Player Matchup

Da Ji
Da Ji
Peaches OP
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Arachne
Arachne
RaiZ_AkaiTsuki
Arachne
Level 27
God Stats
4W - 7L
1,435 SR
Queue Stats
67W - 64L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
RaiZ_InFiniTy_
Sun Wukong
Level 33
God Stats
5W - 4L
1,608 SR
Queue Stats
115W - 135L
1,346 Elo+
Party 2
Thor
Thor
boristarx
Thor
Level 18
God Stats
6W - 17L
1,263 SR
Queue Stats
48W - 53L
1,228 Elo+
Solo
Merlin
Merlin
ssssehkhdgd
Merlin
Level 27
God Stats
0W - 2L
1,253 SR
Queue Stats
25W - 29L
1,304 Elo+
Solo
Team Averages
Level 24
1,412 SR
1,281 Elo+

VS

Team Averages
Level 26
1,472 SR
1,286 Elo+
Bastet
Bastet
Buzz0Lightyear
Bastet
Level 49
God Stats
3W - 7L
1,354 SR
Queue Stats
122W - 158L
1,288 Elo+
Party 3
Heimdallr
Heimdallr
MwakaD7
Heimdallr
Level 20
God Stats
23W - 24L
1,447 SR
Queue Stats
37W - 39L
1,322 Elo+
Party 1
Geb
Geb
OverdoseOfDawg
Geb
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 39L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Play_Axwel
Kukulkan
Level 28
God Stats
9W - 6L
1,559 SR
Queue Stats
97W - 106L
1,308 Elo+
Party 1
Medusa
Medusa
SUPRIME03
Medusa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,155 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 14 / 1
6,972
349
1,353
12,816
3,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 4 / 4
9,905
495
5,247
17,141
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
RaiZ_InFiniTy_
Sun Wukong
14
5 / 4 / 4
9,157
458
7,915
17,732
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
15
5 / 5 / 3
10,200
510
8,010
12,107
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
9 / 9 / 3
11,092
555
14,779
15,216
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 4
10,942
547
13,627
12,018
4,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MwakaD7
Heimdallr
15
3 / 5 / 2
9,621
481
11,576
12,338
4,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 2
9,990
500
2,884
10,786
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Play_Axwel
Kukulkan
16
12 / 6 / 3
11,233
562
14,089
11,902
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SUPRIME03
Medusa
16
5 / 5 / 6
10,362
518
6,825
11,976
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
22
Kills
33
36
Deaths
22
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
5
4
2.4
W
Heimdallr
MwakaD7
Heimdallr
3
5
2
0.8
W
3
1
2
4
L
Da Ji
0
14
1
0.04
W
Kukulkan
Play_Axwel
Kukulkan
12
6
3
2.25
L
3
4
4
1.25
L
Sun Wukong
RaiZ_InFiniTy_
Sun Wukong
5
4
4
1.75
W
Medusa
SUPRIME03
Medusa
5
5
6
1.6
L
Thor
5
5
3
1.3
L
Merlin
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
49,001
75,012
Taken
59,020
25,113
Mitigated
25,049
17,076
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,627
3,786
0
2,694
12,018
4,446
1,325
3,109
8,737
0
61,844
W
Heimdallr
MwakaD7
Heimdallr
11,576
5,775
0
3,544
12,338
4,854
702
1,277
10,933
0
53,868
W
2,884
771
0
631
10,786
7,003
858
372
10,394
46,521
0
L
Da Ji
1,353
338
0
267
12,816
3,701
268
4,265
8,309
0
17,990
W
Kukulkan
Play_Axwel
Kukulkan
14,089
1,397
0
2,560
11,902
4,588
360
5,821
5,553
49,159
0
L
5,247
3,697
0
6,435
17,141
5,433
956
1,237
15,811
0
50,257
L
Sun Wukong
RaiZ_InFiniTy_
Sun Wukong
7,915
946
0
5,778
17,732
6,766
249
2,066
15,474
0
42,650
W
Medusa
SUPRIME03
Medusa
6,825
3,575
0
1,359
11,976
4,158
3,687
3,365
8,455
0
48,323
L
Thor
8,010
2,006
0
2,046
12,107
3,953
460
3,678
8,415
0
48,845
L
Merlin
14,779
726
178
2,372
15,216
5,260
252
4,922
10,030
62,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
52,148
415
Minions Killed
456
0
Camps Cleared
0
1,845,709
Distance Traveled
1,821,485
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,942
547
108
5
0
398,021
3
W
Heimdallr
9,621
481
112
6
0
366,700
3
W
Geb
9,990
500
64
3
0
353,923
0
L
Da Ji
6,972
349
37
2
0
298,509
0
W
Kukulkan
11,233
562
93
5
0
339,028
0
L
Arachne
9,905
495
106
5
0
394,141
3
L
Sun Wukong
9,157
458
73
4
0
393,777
1
W
Medusa
10,362
518
79
4
0
363,813
3
L
Thor
10,200
510
84
4
0
426,269
0
L
Merlin
11,092
555
115
6
0
333,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role