Player Matchup

Arachne
Arachne
 
Arachne
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BEARRISH
Charybdis
Level 23
God Stats
2W - 2L
1,433 SR
Queue Stats
44W - 42L
1,460 Elo+
Party 2
Tiamat
Tiamat
Kaz2801
Tiamat
Level 10
God Stats
8W - 8L
1,581 SR
Queue Stats
16W - 19L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Snobalo
Jormungandr
Level 17
God Stats
3W - 0L
1,701 SR
Queue Stats
19W - 20L
1,418 Elo+
Party 2
Vulcan
Vulcan
lakuli
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,645 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,503 Elo+

VS

Team Averages
Level 38
1,577 SR
1,507 Elo+
Loki
Loki
CamTillman
Loki
Level 24
God Stats
17W - 28L
1,389 SR
Queue Stats
41W - 51L
1,413 Elo+
Solo
Skadi
Skadi
DevilsHokage
Skadi
Level 136
God Stats
5W - 1L
1,715 SR
Queue Stats
99W - 89L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
GoldShadow0910
Kukulkan
Level 14
God Stats
0W - 1L
1,825 SR
Queue Stats
3W - 5L
1,551 Elo+
Party 1
Ymir
Ymir
immovableboat80
Ymir
Level 7
God Stats
12W - 5L
1,453 SR
Queue Stats
21W - 18L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
mivhelingamer
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 2 / 4
10,563
556
10,632
14,350
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
BEARRISH
Charybdis
15
4 / 2 / 2
10,083
531
6,388
8,231
2,937
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Kaz2801
Tiamat
17
4 / 0 / 5
11,069
583
6,249
5,807
4,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Snobalo
Jormungandr
13
2 / 0 / 7
9,593
505
4,576
10,904
7,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
lakuli
Vulcan
17
7 / 1 / 5
11,624
612
15,508
10,123
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,718
511
5,296
14,626
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
7,551
397
6,272
9,986
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
0 / 6 / 0
7,605
400
4,964
9,891
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
8,439
444
2,527
14,212
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
mivhelingamer
Sun Wukong
12
0 / 4 / 3
7,542
397
3,603
10,788
7,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
5
5
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
4
4
W
Charybdis
BEARRISH
Charybdis
4
2
2
2.5
L
4
3
0
1.33
L
0
7
1
0.07
L
Kukulkan
0
6
0
0
W
Tiamat
Kaz2801
Tiamat
4
0
5
6.5
W
Jormungandr
Snobalo
Jormungandr
2
0
7
5.5
L
1
3
2
0.67
W
Vulcan
lakuli
Vulcan
7
1
5
9.5
L
Sun Wukong
mivhelingamer
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,353
Damage
22,662
49,415
Taken
59,503
24,219
Mitigated
31,533
15,247
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,632
7,318
0
2,119
14,350
5,096
0
2,523
11,827
0
75,246
W
Charybdis
BEARRISH
Charybdis
6,388
3,871
0
3,346
8,231
2,937
3,975
1,248
6,983
0
76,970
L
5,296
1,996
0
3,965
14,626
5,116
0
4,910
9,716
0
58,517
L
6,272
2,565
0
1,303
9,986
2,757
831
4,873
5,082
0
54,481
L
Kukulkan
4,964
207
339
852
9,891
3,168
0
6,786
3,105
40,084
0
W
Tiamat
Kaz2801
Tiamat
6,249
878
0
2,313
5,807
4,165
556
669
5,138
59,814
0
W
Jormungandr
Snobalo
Jormungandr
4,576
1,452
2,016
3,384
10,904
7,157
636
658
10,246
26,507
0
L
2,527
240
0
2,029
14,212
13,203
0
4,850
9,107
32,349
0
W
Vulcan
lakuli
Vulcan
15,508
4,359
0
2,069
10,123
4,864
551
2,393
7,730
83,523
0
L
Sun Wukong
mivhelingamer
Sun Wukong
3,603
650
547
1,171
10,788
7,289
0
5,219
5,569
0
21,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
40,855
547
Minions Killed
412
0
Camps Cleared
0
1,827,853
Distance Traveled
1,611,354
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,563
556
91
5
0
420,710
2
W
Charybdis
10,083
531
144
8
0
304,977
0
L
Loki
9,718
511
117
6
0
334,415
0
L
Skadi
7,551
397
103
5
0
313,784
1
L
Kukulkan
7,605
400
99
5
0
293,129
2
W
Tiamat
11,069
583
135
7
0
365,937
5
W
Jormungandr
9,593
505
31
2
0
364,734
0
L
Ymir
8,439
444
47
2
0
330,117
3
W
Vulcan
11,624
612
146
8
0
371,495
2
L
Sun Wukong
7,542
397
46
2
0
339,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role