Player Matchup

Skadi
Skadi
Blackbulter
Skadi
Level 144
God Stats
16W - 3L
1,794 SR
Queue Stats
236W - 81L
1,724 Elo+
Party 1
Bacchus
Bacchus
Dark1Shadow
Bacchus
Level 22
God Stats
71W - 16L
1,857 SR
Queue Stats
77W - 21L
1,745 Elo+
Party 1
Sol
Sol
DiMDiM79
Sol
Level 69
God Stats
5W - 2L
1,755 SR
Queue Stats
383W - 110L
1,760 Elo+
Party 1
Team Averages
Level 78
1,802 SR
1,743 Elo+

VS

Team Averages
Level 11
1,500 SR
1,308 Elo+
Bacchus
Bacchus
Muskat8227
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,212 Elo+
Solo
Cthulhu
Cthulhu
Peaches OP
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Vitctini
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 8
6,513
1,086
9,088
3,918
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Dark1Shadow
Bacchus
9
3 / 2 / 12
6,521
1,087
2,302
6,366
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
6 / 3 / 6
6,310
1,052
7,158
5,626
1,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Muskat8227
Bacchus
8
0 / 3 / 3
4,936
823
2,455
6,966
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Peaches OP
Cthulhu
7
0 / 5 / 3
4,725
788
1,768
7,700
4,925
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
Vitctini
Cliodhna
9
5 / 7 / 0
5,915
986
4,529
9,068
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Bacchus
Dark1Shadow
Bacchus
3
2
12
4.5
W
6
3
6
3
L
Bacchus
Muskat8227
Bacchus
0
3
3
0.5
L
Cthulhu
Peaches OP
Cthulhu
0
5
3
0.3
L
Cliodhna
Vitctini
Cliodhna
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
8,752
15,910
Taken
23,734
9,303
Mitigated
14,692
3,284
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,088
5,541
418
763
3,918
1,381
1,231
903
3,015
0
27,028
W
Bacchus
Dark1Shadow
Bacchus
2,302
479
56
1,122
6,366
6,208
271
1,788
4,578
4,816
0
W
7,158
2,748
0
925
5,626
1,714
1,638
1,660
3,966
20,494
0
L
Bacchus
Muskat8227
Bacchus
2,455
332
0
626
6,966
6,642
0
2,964
4,002
5,927
0
L
Cthulhu
Peaches OP
Cthulhu
1,768
125
73
0
7,700
4,925
0
3,212
4,488
7,837
0
L
Cliodhna
Vitctini
Cliodhna
4,529
249
0
792
9,068
3,125
0
3,450
5,618
0
13,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
15,576
72
Minions Killed
32
4
Camps Cleared
1
327,910
Distance Traveled
275,650
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,513
1,086
34
6
4
113,261
2
W
Bacchus
6,521
1,087
5
1
0
113,896
2
W
Sol
6,310
1,052
33
6
0
100,753
1
L
Bacchus
4,936
823
10
2
0
115,387
0
L
Cthulhu
4,725
788
4
1
0
55,257
0
L
Cliodhna
5,915
986
18
3
1
105,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role