Player Matchup

Ares
Ares
CUTY_005
Ares
Level 66
God Stats
13W - 15L
1,370 SR
Queue Stats
94W - 168L
1,289 Elo+
Party 3
Gilgamesh
Gilgamesh
IY-OF
Gilgamesh
Level 33
God Stats
3W - 6L
1,579 SR
Queue Stats
46W - 66L
1,345 Elo+
Party 2
Apollo
Apollo
brnm_254
Apollo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 167L
1,264 Elo+
Party 3
Chaac
Chaac
itz_3qeel
Chaac
Level 57
God Stats
7W - 6L
1,352 SR
Queue Stats
45W - 63L
1,357 Elo+
Party 2
Zhong Kui
Zhong Kui
xJuanEsG_
Zhong Kui
Level 20
God Stats
11W - 21L
1,318 SR
Queue Stats
35W - 47L
1,319 Elo+
Party 3
Team Averages
Level 47
1,424 SR
1,315 Elo+

VS

Team Averages
Level 42
1,358 SR
1,357 Elo+
Skadi
Skadi
Cmaaill
Skadi
Level 39
God Stats
17W - 22L
1,482 SR
Queue Stats
107W - 152L
1,317 Elo+
Party 4
Ganesha
Ganesha
TraumatiC119
Ganesha
Level 41
God Stats
2W - 9L
1,549 SR
Queue Stats
184W - 206L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
West_Sancho19
Gilgamesh
Level 47
God Stats
3W - 6L
1,377 SR
Queue Stats
84W - 117L
1,388 Elo+
Party 1
Nemesis
Nemesis
sezserk
Nemesis
Level 48
God Stats
1W - 3L
1,255 SR
Queue Stats
51W - 73L
1,400 Elo+
Party 1
Freya
Freya
spebblels
Freya
Level 34
God Stats
0W - 6L
1,125 SR
Queue Stats
81W - 136L
1,290 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 3 / 7
9,683
510
6,147
13,346
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
IY-OF
Gilgamesh
15
4 / 1 / 6
9,538
502
8,108
11,449
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
brnm_254
Apollo
13
4 / 4 / 7
8,655
456
9,658
10,850
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
itz_3qeel
Chaac
15
4 / 0 / 8
9,920
522
10,908
12,956
18,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
xJuanEsG_
Zhong Kui
16
9 / 1 / 8
10,695
563
16,394
10,976
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cmaaill
Skadi
12
4 / 8 / 1
7,823
412
11,195
14,315
4,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
TraumatiC119
Ganesha
12
1 / 4 / 6
8,444
444
5,569
17,073
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
West_Sancho19
Gilgamesh
14
0 / 3 / 1
8,166
430
7,214
11,965
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
sezserk
Nemesis
12
1 / 5 / 1
7,534
397
3,762
16,889
14,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
spebblels
Freya
13
1 / 6 / 2
7,711
406
4,881
11,992
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
26
Kills
7
9
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
5
3
7
2.83
L
Skadi
Cmaaill
Skadi
4
8
1
0.56
W
Gilgamesh
IY-OF
Gilgamesh
4
1
6
7
L
Ganesha
TraumatiC119
Ganesha
1
4
6
1
L
Gilgamesh
West_Sancho19
Gilgamesh
0
3
1
0.17
W
Apollo
brnm_254
Apollo
4
4
7
1.88
W
Chaac
itz_3qeel
Chaac
4
0
8
8
L
Nemesis
sezserk
Nemesis
1
5
1
0.3
L
Freya
spebblels
Freya
1
6
2
0.33
W
Zhong Kui
xJuanEsG_
Zhong Kui
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,215
Damage
32,621
59,577
Taken
72,234
49,962
Mitigated
43,206
24,876
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,147
305
525
2,751
13,346
15,239
883
1,754
11,592
23,291
0
L
Skadi
Cmaaill
Skadi
11,195
4,722
0
2,590
14,315
4,371
0
5,092
8,978
0
47,098
W
Gilgamesh
IY-OF
Gilgamesh
8,108
941
0
4,572
11,449
5,737
103
1,516
9,933
0
62,892
L
Ganesha
TraumatiC119
Ganesha
5,569
367
0
4,348
17,073
14,117
0
6,391
10,415
24,198
0
L
Gilgamesh
West_Sancho19
Gilgamesh
7,214
1,631
17
2,062
11,965
6,221
916
331
11,032
0
55,493
W
Apollo
brnm_254
Apollo
9,658
5,308
725
1,609
10,850
3,447
1,716
3,211
7,639
0
37,600
W
Chaac
itz_3qeel
Chaac
10,908
2,178
267
8,172
12,956
18,460
667
1,246
11,710
304
47,329
L
Nemesis
sezserk
Nemesis
3,762
1,456
0
3,774
16,889
14,357
0
5,033
11,394
0
41,365
L
Freya
spebblels
Freya
4,881
2,020
0
2,950
11,992
4,140
0
4,999
6,531
30,470
0
W
Zhong Kui
xJuanEsG_
Zhong Kui
16,394
998
192
6,063
10,976
7,079
1,747
2,723
8,253
59,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
39,678
372
Minions Killed
328
0
Camps Cleared
0
1,803,482
Distance Traveled
1,633,248
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,683
510
25
1
0
337,700
1
L
Skadi
7,823
412
88
5
0
277,214
3
W
Gilgamesh
9,538
502
88
5
0
383,277
0
L
Ganesha
8,444
444
19
1
0
328,881
2
L
Gilgamesh
8,166
430
99
5
0
344,970
1
W
Apollo
8,655
456
56
3
0
348,130
0
W
Chaac
9,920
522
75
4
0
349,127
0
L
Nemesis
7,534
397
63
3
0
352,982
0
L
Freya
7,711
406
59
3
0
329,201
0
W
Zhong Kui
10,695
563
128
7
0
385,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role