stats
243W - 241L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Knoxvil
Danzaburou
Level 108
God Stats
18W - 16L
1,562 SR
Queue Stats
342W - 371L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cl4btp
Tsukuyomi
Level 129
God Stats
1W - 0L
1,208 SR
Queue Stats
22W - 22L
1,492 Elo+
Solo
Nox
Nox
voblysha
Nox
Level 88
God Stats
16W - 24L
1,389 SR
Queue Stats
297W - 337L
1,523 Elo+
Party 2
Ra
Ra
昼夜不分丶
Ra
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 59L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 4 / 8
10,041
1,004
12,538
11,808
4,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 8
10,686
1,069
5,607
18,272
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Kícki
Neith
17
7 / 4 / 5
11,705
1,171
11,572
11,979
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Seppelyoo
Cliodhna
16
1 / 13 / 6
9,314
931
13,740
19,685
8,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Sonnety
Agni
17
3 / 5 / 8
10,756
1,076
20,514
12,995
4,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

135

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dzankorri
Jormungandr
18
2 / 2 / 20
11,229
1,123
10,811
21,693
29,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Knoxvil
Danzaburou
17
7 / 4 / 10
12,173
1,217
20,406
14,244
5,359
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
cl4btp
Tsukuyomi
17
11 / 4 / 10
12,221
1,222
18,344
15,642
6,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 13
10,523
1,052
9,316
9,352
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 0 / 15
10,770
1,077
10,292
7,484
3,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
13
Kills
27
27
Deaths
13
35
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
8
1.5
L
0
1
8
4
W
Jormungandr
Dzankorri
Jormungandr
2
2
20
6
W
Danzaburou
Knoxvil
Danzaburou
7
4
10
3
L
Neith
Kícki
Neith
7
4
5
2.38
L
Cliodhna
Seppelyoo
Cliodhna
1
13
6
0.31
L
Agni
Sonnety
Agni
3
5
8
1.4
W
Tsukuyomi
cl4btp
Tsukuyomi
11
4
10
4
W
4
3
13
3.5
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,971
Damage
69,169
74,739
Taken
68,415
41,307
Mitigated
49,026
10,252
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,538
2,504
0
1,344
11,808
4,557
0
4,029
7,779
0
24,314
L
5,607
350
0
4,780
18,272
18,994
0
9,294
8,978
22,565
0
W
Jormungandr
Dzankorri
Jormungandr
10,811
3,143
0
846
21,693
29,891
0
8,288
13,405
26,545
0
W
Danzaburou
Knoxvil
Danzaburou
20,406
13,534
0
4,349
14,244
5,359
0
5,584
8,660
0
37,270
L
Neith
Kícki
Neith
11,572
7,444
0
1,433
11,979
4,852
0
4,451
7,528
0
35,971
L
Cliodhna
Seppelyoo
Cliodhna
13,740
2,386
0
259
19,685
8,214
0
10,363
9,322
0
24,736
L
Agni
Sonnety
Agni
20,514
686
324
2,112
12,995
4,690
0
2,282
10,713
43,861
0
W
Tsukuyomi
cl4btp
Tsukuyomi
18,344
3,927
0
1,473
15,642
6,462
0
6,819
8,823
0
30,235
W
9,316
443
0
208
9,352
3,878
0
3,215
6,137
16,793
0
W
10,292
1,810
3,443
3,091
7,484
3,436
0
2,215
5,269
51,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
56,916
183
Minions Killed
222
4
Camps Cleared
14
994,692
Distance Traveled
994,825
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,041
1,004
25
3
0
254,043
1
L
Ymir
10,686
1,069
32
3
1
194,407
2
W
Jormungandr
11,229
1,123
31
3
0
194,667
1
W
Danzaburou
12,173
1,217
29
3
10
189,462
3
L
Neith
11,705
1,171
67
7
2
173,994
0
L
Cliodhna
9,314
931
19
2
1
174,176
0
L
Agni
10,756
1,076
40
4
0
198,072
1
W
Tsukuyomi
12,221
1,222
22
2
0
205,599
0
W
Nox
10,523
1,052
27
3
2
206,701
0
W
Ra
10,770
1,077
113
11
2
198,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role