Player Matchup

Ares
Ares
GustavoPeterson
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 48L
1,743 Elo+
Solo
Baba Yaga
Baba Yaga
ISuckAtGames584
Baba Yaga
Level 18
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 15L
1,539 Elo+
Solo
Hou Yi
Hou Yi
LeapinLeeroy942
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,601 Elo+
Solo
Guan Yu
Guan Yu
TheBestUllr
Guan Yu
Level 29
God Stats
5W - 3L
1,926 SR
Queue Stats
104W - 77L
1,638 Elo+
Solo
Anubis
Anubis
l800GOTTRUMP
Anubis
Level 22
God Stats
10W - 11L
1,483 SR
Queue Stats
35W - 50L
1,435 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,591 Elo+

VS

Team Averages
Level 23
1,497 SR
1,585 Elo+
Achilles
Achilles
Enovia360
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
ItzLowRez
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 165L
1,600 Elo+
Solo
Chaac
Chaac
Rocky0w0Wolf_666
Chaac
Level 22
God Stats
1W - 1L
1,529 SR
Queue Stats
26W - 15L
1,630 Elo+
Solo
Freya
Freya
Seekupp
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
iloverottweilers
Tsukuyomi
Level 29
God Stats
2W - 5L
1,454 SR
Queue Stats
178W - 153L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
8,387
419
6,720
13,844
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
ISuckAtGames584
Baba Yaga
18
2 / 1 / 5
11,308
565
9,305
10,512
4,913
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 4
10,590
530
3,181
8,717
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
TheBestUllr
Guan Yu
19
17 / 2 / 0
12,394
620
21,252
19,165
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
0 / 9 / 9
9,167
458
8,311
16,046
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Enovia360
Achilles
13
0 / 4 / 1
7,641
382
3,994
15,063
11,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ItzLowRez
Baron Samedi
14
5 / 8 / 4
9,757
488
8,465
14,703
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 3 / 5
8,421
421
7,969
17,550
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Seekupp
Freya
17
5 / 2 / 0
10,562
528
7,137
12,408
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
18
7 / 6 / 5
11,670
584
16,842
15,041
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
23
Kills
20
20
Deaths
23
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Enovia360
Achilles
0
4
1
0.13
W
3
6
4
0.83
W
Baba Yaga
ISuckAtGames584
Baba Yaga
2
1
5
4.5
L
Baron Samedi
ItzLowRez
Baron Samedi
5
8
4
0.88
W
1
2
4
1.5
L
3
3
5
1.83
L
Freya
Seekupp
Freya
5
2
0
2.5
W
Guan Yu
TheBestUllr
Guan Yu
17
2
0
8.5
L
Tsukuyomi
7
6
5
1.58
W
Anubis
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,769
Damage
44,407
68,284
Taken
74,765
37,606
Mitigated
40,988
24,487
Healing
23,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Enovia360
Achilles
3,994
1,441
239
2,661
15,063
11,460
716
5,274
9,789
0
34,108
W
6,720
788
0
2,028
13,844
11,665
133
4,665
9,023
20,714
0
W
Baba Yaga
ISuckAtGames584
Baba Yaga
9,305
789
0
4,866
10,512
4,913
1,304
1,284
9,122
79,061
0
L
Baron Samedi
ItzLowRez
Baron Samedi
8,465
496
405
2,755
14,703
6,214
134
7,267
7,436
43,948
0
W
3,181
995
0
2,865
8,717
3,615
890
1,284
7,433
0
73,708
L
7,969
1,608
676
6,246
17,550
14,985
0
6,659
10,891
0
29,609
L
Freya
Seekupp
Freya
7,137
2,872
0
6,647
12,408
3,707
0
2,531
9,877
82,288
0
W
Guan Yu
TheBestUllr
Guan Yu
21,252
4,283
862
8,815
19,165
10,209
1,462
4,045
14,931
0
92,046
L
Tsukuyomi
16,842
5,726
0
4,223
15,041
4,622
0
2,984
12,057
0
80,834
W
Anubis
8,311
440
0
5,051
16,046
7,204
31
3,514
12,173
54,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,846
Gold Earned
48,051
534
Minions Killed
460
0
Camps Cleared
0
1,740,824
Distance Traveled
1,843,512
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,641
382
66
3
0
367,045
3
W
Ares
8,387
419
17
1
0
268,767
2
W
Baba Yaga
11,308
565
152
8
0
356,254
3
L
Baron Samedi
9,757
488
86
4
0
301,553
2
W
Hou Yi
10,590
530
160
8
0
352,675
4
L
Chaac
8,421
421
34
2
0
393,996
4
L
Freya
10,562
528
140
7
0
367,158
0
W
Guan Yu
12,394
620
121
6
0
420,476
2
L
Tsukuyomi
11,670
584
134
7
0
413,760
0
W
Anubis
9,167
458
84
4
0
342,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role