Player Matchup

Mulan
Mulan
FabAarogunz
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,505 Elo+
Solo
Amaterasu
Amaterasu
JeMeFeKaryfoplat
Amaterasu
Level 18
God Stats
5W - 2L
1,492 SR
Queue Stats
117W - 108L
1,521 Elo+
Party 2
Hachiman
Hachiman
SPL2025
Hachiman
Level 19
God Stats
5W - 5L
1,364 SR
Queue Stats
96W - 45L
1,670 Elo+
Solo
Fenrir
Fenrir
Shoto_Todoroki_A
Fenrir
Level 40
God Stats
21W - 15L
1,565 SR
Queue Stats
140W - 112L
1,547 Elo+
Party 2
Tiamat
Tiamat
lauter-Bub
Tiamat
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 22L
1,570 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,563 Elo+

VS

Team Averages
Level 23
1,546 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Smu-GANjaESHA-rf
Cliodhna
Level 26
God Stats
3W - 3L
1,726 SR
Queue Stats
69W - 69L
1,511 Elo+
Solo
Da Ji
Da Ji
Spykeweed7636
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,656 Elo+
Solo
Khepri
Khepri
Stydt
Khepri
Level 43
God Stats
1W - 1L
1,707 SR
Queue Stats
141W - 147L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
glame
Jing Wei
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 44L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 8
6,430
585
2,452
5,914
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
11
1 / 1 / 1
6,028
548
3,892
6,100
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SPL2025
Hachiman
14
8 / 1 / 2
8,244
749
7,732
5,475
1,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 2
6,562
597
1,712
6,634
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
lauter-Bub
Tiamat
13
5 / 0 / 1
7,430
675
5,399
6,049
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 3 / 0
5,091
463
2,612
5,197
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,349
577
5,621
7,340
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
5,115
465
3,505
6,435
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Stydt
Khepri
8
1 / 6 / 1
5,633
512
1,331
7,219
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
glame
Jing Wei
7
0 / 5 / 2
4,767
433
1,566
4,085
553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
4
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
2
2
8
3
W
Amaterasu
1
1
1
1.5
W
Hachiman
SPL2025
Hachiman
8
1
2
9
W
3
0
2
4
L
1
1
1
1.5
L
1
4
0
0.25
L
Khepri
Stydt
Khepri
1
6
1
0.25
L
Jing Wei
glame
Jing Wei
0
5
2
0.2
W
Tiamat
lauter-Bub
Tiamat
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
14,635
30,172
Taken
30,276
12,978
Mitigated
11,940
9,224
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,612
307
123
462
5,197
2,064
130
3,248
1,834
19,088
0
W
2,452
565
0
1,927
5,914
3,736
0
429
5,345
0
18,269
W
Amaterasu
3,892
1,580
0
1,538
6,100
2,131
942
0
5,835
0
25,843
W
Hachiman
SPL2025
Hachiman
7,732
4,762
0
1,000
5,475
1,558
2,700
775
4,700
0
54,897
W
1,712
258
0
2,670
6,634
2,069
0
439
5,995
0
27,977
L
5,621
880
0
4,294
7,340
3,110
0
592
6,716
0
38,315
L
3,505
775
0
2,135
6,435
1,801
0
518
5,771
0
20,066
L
Khepri
Stydt
Khepri
1,331
220
0
393
7,219
4,412
0
726
6,471
14,485
0
L
Jing Wei
glame
Jing Wei
1,566
1,313
0
199
4,085
553
0
0
4,085
0
12,650
W
Tiamat
lauter-Bub
Tiamat
5,399
411
0
2,089
6,049
3,484
266
1,923
3,840
44,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
26,955
355
Minions Killed
234
0
Camps Cleared
0
1,005,092
Distance Traveled
951,110
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,091
463
45
4
0
177,792
0
W
Mulan
6,430
585
37
3
0
186,344
1
W
Amaterasu
6,028
548
48
4
0
213,440
1
W
Hachiman
8,244
749
105
10
0
181,052
1
W
Fenrir
6,562
597
70
6
0
221,990
1
L
Cliodhna
6,349
577
87
8
0
213,000
3
L
Da Ji
5,115
465
48
4
0
145,995
0
L
Khepri
5,633
512
20
2
0
202,425
2
L
Jing Wei
4,767
433
34
3
0
211,898
0
W
Tiamat
7,430
675
95
9
0
202,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role