Player Matchup

Fenrir
Fenrir
Ansarr
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 46L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
elcampeur1
Kukulkan
Level 13
God Stats
6W - 17L
1,281 SR
Queue Stats
9W - 23L
1,213 Elo+
Solo
Jing Wei
Jing Wei
vVHattoriVv
Jing Wei
Level 16
God Stats
12W - 12L
1,428 SR
Queue Stats
28W - 47L
1,240 Elo+
Party 1
Team Averages
Level 13
1,403 SR
1,217 Elo+

VS

Team Averages
Level 36
1,463 SR
1,271 Elo+
Merlin
Merlin
Dragonirko
Merlin
Level 15
God Stats
3W - 5L
1,397 SR
Queue Stats
23W - 44L
1,116 Elo+
Solo
Achilles
Achilles
Hydreabyssiss
Achilles
Level 27
God Stats
4W - 9L
1,370 SR
Queue Stats
53W - 61L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
IICazard
Heimdallr
Level 66
God Stats
4W - 4L
1,621 SR
Queue Stats
66W - 63L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ansarr
Fenrir
17
8 / 12 / 7
14,328
682
11,184
19,394
10,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
elcampeur1
Kukulkan
19
4 / 0 / 14
14,243
678
15,058
8,894
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
vVHattoriVv
Jing Wei
19
7 / 3 / 12
14,496
690
20,199
23,075
8,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dragonirko
Merlin
15
0 / 7 / 7
11,556
550
6,890
14,734
5,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Hydreabyssiss
Achilles
17
8 / 7 / 6
13,688
652
9,675
18,762
14,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
IICazard
Heimdallr
18
7 / 5 / 7
14,082
671
24,952
18,881
9,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
19
Kills
15
15
Deaths
19
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ansarr
Fenrir
8
12
7
0.96
L
Merlin
Dragonirko
Merlin
0
7
7
0.5
L
Achilles
Hydreabyssiss
Achilles
8
7
6
1.57
L
Heimdallr
IICazard
Heimdallr
7
5
7
2.1
W
Kukulkan
elcampeur1
Kukulkan
4
0
14
11
W
Jing Wei
vVHattoriVv
Jing Wei
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,441
Damage
41,517
51,363
Taken
52,377
22,746
Mitigated
29,382
10,306
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ansarr
Fenrir
11,184
1,567
0
856
19,394
10,903
549
2,921
16,409
0
19,418
L
Merlin
Dragonirko
Merlin
6,890
76
662
653
14,734
5,588
0
5,084
9,650
38,087
0
L
Achilles
Hydreabyssiss
Achilles
9,675
1,227
0
2,034
18,762
14,585
378
5,885
12,877
0
46,183
L
Heimdallr
IICazard
Heimdallr
24,952
13,355
0
4,824
18,881
9,209
1,879
4,505
14,376
0
73,445
W
Kukulkan
elcampeur1
Kukulkan
15,058
83
855
2,124
8,894
3,552
677
1,187
7,693
77,566
0
W
Jing Wei
vVHattoriVv
Jing Wei
20,199
18,203
225
6,246
23,075
8,291
1,987
3,190
19,863
0
57,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
39,326
240
Minions Killed
251
9
Camps Cleared
8
1,276,983
Distance Traveled
957,917
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,328
682
13
1
1
414,350
0
L
Merlin
11,556
550
66
3
2
303,273
1
L
Achilles
13,688
652
86
4
6
318,877
0
L
Heimdallr
14,082
671
99
5
0
335,767
2
W
Kukulkan
14,243
678
139
7
6
414,084
5
W
Jing Wei
14,496
690
88
4
2
448,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role