Player Matchup

Pele
Pele
AshesOfTheFallen
Pele
Level 119
God Stats
104W - 100L
1,553 SR
Queue Stats
386W - 377L
1,655 Elo+
Solo
Nox
Nox
HerculesMWP
Nox
Level 148
God Stats
3W - 2L
1,617 SR
Queue Stats
289W - 217L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
Snowbawler
Hou Yi
Level 85
God Stats
2W - 3L
1,510 SR
Queue Stats
66W - 49L
1,674 Elo+
Party 1
Team Averages
Level 117
1,560 SR
1,624 Elo+

VS

Team Averages
Level 111
1,527 SR
1,651 Elo+
Artio
Artio
ATARIONE1
Artio
Level 159
God Stats
1W - 0L
1,278 SR
Queue Stats
214W - 138L
1,731 Elo+
Party 2
Ra
Ra
bandaroo027
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
jonnycp
Medusa
Level 160
God Stats
4W - 0L
1,802 SR
Queue Stats
230W - 132L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,495
681
6,421
12,165
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 3
6,789
617
3,372
8,591
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Snowbawler
Hou Yi
9
1 / 4 / 1
6,562
597
3,558
6,526
1,390
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ATARIONE1
Artio
14
2 / 1 / 12
8,664
788
6,415
11,172
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 3 / 2
6,225
566
368
2,040
522
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
jonnycp
Medusa
16
12 / 0 / 1
9,956
905
16,475
8,200
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
ATARIONE1
Artio
2
1
12
8
L
3
6
1
0.58
L
0
4
3
0.38
L
Hou Yi
Snowbawler
Hou Yi
1
4
1
0.38
W
0
3
2
0.33
W
Medusa
jonnycp
Medusa
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,351
Damage
23,258
27,282
Taken
21,412
7,997
Mitigated
15,585
3,314
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ATARIONE1
Artio
6,415
280
660
4,491
11,172
11,219
160
1,863
9,309
21,802
0
L
6,421
1,540
0
2,354
12,165
4,464
0
2,086
9,888
0
25,520
L
3,372
852
0
727
8,591
2,143
0
2,397
5,912
19,972
0
L
Hou Yi
Snowbawler
Hou Yi
3,558
1,931
0
233
6,526
1,390
0
2,000
4,302
0
16,487
W
368
142
14
12
2,040
522
0
317
1,723
992
0
W
Medusa
jonnycp
Medusa
16,475
7,188
0
1,541
8,200
3,844
2,548
1,375
6,825
0
54,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,846
Gold Earned
24,845
112
Minions Killed
119
3
Camps Cleared
8
543,468
Distance Traveled
491,760
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,664
788
35
3
1
226,224
3
L
Pele
7,495
681
33
3
1
189,825
4
L
Nox
6,789
617
43
4
0
190,832
3
L
Hou Yi
6,562
597
36
3
2
162,811
7
W
Ra
6,225
566
3
0
0
46,827
0
W
Medusa
9,956
905
81
7
7
218,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role