Player Matchup

Morgan Le Fay
Morgan Le Fay
Hyeene
Morgan Le Fay
Level 25
God Stats
2W - 4L
1,287 SR
Queue Stats
27W - 24L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
JimiWarble
Sun Wukong
Level 29
God Stats
6W - 4L
1,597 SR
Queue Stats
28W - 21L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Seprah
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,456 Elo+
Solo
Thanatos
Thanatos
dimafaf
Thanatos
Level 24
God Stats
22W - 18L
1,535 SR
Queue Stats
45W - 40L
1,487 Elo+
Solo
Artemis
Artemis
imBaqzi
Artemis
Level 14
God Stats
5W - 2L
1,569 SR
Queue Stats
17W - 16L
1,469 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,496 Elo+

VS

Team Averages
Level 15
1,456 SR
1,316 Elo+
Merlin
Merlin
Goodman552
Merlin
Level 6
God Stats
2W - 4L
1,282 SR
Queue Stats
18W - 25L
1,646 Elo+
Solo
Odin
Odin
Nem666zys
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,135 Elo+
Party 1
Ymir
Ymir
WHITE RAVEN7908
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,015 Elo+
Party 1
Medusa
Medusa
Whylak
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,203 Elo+
Party 1
Chaac
Chaac
xDravenq
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hyeene
Morgan Le Fay
20
14 / 4 / 19
15,561
537
30,687
19,883
10,431
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
JimiWarble
Sun Wukong
18
6 / 3 / 19
13,415
463
22,038
28,919
26,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Seprah
Cthulhu
17
2 / 1 / 18
12,959
447
9,693
28,428
37,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Thanatos
dimafaf
Thanatos
20
16 / 10 / 6
16,004
552
22,728
27,401
13,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
imBaqzi
Artemis
20
16 / 8 / 8
14,299
493
26,798
19,483
9,268
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Goodman552
Merlin
14
1 / 17 / 1
9,914
342
8,387
18,815
6,221
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Odin
17
4 / 11 / 9
12,354
426
13,919
27,833
12,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 9 / 5
9,413
325
2,984
24,682
28,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Whylak
Medusa
17
7 / 8 / 9
12,446
429
21,180
22,865
9,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
xDravenq
Chaac
20
14 / 9 / 5
16,717
576
33,399
41,235
50,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
54
Kills
26
26
Deaths
54
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Goodman552
Merlin
1
17
1
0.09
W
Morgan Le Fay
Hyeene
Morgan Le Fay
14
4
19
5.88
W
Sun Wukong
JimiWarble
Sun Wukong
6
3
19
5.17
L
Odin
4
11
9
0.77
W
Cthulhu
Seprah
Cthulhu
2
1
18
11
L
0
9
5
0.28
L
Medusa
Whylak
Medusa
7
8
9
1.44
W
Thanatos
dimafaf
Thanatos
16
10
6
1.9
W
Artemis
imBaqzi
Artemis
16
8
8
2.5
L
Chaac
xDravenq
Chaac
14
9
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,944
Damage
79,869
124,114
Taken
135,430
96,908
Mitigated
106,288
39,335
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Goodman552
Merlin
8,387
144
0
0
18,815
6,221
0
6,279
12,179
40,753
0
W
Morgan Le Fay
Hyeene
Morgan Le Fay
30,687
3,012
0
4,170
19,883
10,431
1,263
4,573
15,308
103,746
0
W
Sun Wukong
JimiWarble
Sun Wukong
22,038
4,775
0
5,877
28,919
26,190
2,281
7,162
21,749
0
75,307
L
Odin
13,919
5,517
455
3,239
27,833
12,436
266
9,205
18,320
0
63,131
W
Cthulhu
Seprah
Cthulhu
9,693
1,149
643
5,340
28,428
37,410
655
5,489
22,934
59,455
0
L
2,984
164
0
664
24,682
28,212
0
6,560
17,875
9,625
0
L
Medusa
Whylak
Medusa
21,180
10,095
0
3,507
22,865
9,171
102
7,879
14,796
0
53,831
W
Thanatos
dimafaf
Thanatos
22,728
13,996
0
19,037
27,401
13,609
525
3,853
23,544
0
123,052
W
Artemis
imBaqzi
Artemis
26,798
19,179
652
3,616
19,483
9,268
3,080
3,993
15,488
0
92,599
L
Chaac
xDravenq
Chaac
33,399
5,255
0
12,034
41,235
50,248
4,016
9,040
31,880
20,280
118,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,238
Gold Earned
60,844
573
Minions Killed
442
0
Camps Cleared
0
2,596,405
Distance Traveled
2,453,017
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,914
342
66
2
0
425,532
3
W
Morgan Le Fay
15,561
537
132
5
0
556,206
8
W
Sun Wukong
13,415
463
96
3
0
577,246
0
L
Odin
12,354
426
107
4
0
526,890
2
W
Cthulhu
12,959
447
69
2
0
476,818
9
L
Ymir
9,413
325
13
0
0
406,578
0
L
Medusa
12,446
429
61
2
0
581,104
0
W
Thanatos
16,004
552
158
5
0
565,932
6
W
Artemis
14,299
493
118
4
0
420,203
0
L
Chaac
16,717
576
195
7
0
512,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role