Player Matchup

Kukulkan
Kukulkan
Cront12
Kukulkan
Level 18
God Stats
4W - 5L
1,331 SR
Queue Stats
26W - 28L
1,428 Elo+
Solo
Cthulhu
Cthulhu
JonathanQ09
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Solo
Da Ji
Da Ji
MedusaIsBabe
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,715 Elo+
Party 1
Nemesis
Nemesis
SorryError
Nemesis
Level 15
God Stats
3W - 0L
1,815 SR
Queue Stats
31W - 22L
1,522 Elo+
Solo
Medusa
Medusa
claptrap2k
Medusa
Level 14
God Stats
67W - 52L
1,488 SR
Queue Stats
77W - 65L
1,369 Elo+
Party 1
Team Averages
Level 15
1,527 SR
1,450 Elo+

VS

Team Averages
Level 14
1,502 SR
1,421 Elo+
Ra
Ra
Casanova678
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,247 Elo+
Party 3
Zhong Kui
Zhong Kui
GhostAlien15
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,247 Elo+
Party 3
Zeus
Zeus
GomaDeNutela
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2
Charybdis
Charybdis
Marroguetes
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,478 Elo+
Party 2
Neith
Neith
NIcenick63546
Neith
Level 4
God Stats
1W - 2L
1,508 SR
Queue Stats
3W - 5L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cront12
Kukulkan
19
9 / 1 / 23
11,929
1,193
24,375
7,246
2,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
JonathanQ09
Cthulhu
19
5 / 0 / 29
12,583
1,258
14,822
9,029
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 4 / 21
10,914
1,091
7,206
10,774
4,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
SorryError
Nemesis
18
8 / 1 / 17
11,931
1,193
10,010
9,544
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
claptrap2k
Medusa
18
15 / 2 / 16
11,961
1,196
24,013
13,128
4,954
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 2
9,104
910
5,691
22,031
8,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
GhostAlien15
Zhong Kui
16
0 / 10 / 5
9,524
952
7,351
21,720
14,518
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 6 / 1
11,783
1,178
17,836
13,070
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Marroguetes
Charybdis
16
1 / 5 / 5
9,912
991
7,046
10,734
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 3
9,162
916
6,190
16,092
5,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
24
42
Kills
8
8
Deaths
42
106
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
16
2
0.06
W
Kukulkan
Cront12
Kukulkan
9
1
23
20.5
L
Zhong Kui
GhostAlien15
Zhong Kui
0
10
5
0.25
L
7
6
1
1.25
W
Cthulhu
JonathanQ09
Cthulhu
5
0
29
19.5
L
Charybdis
Marroguetes
Charybdis
1
5
5
0.7
W
5
4
21
3.88
L
0
5
3
0.3
W
Nemesis
SorryError
Nemesis
8
1
17
16.5
W
Medusa
claptrap2k
Medusa
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,426
Damage
44,114
49,721
Taken
83,647
27,303
Mitigated
37,509
5,374
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,691
997
152
1,722
22,031
8,808
0
11,249
10,782
22,564
0
W
Kukulkan
Cront12
Kukulkan
24,375
1,820
0
40
7,246
2,832
0
4,370
2,622
56,445
0
L
Zhong Kui
GhostAlien15
Zhong Kui
7,351
1,017
0
1,190
21,720
14,518
0
9,580
12,140
21,984
0
L
17,836
2,005
0
716
13,070
4,160
0
5,643
7,427
30,311
0
W
Cthulhu
JonathanQ09
Cthulhu
14,822
563
1,171
1,809
9,029
11,184
0
5,486
3,409
30,613
0
L
Charybdis
Marroguetes
Charybdis
7,046
3,139
0
150
10,734
4,149
0
2,912
7,822
0
20,120
W
7,206
1,714
0
155
10,774
4,069
0
6,746
3,814
0
16,297
L
6,190
2,042
0
1,134
16,092
5,874
0
9,813
6,080
0
26,638
W
Nemesis
SorryError
Nemesis
10,010
4,390
0
722
9,544
4,264
0
5,236
4,048
0
34,803
W
Medusa
claptrap2k
Medusa
24,013
13,651
0
1,477
13,128
4,954
0
7,852
4,950
0
35,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,318
Gold Earned
49,485
220
Minions Killed
186
11
Camps Cleared
5
1,077,762
Distance Traveled
755,022
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,104
910
43
4
1
124,665
7
W
Kukulkan
11,929
1,193
93
9
1
202,255
0
L
Zhong Kui
9,524
952
43
4
0
158,496
3
L
Zeus
11,783
1,178
35
4
3
157,619
2
W
Cthulhu
12,583
1,258
17
2
0
247,307
0
L
Charybdis
9,912
991
22
2
0
164,914
0
W
Da Ji
10,914
1,091
19
2
2
177,713
1
L
Neith
9,162
916
43
4
1
149,328
3
W
Nemesis
11,931
1,193
58
6
7
231,870
0
W
Medusa
11,961
1,196
33
3
1
218,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role