Player Matchup

Fenrir
Fenrir
BIGBOOSz
Fenrir
Level 124
God Stats
7W - 4L
1,734 SR
Queue Stats
178W - 129L
1,605 Elo+
Party 1
Freya
Freya
你好骚啊zl
Freya
Level 160
God Stats
8W - 3L
1,720 SR
Queue Stats
709W - 314L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
斯库拉的魔咒
Aphrodite
Level 154
God Stats
163W - 105L
1,647 SR
Queue Stats
974W - 902L
1,541 Elo+
Party 1
Apollo
Apollo
苍白哥哥
Apollo
Level 23
God Stats
3W - 1L
1,657 SR
Queue Stats
58W - 55L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
项王所指我心所向
Kumbhakarna
Level 125
God Stats
35W - 28L
1,478 SR
Queue Stats
950W - 657L
1,532 Elo+
Party 1
Team Averages
Level 117
1,647 SR
1,570 Elo+

VS

Team Averages
Level 36
1,567 SR
1,424 Elo+
Nemesis
Nemesis
Apocalypse301
Nemesis
Level 32
God Stats
0W - 2L
1,501 SR
Queue Stats
24W - 22L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
IrishCurse1977
Cu Chulainn
Level 56
God Stats
0W - 1L
1,647 SR
Queue Stats
4W - 9L
1,315 Elo+
Party 3
Artemis
Artemis
Leymooo
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,558 Elo+
Party 2
Thoth
Thoth
rares321
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,558 Elo+
Party 2
Thor
Thor
Кернуннос
Thor
Level 29
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGBOOSz
Fenrir
17
6 / 2 / 20
9,932
1,104
13,814
12,587
11,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
22 / 1 / 28
12,950
1,439
34,368
15,955
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 0 / 34
13,167
1,463
16,442
8,117
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
17
11 / 5 / 24
11,047
1,227
14,464
12,929
5,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 40
11,189
1,243
6,267
13,098
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 8 / 7
8,808
979
10,777
16,404
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
IrishCurse1977
Cu Chulainn
15
2 / 10 / 4
8,927
992
12,568
26,085
17,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Leymooo
Artemis
14
1 / 12 / 1
7,981
887
10,662
15,947
6,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
rares321
Thoth
15
2 / 9 / 5
9,199
1,022
8,352
13,516
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 17 / 6
9,501
1,056
11,913
21,026
7,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
32
56
Kills
9
9
Deaths
56
146
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
8
7
0.56
W
Fenrir
BIGBOOSz
Fenrir
6
2
20
8
L
Cu Chulainn
IrishCurse1977
Cu Chulainn
2
10
4
0.4
L
Artemis
Leymooo
Artemis
1
12
1
0.13
L
Thoth
rares321
Thoth
2
9
5
0.5
L
3
17
6
0.35
W
22
1
28
36
W
14
0
34
31
W
Apollo
11
5
24
4.6
W
3
1
40
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,355
Damage
54,272
62,686
Taken
92,978
46,958
Mitigated
43,573
24,634
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,777
3,353
0
1,984
16,404
7,415
0
8,869
7,535
0
22,917
W
Fenrir
BIGBOOSz
Fenrir
13,814
4,026
0
1,100
12,587
11,572
0
2,810
9,662
0
27,994
L
Cu Chulainn
IrishCurse1977
Cu Chulainn
12,568
2,046
591
3,309
26,085
17,132
0
15,994
10,091
11,286
20,059
L
Artemis
Leymooo
Artemis
10,662
4,581
0
35
15,947
6,444
0
9,879
6,068
0
29,160
L
Thoth
rares321
Thoth
8,352
324
0
620
13,516
4,799
0
7,058
6,458
21,495
0
L
11,913
3,475
0
0
21,026
7,783
0
15,277
5,749
0
21,479
W
34,368
10,802
0
4,409
15,955
7,399
0
2,830
12,924
43,646
0
W
16,442
2,331
8,894
6,025
8,117
5,130
0
1,326
6,632
35,958
0
W
Apollo
14,464
10,342
0
3,238
12,929
5,190
0
3,244
9,468
0
23,885
W
6,267
277
0
968
13,098
17,667
0
1,891
10,793
12,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,285
Gold Earned
44,416
128
Minions Killed
136
8
Camps Cleared
4
828,904
Distance Traveled
711,930
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,808
979
27
3
2
166,526
0
W
Fenrir
9,932
1,104
23
3
5
151,420
3
L
Cu Chulainn
8,927
992
41
5
1
142,788
2
L
Artemis
7,981
887
30
3
0
119,145
1
L
Thoth
9,199
1,022
23
3
1
147,419
2
L
Thor
9,501
1,056
15
2
0
136,052
3
W
Freya
12,950
1,439
14
2
1
165,574
0
W
Aphrodite
13,167
1,463
62
7
2
184,028
2
W
Apollo
11,047
1,227
21
2
0
139,887
0
W
Kumbhakarna
11,189
1,243
8
1
0
187,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role