Player Matchup

Cthulhu
Cthulhu
Haydensana
Cthulhu
Level 10
God Stats
0W - 2L
1,117 SR
Queue Stats
9W - 17L
1,236 Elo+
Party 1
Anubis
Anubis
Qazz14163
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
SuperV_gamer
Ra
Level 28
God Stats
12W - 11L
1,502 SR
Queue Stats
67W - 80L
1,343 Elo+
Solo
Bellona
Bellona
schlauer_Wolf
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,081 Elo+
Solo
Cernunnos
Cernunnos
solicity_atom
Cernunnos
Level 14
God Stats
2W - 7L
1,297 SR
Queue Stats
14W - 28L
1,233 Elo+
Party 1
Team Averages
Level 11
1,383 SR
1,278 Elo+

VS

Team Averages
Level 15
1,457 SR
1,316 Elo+
Susano
Susano
Dominiks_07
Susano
Level 3
God Stats
3W - 0L
1,711 SR
Queue Stats
4W - 2L
1,664 Elo+
Party 2
Neith
Neith
Kor_nik28
Neith
Level 7
God Stats
2W - 7L
1,116 SR
Queue Stats
9W - 7L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
McMake06
Gilgamesh
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 16L
1,207 Elo+
Solo
Odin
Odin
dominik_n-clan
Odin
Level 23
God Stats
5W - 3L
1,459 SR
Queue Stats
5W - 10L
993 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xI S3iF3R Ix
Cu Chulainn
Level 15
God Stats
4W - 5L
1,290 SR
Queue Stats
33W - 33L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haydensana
Cthulhu
20
6 / 9 / 6
15,787
405
14,554
39,702
46,670
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Qazz14163
Anubis
20
12 / 9 / 2
19,378
497
31,770
28,842
16,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 9 / 8
19,417
498
22,152
26,769
13,414
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
8
0 / 4 / 1
10,532
270
1,103
4,159
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
solicity_atom
Cernunnos
20
5 / 14 / 7
16,779
430
17,465
37,471
20,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
13 / 6 / 7
20,843
534
24,260
33,317
10,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Kor_nik28
Neith
20
13 / 12 / 9
19,843
509
33,597
32,792
9,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
McMake06
Gilgamesh
8
1 / 5 / 0
11,636
298
509
5,127
1,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 2 / 19
22,005
564
31,191
39,458
42,662
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
xI S3iF3R Ix
Cu Chulainn
20
5 / 5 / 10
20,527
526
15,812
26,428
20,290
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
27
Kills
45
45
Deaths
30
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Susano
13
6
7
2.75
L
Cthulhu
Haydensana
Cthulhu
6
9
6
1
W
Neith
Kor_nik28
Neith
13
12
9
1.46
W
Gilgamesh
McMake06
Gilgamesh
1
5
0
0.2
L
Anubis
Qazz14163
Anubis
12
9
2
1.44
L
4
9
8
0.89
W
13
2
19
11.25
L
Bellona
0
4
1
0.13
L
Cernunnos
solicity_atom
Cernunnos
5
14
7
0.61
W
Cu Chulainn
xI S3iF3R Ix
Cu Chulainn
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,044
Damage
105,369
136,943
Taken
137,122
99,811
Mitigated
84,718
37,397
Healing
28,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
24,260
4,895
0
5,311
33,317
10,787
6,548
15,909
16,789
0
131,132
L
Cthulhu
Haydensana
Cthulhu
14,554
1,031
1,038
3,686
39,702
46,670
431
1,502
38,200
64,005
0
W
Neith
Kor_nik28
Neith
33,597
18,332
0
10,514
32,792
9,770
2,812
17,452
14,808
0
148,811
W
Gilgamesh
McMake06
Gilgamesh
509
217
0
413
5,127
1,209
44
1,103
3,932
0
6,986
L
Anubis
Qazz14163
Anubis
31,770
1,206
442
12,902
28,842
16,466
2,176
1,147
27,695
134,012
0
L
22,152
1,245
2,013
9,271
26,769
13,414
379
1,885
24,884
142,014
0
W
31,191
6,576
0
10,533
39,458
42,662
1,005
21,741
16,571
22,242
128,130
L
Bellona
1,103
645
0
76
4,159
2,359
0
0
4,159
0
8,018
L
Cernunnos
solicity_atom
Cernunnos
17,465
10,678
0
7,969
37,471
20,902
4,613
782
36,689
0
118,839
W
Cu Chulainn
xI S3iF3R Ix
Cu Chulainn
15,812
3,060
0
1,409
26,428
20,290
3,210
16,229
9,811
767
158,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,893
Gold Earned
94,854
709
Minions Killed
779
0
Camps Cleared
0
2,684,597
Distance Traveled
2,994,689
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
20,843
534
186
5
0
727,438
0
L
Cthulhu
15,787
405
70
2
0
719,012
1
W
Neith
19,843
509
156
4
0
566,074
0
W
Gilgamesh
11,636
298
10
0
0
137,305
0
L
Anubis
19,378
497
214
5
0
554,372
0
L
Ra
19,417
498
237
6
0
637,088
0
W
Odin
22,005
564
201
5
0
761,029
2
L
Bellona
10,532
270
14
0
0
182,568
2
L
Cernunnos
16,779
430
174
4
0
591,557
1
W
Cu Chulainn
20,527
526
226
6
0
802,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role