Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Crimson2001
Achilles
Level 68
God Stats
1W - 6L
1,293 SR
Queue Stats
187W - 332L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
UniDragon03
Sylvanus
Level 107
God Stats
23W - 27L
1,441 SR
Queue Stats
527W - 580L
1,496 Elo+
Solo
Loki
Loki
Ziegenmond
Loki
Level 66
God Stats
2W - 6L
1,330 SR
Queue Stats
204W - 285L
1,349 Elo+
Party 3
Team Averages
Level 85
1,413 SR
1,437 Elo+

VS

Team Averages
Level 87
1,550 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dalladrion
Chaac
Level 107
God Stats
16W - 10L
1,612 SR
Queue Stats
252W - 252L
1,419 Elo+
Party 1
Sol
Sol
Yorque
Sol
Level 78
God Stats
3W - 0L
1,736 SR
Queue Stats
225W - 212L
1,436 Elo+
Solo
Nike
Nike
孤寂哥kk
Nike
Level 67
God Stats
8W - 9L
1,400 SR
Queue Stats
256W - 285L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 3 / 1
5,263
526
3,995
5,347
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
8
2 / 3 / 2
5,215
522
6,068
6,971
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Crimson2001
Achilles
10
3 / 3 / 0
5,748
575
4,674
6,276
3,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
UniDragon03
Sylvanus
9
2 / 4 / 0
5,590
559
4,013
9,358
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 2
5,287
529
3,976
6,899
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 2 / 2
6,015
602
8,432
8,090
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
9
0 / 2 / 8
5,129
513
2,436
7,508
1,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
9
4 / 0 / 2
5,904
590
3,270
6,601
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Yorque
Sol
11
5 / 1 / 0
7,040
704
5,532
5,196
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 2
5,677
568
5,699
9,371
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
16
16
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Medusa
 
Medusa
2
3
2
1
W
Medusa
 
Medusa
6
2
2
3.5
W
Geb
 
Geb
0
2
8
2
L
Achilles
Crimson2001
Achilles
3
3
0
1
W
Chaac
4
0
2
5
L
Sylvanus
UniDragon03
Sylvanus
2
4
0
0.5
W
Sol
Yorque
Sol
5
1
0
5
L
1
3
2
0.67
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
25,369
34,851
Taken
36,766
14,182
Mitigated
12,319
8,548
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,995
0
0
0
5,347
1,515
0
3,743
1,604
27,315
0
L
Medusa
 
Medusa
6,068
3,061
0
1,785
6,971
1,750
0
1,011
5,960
0
26,884
W
Medusa
 
Medusa
8,432
4,288
0
1,805
8,090
1,896
777
2,256
5,834
0
31,218
W
Geb
 
Geb
2,436
328
550
2,045
7,508
1,896
84
1,492
6,016
13,211
0
L
Achilles
Crimson2001
Achilles
4,674
1,317
0
1,368
6,276
3,312
0
790
5,050
0
25,227
W
Chaac
3,270
1,015
0
3,583
6,601
3,038
0
1,189
5,412
0
20,561
L
Sylvanus
UniDragon03
Sylvanus
4,013
1,051
352
2,715
9,358
5,856
90
1,088
8,161
13,594
4,412
W
Sol
Yorque
Sol
5,532
1,918
0
1,922
5,196
1,601
2,336
1,649
3,547
37,378
0
L
3,976
1,369
0
2,328
6,899
1,749
0
1,494
5,333
0
28,061
W
5,699
1,433
0
2,081
9,371
3,888
0
1,060
8,311
0
27,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
29,765
236
Minions Killed
249
0
Camps Cleared
0
951,298
Distance Traveled
955,219
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,263
526
55
6
0
206,553
3
L
Medusa
5,215
522
41
4
0
182,827
2
W
Medusa
6,015
602
52
5
0
189,831
2
W
Geb
5,129
513
17
2
0
194,866
2
L
Achilles
5,748
575
50
5
0
191,320
1
W
Chaac
5,904
590
40
4
0
210,410
5
L
Sylvanus
5,590
559
32
3
0
165,823
3
W
Sol
7,040
704
77
8
0
183,972
1
L
Loki
5,287
529
58
6
0
204,775
1
W
Nike
5,677
568
63
6
0
176,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role