Player Matchup

Cthulhu
Cthulhu
IamSalaythis
Cthulhu
Level 8
God Stats
0W - 1L
1,239 SR
Queue Stats
8W - 24L
1,219 Elo+
Solo
Jormungandr
Jormungandr
TOBOKI111
Jormungandr
Level 18
God Stats
9W - 7L
1,386 SR
Queue Stats
57W - 47L
1,414 Elo+
Solo
Olorun
Olorun
embabyyassin52-g
Olorun
Level 21
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 10L
1,625 Elo+
Solo
Thor
Thor
lebo_1104
Thor
Level 4
God Stats
1W - 2L
1,257 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Da Ji
Da Ji
reeznutz878
Da Ji
Level 4
God Stats
7W - 11L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Team Averages
Level 11
1,424 SR
1,441 Elo+

VS

Team Averages
Level 18
1,403 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
Arkdeus
Morgan Le Fay
Level 23
God Stats
5W - 7L
1,297 SR
Queue Stats
32W - 41L
1,395 Elo+
Solo
Thanatos
Thanatos
CommandoHawk
Thanatos
Level 14
God Stats
2W - 3L
1,324 SR
Queue Stats
17W - 33L
1,203 Elo+
Solo
Chang'e
Chang'e
DeeTree
Chang'e
Level 25
God Stats
14W - 14L
1,454 SR
Queue Stats
69W - 54L
1,395 Elo+
Party 1
Sobek
Sobek
DorianMcDoor
Sobek
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 34L
1,442 Elo+
Party 1
Anhur
Anhur
XxOrrikxX
Anhur
Level 6
God Stats
21W - 21L
1,440 SR
Queue Stats
21W - 29L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamSalaythis
Cthulhu
19
0 / 9 / 4
11,793
786
1,304
16,114
6,967
Jormungandr
TOBOKI111
Jormungandr
20
3 / 1 / 6
14,976
998
24,527
26,661
36,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 11 / 7
13,989
933
18,030
24,642
8,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
19
2 / 10 / 4
13,168
878
13,143
18,430
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 14 / 4
15,154
1,010
24,748
24,441
9,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkdeus
Morgan Le Fay
20
10 / 7 / 23
15,753
1,050
31,232
17,846
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
CommandoHawk
Thanatos
20
4 / 2 / 15
13,447
896
6,837
12,179
5,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
DeeTree
Chang'e
20
6 / 3 / 14
13,554
904
7,977
18,251
7,217
20
6 / 0 / 26
16,426
1,095
24,672
18,128
32,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
XxOrrikxX
Anhur
20
19 / 6 / 10
17,083
1,139
27,590
24,367
9,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
133
18
Kills
45
45
Deaths
18
25
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arkdeus
Morgan Le Fay
10
7
23
3.07
W
Thanatos
CommandoHawk
Thanatos
4
2
15
5.75
W
Chang'e
DeeTree
Chang'e
6
3
14
4.33
W
6
0
26
19
L
Cthulhu
IamSalaythis
Cthulhu
0
9
4
0.22
L
Jormungandr
TOBOKI111
Jormungandr
3
1
6
6
W
Anhur
XxOrrikxX
Anhur
19
6
10
4
L
5
11
7
0.77
L
Thor
2
10
4
0.4
L
8
14
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,752
Damage
98,308
110,288
Taken
90,771
68,853
Mitigated
63,764
6,508
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arkdeus
Morgan Le Fay
31,232
6,164
0
718
17,846
8,565
0
10,306
7,294
53,023
0
W
Thanatos
CommandoHawk
Thanatos
6,837
2,782
0
3,567
12,179
5,319
0
4,166
7,903
0
21,018
W
Chang'e
DeeTree
Chang'e
7,977
583
2,659
2,982
18,251
7,217
0
7,775
10,266
15,230
0
W
24,672
1,976
0
4,812
18,128
32,762
0
8,325
9,695
47,900
0
L
Cthulhu
IamSalaythis
Cthulhu
1,304
392
0
0
16,114
6,967
0
8,527
7,587
9,582
0
L
Jormungandr
TOBOKI111
Jormungandr
24,527
5,508
0
250
26,661
36,731
0
16,715
9,833
78,017
0
W
Anhur
XxOrrikxX
Anhur
27,590
21,103
0
5,065
24,367
9,901
0
12,333
11,752
0
51,442
L
18,030
8,014
520
4,264
24,642
8,905
0
14,379
10,263
31,449
0
L
Thor
13,143
2,922
0
0
18,430
6,583
0
9,170
9,260
0
33,533
L
24,748
7,664
0
1,474
24,441
9,667
0
15,090
9,351
0
44,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,080
Gold Earned
76,263
213
Minions Killed
207
11
Camps Cleared
6
1,234,627
Distance Traveled
1,340,670
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,753
1,050
61
4
1
222,370
3
W
Thanatos
13,447
896
44
3
2
299,535
0
W
Chang'e
13,554
904
18
1
0
276,995
0
W
Sobek
16,426
1,095
49
3
0
310,310
2
L
Cthulhu
11,793
786
16
1
0
164,948
1
L
Jormungandr
14,976
998
114
8
0
292,749
0
W
Anhur
17,083
1,139
35
2
3
231,460
0
L
Olorun
13,989
933
30
2
0
239,715
7
L
Thor
13,168
878
19
1
4
241,041
0
L
Da Ji
15,154
1,010
34
2
7
296,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role