Player Matchup

Ra
Ra
AintItChief
Ra
Level 25
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 62L
1,592 Elo+
Solo
Neith
Neith
Kratos_aczn
Neith
Level 25
God Stats
3W - 4L
1,696 SR
Queue Stats
147W - 175L
1,586 Elo+
Solo
Thor
Thor
SULTANofSYRIA
Thor
Level 28
God Stats
6W - 9L
1,387 SR
Queue Stats
159W - 126L
1,548 Elo+
Solo
Artemis
Artemis
Seekupp
Artemis
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
14W - 12L
1,638 Elo+
Solo
Ymir
Ymir
best__Ares
Ymir
Level 16
God Stats
2W - 2L
1,647 SR
Queue Stats
53W - 27L
1,557 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,584 Elo+

VS

Team Averages
Level 24
1,608 SR
1,639 Elo+
Arachne
Arachne
Killer_Of_Gravy
Arachne
Level 28
God Stats
3W - 0L
1,841 SR
Queue Stats
3W - 0L
1,768 Elo+
Solo
Ares
Ares
NKxQy
Ares
Level 27
God Stats
10W - 7L
1,835 SR
Queue Stats
117W - 109L
1,603 Elo+
Solo
Achilles
Achilles
Super Pebo483
Achilles
Level 14
God Stats
4W - 4L
1,472 SR
Queue Stats
23W - 14L
1,652 Elo+
Solo
Skadi
Skadi
TriillaQ
Skadi
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
161W - 114L
1,621 Elo+
Solo
Freya
Freya
Zellionz_
Freya
Level 23
God Stats
14W - 17L
1,589 SR
Queue Stats
50W - 46L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,999
636
3,315
6,497
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 2 / 0
6,982
635
5,083
8,113
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
3,913
356
648
1,228
243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Seekupp
Artemis
12
4 / 2 / 2
6,861
624
6,089
7,670
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 5 / 2
5,104
464
2,660
10,617
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,618
602
4,210
6,881
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
NKxQy
Ares
2
0 / 1 / 0
3,926
357
187
1,225
286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
Super Pebo483
Achilles
12
1 / 2 / 1
6,871
625
4,947
9,355
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
TriillaQ
Skadi
14
9 / 1 / 2
8,529
775
7,632
7,121
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Zellionz_
Freya
10
2 / 4 / 1
6,082
553
4,245
8,582
2,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
9
Kills
16
16
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
4
1
2
5
L
3
2
0
1.5
W
Ares
NKxQy
Ares
0
1
0
0
L
0
1
0
0
L
Artemis
Seekupp
Artemis
4
2
2
2.5
W
Achilles
Super Pebo483
Achilles
1
2
1
0.75
W
Skadi
TriillaQ
Skadi
9
1
2
10
W
Freya
Zellionz_
Freya
2
4
1
0.63
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
21,221
34,125
Taken
33,164
13,535
Mitigated
11,447
10,615
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,315
299
0
1,135
6,497
2,470
0
0
6,497
47,861
0
W
4,210
3,338
0
4,527
6,881
2,033
0
542
6,311
0
26,391
L
5,083
2,178
0
3,940
8,113
3,186
0
0
7,448
0
43,532
W
Ares
NKxQy
Ares
187
0
0
466
1,225
286
0
98
1,127
2,209
0
L
648
390
0
468
1,228
243
0
0
1,228
0
2,258
L
Artemis
Seekupp
Artemis
6,089
2,799
0
3,546
7,670
2,565
92
3,002
4,668
0
39,395
W
Achilles
Super Pebo483
Achilles
4,947
747
0
4,056
9,355
4,548
0
0
9,355
0
40,560
W
Skadi
TriillaQ
Skadi
7,632
3,105
0
451
7,121
2,465
968
3,340
3,459
0
52,296
W
Freya
Zellionz_
Freya
4,245
1,644
0
3,452
8,582
2,115
0
1,645
6,937
25,323
0
L
2,660
1,010
0
1,526
10,617
5,071
24
1,430
9,187
12,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
32,026
280
Minions Killed
310
0
Camps Cleared
0
840,107
Distance Traveled
994,689
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,999
636
97
9
0
211,361
2
W
Arachne
6,618
602
59
5
0
280,935
1
L
Neith
6,982
635
93
8
0
187,073
0
W
Ares
3,926
357
4
0
0
31,449
0
L
Thor
3,913
356
6
1
0
25,669
0
L
Artemis
6,861
624
66
6
0
206,157
1
W
Achilles
6,871
625
83
8
0
230,733
0
W
Skadi
8,529
775
105
10
0
233,616
3
W
Freya
6,082
553
59
5
0
217,956
3
L
Ymir
5,104
464
18
2
0
209,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role