Player Matchup

Cliodhna
Cliodhna
Aer0nwen
Cliodhna
Level 129
God Stats
1W - 1L
1,551 SR
Queue Stats
62W - 78L
1,409 Elo+
Solo
Danzaburou
Danzaburou
FTMStrike
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IPADAM
Baron Samedi
Level 61
God Stats
0W - 1L
1,732 SR
Queue Stats
19W - 25L
1,392 Elo+
Party 2
Janus
Janus
rockydiazmunient
Janus
Level 87
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Geb
Geb
thehappycoconut
Geb
Level 77
God Stats
0W - 1L
1,542 SR
Queue Stats
6W - 5L
1,387 Elo+
Solo
Team Averages
Level 76
1,575 SR
1,380 Elo+

VS

Team Averages
Level 75
1,480 SR
1,306 Elo+
Hou Yi
Hou Yi
Ethhhhan
Hou Yi
Level 78
God Stats
6W - 7L
1,412 SR
Queue Stats
43W - 48L
1,353 Elo+
Party 1
Amaterasu
Amaterasu
JimiWarble
Amaterasu
Level 29
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 1L
1,132 Elo+
Solo
Ao Kuang
Ao Kuang
Shadowninja9023
Ao Kuang
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 26L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
cepnime
Nu Wa
Level 147
God Stats
1W - 0L
1,475 SR
Queue Stats
82W - 89L
1,434 Elo+
Solo
Danzaburou
Danzaburou
creinto
Danzaburou
Level 64
God Stats
11W - 16L
1,466 SR
Queue Stats
41W - 47L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aer0nwen
Cliodhna
15
3 / 4 / 5
9,781
699
9,462
14,508
5,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FTMStrike
Danzaburou
16
4 / 4 / 0
10,581
756
9,719
13,165
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
IPADAM
Baron Samedi
16
1 / 5 / 3
9,061
647
11,009
10,704
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 7
9,629
688
14,305
10,108
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 6
9,251
661
9,481
20,268
7,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ethhhhan
Hou Yi
18
4 / 1 / 6
10,902
779
12,224
12,720
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
JimiWarble
Amaterasu
16
1 / 1 / 6
9,980
713
7,684
17,339
14,354
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
17
5 / 5 / 4
10,996
785
10,871
18,833
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
cepnime
Nu Wa
17
2 / 2 / 11
10,484
749
15,333
10,349
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
creinto
Danzaburou
17
3 / 1 / 2
10,266
733
16,786
10,686
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
10
Kills
15
15
Deaths
10
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aer0nwen
Cliodhna
3
4
5
1.38
W
Hou Yi
Ethhhhan
Hou Yi
4
1
6
7
L
Danzaburou
FTMStrike
Danzaburou
4
4
0
1
L
Baron Samedi
IPADAM
Baron Samedi
1
5
3
0.5
W
Amaterasu
JimiWarble
Amaterasu
1
1
6
4
W
Ao Kuang
5
5
4
1.4
W
Nu Wa
cepnime
Nu Wa
2
2
11
3.75
W
Danzaburou
creinto
Danzaburou
3
1
2
4
L
1
1
7
4.5
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
62,898
68,753
Taken
69,927
24,904
Mitigated
34,461
18,186
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aer0nwen
Cliodhna
9,462
131
611
3,804
14,508
5,290
0
4,744
9,764
0
37,120
W
Hou Yi
Ethhhhan
Hou Yi
12,224
4,951
0
1,847
12,720
4,866
2,455
7,359
5,361
0
38,749
L
Danzaburou
FTMStrike
Danzaburou
9,719
3,147
0
1,338
13,165
4,009
276
3,925
9,240
0
28,050
L
Baron Samedi
IPADAM
Baron Samedi
11,009
544
2,660
1,685
10,704
5,078
222
5,492
5,212
46,941
0
W
Amaterasu
JimiWarble
Amaterasu
7,684
2,155
1,995
6,022
17,339
14,354
0
6,994
10,345
0
26,479
W
Ao Kuang
10,871
3,117
0
4,935
18,833
7,614
0
7,864
10,969
26,374
0
W
Nu Wa
cepnime
Nu Wa
15,333
3,415
610
3,555
10,349
3,665
905
5,760
4,589
44,176
0
W
Danzaburou
creinto
Danzaburou
16,786
6,112
0
4,679
10,686
3,962
474
6,952
3,734
0
48,814
L
14,305
259
0
0
10,108
2,955
0
4,124
5,984
50,753
0
L
9,481
330
986
7,102
20,268
7,572
213
8,311
11,957
32,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
52,628
344
Minions Killed
333
7
Camps Cleared
7
1,390,968
Distance Traveled
1,391,885
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,781
699
71
5
2
272,147
3
W
Hou Yi
10,902
779
82
6
2
273,129
2
L
Danzaburou
10,581
756
51
4
1
256,070
0
L
Baron Samedi
9,061
647
73
5
2
236,832
2
W
Amaterasu
9,980
713
55
4
0
331,093
0
W
Ao Kuang
10,996
785
37
3
3
258,030
1
W
Nu Wa
10,484
749
74
5
0
252,365
0
W
Danzaburou
10,266
733
85
6
2
277,268
1
L
Janus
9,629
688
97
7
2
317,360
0
L
Geb
9,251
661
52
4
0
308,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role