Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chumpeth
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ninja Pro 20885
Cu Chulainn
Level 46
God Stats
1W - 1L
1,499 SR
Queue Stats
51W - 101L
1,238 Elo+
Solo
Zeus
Zeus
Royalfortune007
Zeus
Level 97
God Stats
1W - 1L
1,704 SR
Queue Stats
49W - 47L
1,481 Elo+
Party 1
Osiris
Osiris
Windschneise420
Osiris
Level 106
God Stats
62W - 53L
1,506 SR
Queue Stats
255W - 253L
1,411 Elo+
Solo
Team Averages
Level 87
1,542 SR
1,402 Elo+

VS

Team Averages
Level 96
1,478 SR
1,428 Elo+
Fenrir
Fenrir
BelongingBoseck
Fenrir
Level 64
God Stats
3W - 2L
1,559 SR
Queue Stats
294W - 293L
1,400 Elo+
Solo
Merlin
Merlin
Gabucho_el_yucho
Merlin
Level 107
God Stats
34W - 23L
1,563 SR
Queue Stats
469W - 445L
1,485 Elo+
Solo
Skadi
Skadi
Tegaa-
Skadi
Level 83
God Stats
73W - 65L
1,492 SR
Queue Stats
237W - 251L
1,392 Elo+
Solo
Achilles
Achilles
XBoruto
Achilles
Level 120
God Stats
1W - 2L
1,294 SR
Queue Stats
52W - 53L
1,428 Elo+
Solo
Geb
Geb
microxesq
Geb
Level 108
God Stats
15W - 7L
1,483 SR
Queue Stats
40W - 33L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 1 / 1
5,703
570
3,833
8,002
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
2 / 2 / 1
4,816
482
651
5,966
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ninja Pro 20885
Cu Chulainn
7
0 / 1 / 0
4,324
432
690
4,613
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 1
4,656
466
2,835
4,720
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
5,098
510
3,242
6,532
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,291
529
3,446
7,296
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 1
6,477
648
5,024
2,311
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Tegaa-
Skadi
8
3 / 2 / 2
5,622
562
4,382
5,034
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
XBoruto
Achilles
10
2 / 1 / 1
5,786
579
4,407
6,957
4,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 4
5,256
526
1,751
4,573
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
1
2.5
W
1
2
4
1.5
L
Ymir
2
2
1
1.25
W
4
0
1
4.5
L
Cu Chulainn
Ninja Pro 20885
Cu Chulainn
0
1
0
0
L
1
4
1
0.38
W
Skadi
Tegaa-
Skadi
3
2
2
2
L
1
3
1
0.5
W
Achilles
XBoruto
Achilles
2
1
1
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,251
Damage
19,010
29,833
Taken
26,171
12,715
Mitigated
12,794
5,774
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,833
580
0
3,528
8,002
3,170
0
327
7,633
0
27,992
W
3,446
611
0
3,054
7,296
2,365
0
0
7,257
0
23,168
L
Ymir
651
68
0
36
5,966
3,248
0
1,179
4,745
10,932
0
W
5,024
2
0
654
2,311
787
0
566
1,745
36,448
0
L
Cu Chulainn
Ninja Pro 20885
Cu Chulainn
690
60
0
974
4,613
1,537
128
1,890
2,513
0
12,350
L
2,835
540
0
20
4,720
1,209
0
1,906
2,682
13,750
0
W
Skadi
Tegaa-
Skadi
4,382
1,600
0
236
5,034
1,551
684
2,069
2,965
0
22,106
L
3,242
1,610
0
1,216
6,532
3,551
0
963
5,485
0
28,040
W
Achilles
XBoruto
Achilles
4,407
1,439
59
1,777
6,957
4,898
0
0
6,375
0
25,668
W
1,751
172
0
591
4,573
3,193
192
851
3,722
12,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
28,432
210
Minions Killed
243
0
Camps Cleared
0
842,554
Distance Traveled
923,419
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,703
570
60
6
0
190,839
0
W
Fenrir
5,291
529
53
5
0
197,900
0
L
Ymir
4,816
482
25
3
0
185,677
0
W
Merlin
6,477
648
76
8
0
201,267
1
L
Cu Chulainn
4,324
432
29
3
0
143,480
2
L
Zeus
4,656
466
38
4
0
152,017
0
W
Skadi
5,622
562
44
4
0
159,553
0
L
Osiris
5,098
510
58
6
0
170,541
0
W
Achilles
5,786
579
60
6
0
174,136
0
W
Geb
5,256
526
10
1
0
190,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role