Player Matchup

Nox
Nox
LiterallyOP
Nox
Level 8
God Stats
1W - 1L
1,687 SR
Queue Stats
23W - 17L
1,494 Elo+
Solo
Neith
Neith
R6_Kaneki_
Neith
Level 84
God Stats
4W - 9L
1,455 SR
Queue Stats
272W - 343L
1,493 Elo+
Solo
Arachne
Arachne
TimmieD42
Arachne
Level 145
God Stats
15W - 19L
1,533 SR
Queue Stats
720W - 741L
1,481 Elo+
Solo
Team Averages
Level 79
1,558 SR
1,489 Elo+

VS

Team Averages
Level 85
1,492 SR
1,391 Elo+
Hou Yi
Hou Yi
BMR-TERMINAITOR
Hou Yi
Level 77
God Stats
6W - 7L
1,444 SR
Queue Stats
100W - 106L
1,388 Elo+
Party 1
Ra
Ra
ferarg12
Ra
Level 34
God Stats
2W - 2L
1,499 SR
Queue Stats
107W - 113L
1,306 Elo+
Party 1
Xing Tian
Xing Tian
igitat
Xing Tian
Level 145
God Stats
2W - 1L
1,534 SR
Queue Stats
81W - 79L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,433
743
7,140
5,665
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
1 / 4 / 6
7,393
739
3,687
7,003
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
TimmieD42
Arachne
12
7 / 2 / 2
7,851
785
4,914
7,538
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,111
711
5,027
5,576
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 6
7,063
706
2,244
5,152
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
igitat
Xing Tian
10
3 / 3 / 3
6,916
692
5,406
9,502
8,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
7
8
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
2
2
7
2.75
L
Neith
1
4
6
1
L
Arachne
TimmieD42
Arachne
7
2
2
4
W
1
4
6
1
W
Xing Tian
igitat
Xing Tian
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
12,677
20,206
Taken
20,230
7,806
Mitigated
11,690
6,054
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,027
2,355
0
125
5,576
1,871
546
2,390
3,186
0
21,391
L
7,140
751
0
1,267
5,665
2,271
403
2,295
3,370
25,002
0
L
Neith
3,687
405
0
1,756
7,003
2,568
882
3,773
3,230
0
22,978
L
Arachne
TimmieD42
Arachne
4,914
3,077
0
3,031
7,538
2,967
425
2,356
5,182
0
27,147
W
2,244
381
1,167
1,026
5,152
1,601
153
1,748
3,404
14,467
0
W
Xing Tian
igitat
Xing Tian
5,406
950
0
549
9,502
8,218
0
3,172
6,330
12,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
21,090
132
Minions Killed
93
8
Camps Cleared
1
539,488
Distance Traveled
529,544
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,111
711
49
5
0
161,157
3
L
Nox
7,433
743
42
4
2
172,788
2
L
Neith
7,393
739
56
6
1
163,676
2
L
Arachne
7,851
785
34
3
5
203,024
0
W
Ra
7,063
706
33
3
1
177,457
2
W
Xing Tian
6,916
692
11
1
0
190,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role