Player Matchup

Sun Wukong
Sun Wukong
Bebop181
Sun Wukong
Level 61
God Stats
16W - 15L
1,538 SR
Queue Stats
114W - 140L
1,406 Elo+
Party 1
Ares
Ares
Bicubik
Ares
Level 68
God Stats
3W - 3L
1,713 SR
Queue Stats
134W - 166L
1,416 Elo+
Party 1
Skadi
Skadi
Lindci
Skadi
Level 107
God Stats
0W - 2L
1,485 SR
Queue Stats
16W - 21L
1,367 Elo+
Solo
Arachne
Arachne
SPdr
Arachne
Level 61
God Stats
3W - 4L
1,463 SR
Queue Stats
116W - 140L
1,390 Elo+
Party 1
Scylla
Scylla
melanias
Scylla
Level 77
God Stats
4W - 8L
1,329 SR
Queue Stats
223W - 262L
1,423 Elo+
Solo
Team Averages
Level 75
1,506 SR
1,400 Elo+

VS

Team Averages
Level 98
1,618 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Misaki0
Mulan
Level 105
God Stats
10W - 4L
1,663 SR
Queue Stats
62W - 94L
1,390 Elo+
Party 2
Fenrir
Fenrir
Shadow1974
Fenrir
Level 84
God Stats
12W - 3L
1,763 SR
Queue Stats
36W - 36L
1,475 Elo+
Party 3
Kumbhakarna
Kumbhakarna
孤寂哥kk
Kumbhakarna
Level 67
God Stats
15W - 4L
1,665 SR
Queue Stats
256W - 285L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebop181
Sun Wukong
8
1 / 7 / 0
5,222
522
3,736
9,493
3,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Bicubik
Ares
7
0 / 4 / 1
4,818
482
2,743
7,795
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Lindci
Skadi
7
2 / 4 / 0
4,863
486
6,334
5,306
1,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SPdr
Arachne
8
0 / 4 / 2
5,151
515
2,514
8,024
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
melanias
Scylla
11
2 / 2 / 0
5,831
583
4,761
4,147
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 2
5,864
586
2,218
5,965
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
9
3 / 1 / 5
5,653
565
5,009
4,383
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Misaki0
Mulan
12
9 / 1 / 0
7,799
780
8,038
7,249
4,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Shadow1974
Fenrir
11
6 / 0 / 8
6,894
689
6,148
5,029
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
孤寂哥kk
Kumbhakarna
9
2 / 1 / 7
5,875
588
1,912
7,899
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
21
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
2
1
W
Neith
 
Neith
3
1
5
5.5
L
Sun Wukong
Bebop181
Sun Wukong
1
7
0
0.14
L
Ares
Bicubik
Ares
0
4
1
0.13
L
Skadi
Lindci
Skadi
2
4
0
0.5
W
Mulan
Misaki0
Mulan
9
1
0
9
L
Arachne
SPdr
Arachne
0
4
2
0.25
W
Fenrir
Shadow1974
Fenrir
6
0
8
10
L
Scylla
melanias
Scylla
2
2
0
1
W
Kumbhakarna
孤寂哥kk
Kumbhakarna
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
23,325
34,765
Taken
30,525
12,070
Mitigated
13,286
5,928
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,218
320
40
2,483
5,965
1,588
0
3,246
2,539
32,120
0
W
Neith
 
Neith
5,009
2,755
0
1,408
4,383
1,267
780
1,332
3,051
0
24,936
L
Sun Wukong
Bebop181
Sun Wukong
3,736
488
144
1,830
9,493
3,654
0
0
9,493
0
23,993
L
Ares
Bicubik
Ares
2,743
261
169
1,350
7,795
4,057
0
1,336
6,453
11,272
0
L
Skadi
Lindci
Skadi
6,334
3,178
239
645
5,306
1,281
0
949
4,351
0
21,775
W
Mulan
Misaki0
Mulan
8,038
1,579
48
2,398
7,249
4,746
0
0
7,249
0
42,683
L
Arachne
SPdr
Arachne
2,514
1,973
0
1,176
8,024
2,071
0
1,043
6,941
0
26,610
W
Fenrir
Shadow1974
Fenrir
6,148
1,405
0
2,206
5,029
1,521
0
375
4,634
0
30,630
L
Scylla
melanias
Scylla
4,761
411
0
375
4,147
1,007
0
654
3,397
32,051
0
W
Kumbhakarna
孤寂哥kk
Kumbhakarna
1,912
380
1,589
2,994
7,899
4,164
204
2,241
5,548
12,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
32,085
214
Minions Killed
311
0
Camps Cleared
0
928,522
Distance Traveled
950,847
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,864
586
80
8
0
171,191
7
W
Neith
5,653
565
57
6
0
174,755
3
L
Sun Wukong
5,222
522
50
5
0
187,686
0
L
Ares
4,818
482
23
2
0
169,038
0
L
Skadi
4,863
486
26
3
0
185,030
2
W
Mulan
7,799
780
96
10
0
196,179
4
L
Arachne
5,151
515
51
5
0
198,709
0
W
Fenrir
6,894
689
58
6
0
228,399
1
L
Scylla
5,831
583
64
6
0
188,059
4
W
Kumbhakarna
5,875
588
20
2
0
180,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role