Player Matchup

Olorun
Olorun
Detective-Mury
Olorun
Level 29
God Stats
4W - 1L
1,526 SR
Queue Stats
32W - 35L
1,349 Elo+
Solo
Ymir
Ymir
azacel_HH
Ymir
Level 28
God Stats
5W - 6L
1,410 SR
Queue Stats
121W - 134L
1,319 Elo+
Solo
Hades
Hades
cosmic-reason9
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,379 Elo+
Solo
Cliodhna
Cliodhna
nplxx_
Cliodhna
Level 24
God Stats
16W - 17L
1,428 SR
Queue Stats
39W - 59L
1,287 Elo+
Solo
Apollo
Apollo
ryaz23
Apollo
Level 23
God Stats
8W - 11L
1,456 SR
Queue Stats
19W - 25L
1,388 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,345 Elo+

VS

Team Averages
Level 6
1,530 SR
1,293 Elo+
Guan Yu
Guan Yu
BubbaChimp
Guan Yu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,143 Elo+
Solo
Medusa
Medusa
F-L-O-7-6
Medusa
Level 8
God Stats
2W - 1L
1,874 SR
Queue Stats
5W - 9L
1,241 Elo+
Solo
Hel
Hel
KuzcosPoisonB
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
jamesonjoy
Artemis
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,081 Elo+
Solo
Thor
Thor
recorde-embutido
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,718
594
1,648
6,066
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
3 / 0 / 1
7,850
604
1,354
6,722
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 0
7,679
591
1,610
7,863
5,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
nplxx_
Cliodhna
11
2 / 1 / 3
7,664
590
4,860
6,719
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
ryaz23
Apollo
11
2 / 2 / 2
7,792
599
2,417
6,004
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BubbaChimp
Guan Yu
5
1 / 3 / 0
5,041
388
1,355
4,379
786
Medusa
F-L-O-7-6
Medusa
4
0 / 0 / 0
4,348
334
250
1,658
250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
4,463
343
848
2,192
322
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
jamesonjoy
Artemis
12
3 / 6 / 0
6,629
510
6,834
8,979
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 2 / 0
3,980
306
248
2,361
332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
4
5
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BubbaChimp
Guan Yu
1
3
0
0.33
W
2
0
0
2
L
Medusa
F-L-O-7-6
Medusa
0
0
0
0
L
0
3
1
0.17
W
Ymir
3
0
1
3.5
W
2
2
0
1
L
Artemis
jamesonjoy
Artemis
3
6
0
0.5
W
Cliodhna
nplxx_
Cliodhna
2
1
3
3.5
L
0
2
0
0
W
Apollo
ryaz23
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
9,535
33,374
Taken
19,569
16,761
Mitigated
4,383
8,120
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BubbaChimp
Guan Yu
1,355
1,208
0
30
4,379
786
0
474
3,905
0
3,800
W
1,648
445
51
2,251
6,066
2,260
8,747
0
6,066
37,350
0
L
Medusa
F-L-O-7-6
Medusa
250
118
0
66
1,658
250
0
322
1,336
0
5,235
L
848
467
0
239
2,192
322
0
202
1,990
3,060
0
W
Ymir
1,354
0
191
892
6,722
4,694
1,657
495
6,227
25,188
0
W
1,610
356
0
1,893
7,863
5,690
1,580
0
7,863
26,929
0
L
Artemis
jamesonjoy
Artemis
6,834
4,769
0
926
8,979
2,693
605
3,177
5,802
0
34,139
W
Cliodhna
nplxx_
Cliodhna
4,860
127
0
2,310
6,719
2,075
0
0
6,335
0
36,002
L
248
248
0
50
2,361
332
0
437
1,924
0
802
W
Apollo
ryaz23
Apollo
2,417
1,528
0
532
6,004
2,042
3,376
353
5,651
0
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
24,461
347
Minions Killed
66
0
Camps Cleared
0
1,057,789
Distance Traveled
540,980
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,041
388
2
0
0
167,378
0
W
Olorun
7,718
594
73
6
0
190,107
0
L
Medusa
4,348
334
9
1
0
75,810
0
L
Hel
4,463
343
2
0
0
61,147
1
W
Ymir
7,850
604
60
5
0
228,199
0
W
Hades
7,679
591
58
4
0
163,200
0
L
Artemis
6,629
510
51
4
0
193,299
0
W
Cliodhna
7,664
590
79
6
0
269,124
2
L
Thor
3,980
306
2
0
0
43,346
1
W
Apollo
7,792
599
77
6
0
207,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role