Player Matchup

Cerberus
Cerberus
Fx_SassySloth
Cerberus
Level 121
God Stats
5W - 5L
1,510 SR
Queue Stats
357W - 398L
1,407 Elo+
Party 2
Ra
Ra
GillieGod420
Ra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,522 Elo+
Party 2
Bastet
Bastet
JMCkilla420
Bastet
Level 125
God Stats
44W - 23L
1,544 SR
Queue Stats
161W - 190L
1,429 Elo+
Party 2
Team Averages
Level 87
1,518 SR
1,453 Elo+

VS

Team Averages
Level 86
1,439 SR
1,439 Elo+
Kukulkan
Kukulkan
ThatTrashPanda1
Kukulkan
Level 29
God Stats
2W - 3L
1,560 SR
Queue Stats
12W - 13L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
halomjmj
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,432 Elo+
Party 1
King Arthur
King Arthur
willbattle
King Arthur
Level 117
God Stats
0W - 3L
1,258 SR
Queue Stats
96W - 102L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fx_SassySloth
Cerberus
15
5 / 1 / 15
11,631
775
11,930
19,410
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 9
10,285
686
8,886
9,155
3,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
13 / 0 / 8
11,938
796
20,534
10,418
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 9 / 1
8,550
570
9,136
12,654
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
halomjmj
Jing Wei
13
2 / 6 / 0
9,074
605
7,995
12,065
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
willbattle
King Arthur
11
0 / 8 / 0
8,066
538
9,352
22,475
20,395
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
23
Kills
2
2
Deaths
23
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fx_SassySloth
Cerberus
5
1
15
12.5
W
5
1
9
9.5
W
Bastet
13
0
8
17
L
Kukulkan
0
9
1
0.06
L
Jing Wei
halomjmj
Jing Wei
2
6
0
0.33
L
King Arthur
willbattle
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
26,483
38,983
Taken
47,194
29,233
Mitigated
28,150
18,487
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fx_SassySloth
Cerberus
11,930
931
0
7,094
19,410
21,597
442
3,594
14,441
30,033
0
W
8,886
591
4,241
4,521
9,155
3,569
76
2,652
5,794
38,271
0
W
Bastet
20,534
3,071
0
2,631
10,418
4,067
1,382
2,391
7,351
0
46,938
L
Kukulkan
9,136
769
957
513
12,654
3,523
0
4,832
7,822
29,021
0
L
Jing Wei
halomjmj
Jing Wei
7,995
6,497
0
944
12,065
4,232
0
5,640
6,425
0
29,635
L
King Arthur
willbattle
King Arthur
9,352
242
0
4,762
22,475
20,395
0
10,835
11,640
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
25,690
170
Minions Killed
159
7
Camps Cleared
5
937,537
Distance Traveled
723,291
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,631
775
48
3
1
287,941
3
W
Ra
10,285
686
71
5
1
312,212
1
W
Bastet
11,938
796
51
3
5
337,384
1
L
Kukulkan
8,550
570
70
5
0
232,324
2
L
Jing Wei
9,074
605
51
3
5
233,300
0
L
King Arthur
8,066
538
38
3
0
257,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role