Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ASHTRØNAUT
Cerberus
Level 128
God Stats
10W - 11L
1,499 SR
Queue Stats
793W - 782L
1,448 Elo+
Party 2
Pele
Pele
SomeOtherGuy1864
Pele
Level 57
God Stats
4W - 3L
1,275 SR
Queue Stats
31W - 38L
1,335 Elo+
Solo
Anubis
Anubis
jackalzonettv
Anubis
Level 137
God Stats
169W - 186L
1,490 SR
Queue Stats
922W - 900L
1,407 Elo+
Party 2
Anhur
Anhur
worth_89
Anhur
Level 100
God Stats
1W - 2L
1,825 SR
Queue Stats
14W - 28L
1,336 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,405 Elo+

VS

Team Averages
Level 105
1,513 SR
1,405 Elo+
Vulcan
Vulcan
BigJayDawg90
Vulcan
Level 160
God Stats
20W - 33L
1,412 SR
Queue Stats
959W - 1,046L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Elotes
Gilgamesh
Level 79
God Stats
15W - 13L
1,523 SR
Queue Stats
484W - 529L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Milbone3
Danzaburou
Level 115
God Stats
38W - 38L
1,533 SR
Queue Stats
108W - 106L
1,396 Elo+
Solo
Bellona
Bellona
Xx_KAI-SIDEN_xX
Bellona
Level 84
God Stats
28W - 32L
1,470 SR
Queue Stats
136W - 171L
1,397 Elo+
Party 1
Athena
Athena
temp-905854
Athena
Level 86
God Stats
12W - 7L
1,629 SR
Queue Stats
261W - 289L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
2
0 / 1 / 0
2,585
517
579
651
121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ASHTRØNAUT
Cerberus
5
0 / 1 / 0
3,149
630
2,144
3,819
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
2,833
567
332
1,941
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,181
636
278
1,700
685
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
worth_89
Anhur
5
0 / 1 / 0
2,998
600
303
1,561
220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 0 / 0
3,594
719
898
797
184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Elotes
Gilgamesh
5
0 / 0 / 0
3,250
650
401
3,129
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Milbone3
Danzaburou
5
3 / 0 / 0
3,557
711
1,217
1,749
334
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 0 / 0
3,932
786
2,141
2,704
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
5
0 / 0 / 3
3,691
738
352
2,255
692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Cerberus
ASHTRØNAUT
Cerberus
0
1
0
0
W
Vulcan
0
0
0
0
W
Gilgamesh
Elotes
Gilgamesh
0
0
0
0
W
Danzaburou
Milbone3
Danzaburou
3
0
0
3
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
Athena
0
0
3
1.5
L
Anhur
worth_89
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,636
Damage
5,009
9,672
Taken
10,634
2,903
Mitigated
3,209
3,768
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
579
333
0
15
651
121
0
77
574
0
2,261
L
Cerberus
ASHTRØNAUT
Cerberus
2,144
339
0
1,804
3,819
1,488
0
0
3,819
11,253
0
W
Vulcan
898
214
0
473
797
184
0
0
797
16,129
0
W
Gilgamesh
Elotes
Gilgamesh
401
194
0
2,091
3,129
788
0
860
2,209
0
10,515
W
Danzaburou
Milbone3
Danzaburou
1,217
619
235
719
1,749
334
279
0
1,749
0
10,608
L
332
0
0
892
1,941
389
0
292
1,649
0
5,316
W
2,141
1,399
0
1,690
2,704
1,211
0
1,291
1,202
0
15,388
L
278
0
0
1,057
1,700
685
0
791
909
12,778
0
W
Athena
352
92
165
739
2,255
692
176
0
2,255
7,505
0
L
Anhur
worth_89
Anhur
303
230
0
0
1,561
220
0
90
1,471
0
7,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,746
Gold Earned
18,024
104
Minions Killed
134
0
Camps Cleared
0
451,814
Distance Traveled
434,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,585
517
3
1
0
117,217
0
L
Cerberus
3,149
630
38
8
0
95,189
1
W
Vulcan
3,594
719
30
6
0
90,080
0
W
Gilgamesh
3,250
650
29
6
0
69,130
0
W
Danzaburou
3,557
711
22
4
0
81,170
2
L
Pele
2,833
567
15
3
0
68,112
0
W
Bellona
3,932
786
38
8
0
95,009
1
L
Anubis
3,181
636
28
6
0
92,129
2
W
Athena
3,691
738
15
3
0
99,471
0
L
Anhur
2,998
600
20
4
0
79,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role