Player Matchup

Chang'e
Chang'e
Goulexe
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
Gravlaxxx
Amaterasu
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 30L
1,346 Elo+
Party 1
Tiamat
Tiamat
Necoman1000
Tiamat
Level 29
God Stats
1W - 2L
1,685 SR
Queue Stats
28W - 30L
1,357 Elo+
Party 1
Cupid
Cupid
PromillePrinz
Cupid
Level 29
God Stats
12W - 20L
1,559 SR
Queue Stats
102W - 131L
1,417 Elo+
Solo
Bellona
Bellona
莫名其妙的昵称
Bellona
Level 7
God Stats
1W - 2L
1,719 SR
Queue Stats
10W - 15L
1,299 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,402 Elo+

VS

Team Averages
Level 17
1,477 SR
1,405 Elo+
Poseidon
Poseidon
JokeroJr
Poseidon
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 14L
1,414 Elo+
Solo
Ah Puch
Ah Puch
UJTB
Ah Puch
Level 18
God Stats
23W - 12L
1,585 SR
Queue Stats
73W - 65L
1,421 Elo+
Solo
Horus
Horus
donkeykong321
Horus
Level 5
God Stats
4W - 5L
1,363 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Scylla
Scylla
kcddfh
Scylla
Level 15
God Stats
3W - 3L
1,438 SR
Queue Stats
6W - 8L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
squall55
Gilgamesh
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goulexe
Chang'e
18
1 / 8 / 8
11,089
924
9,780
20,497
7,892
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Gravlaxxx
Amaterasu
18
8 / 7 / 7
13,593
1,133
17,973
30,579
26,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
1 / 6 / 9
10,858
905
19,363
22,737
13,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 6
11,733
978
16,018
17,496
6,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 9 / 8
11,283
940
6,057
26,392
22,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

45

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JokeroJr
Poseidon
19
7 / 5 / 12
12,887
1,074
28,985
14,388
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
UJTB
Ah Puch
19
5 / 2 / 18
12,257
1,021
27,136
11,736
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 3 / 14
11,813
984
10,046
18,875
19,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
kcddfh
Scylla
19
6 / 2 / 17
12,280
1,023
18,204
8,601
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
squall55
Gilgamesh
20
13 / 3 / 13
14,394
1,200
25,486
20,713
23,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
15
Kills
34
34
Deaths
15
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Goulexe
Chang'e
1
8
8
0.63
L
Amaterasu
Gravlaxxx
Amaterasu
8
7
7
1.64
W
Poseidon
JokeroJr
Poseidon
7
5
12
2.6
L
Tiamat
1
6
9
0.92
L
4
4
6
1.75
W
Ah Puch
UJTB
Ah Puch
5
2
18
7
W
3
3
14
3.33
W
Scylla
kcddfh
Scylla
6
2
17
7.25
W
Gilgamesh
squall55
Gilgamesh
13
3
13
6.5
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,191
Damage
109,857
117,701
Taken
74,313
76,746
Mitigated
55,101
17,794
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Goulexe
Chang'e
9,780
2,020
3,368
2,568
20,497
7,892
0
14,609
5,888
29,718
0
L
Amaterasu
Gravlaxxx
Amaterasu
17,973
7,285
0
2,091
30,579
26,830
0
21,200
9,379
11,285
20,311
W
Poseidon
JokeroJr
Poseidon
28,985
3,581
472
3,095
14,388
4,583
0
4,661
9,727
67,345
0
L
Tiamat
19,363
1,819
202
2,999
22,737
13,033
0
15,329
7,408
37,623
0
L
16,018
8,298
543
2,650
17,496
6,191
0
11,321
6,175
0
37,704
W
Ah Puch
UJTB
Ah Puch
27,136
1,336
0
2,581
11,736
4,319
0
4,608
7,128
40,631
0
W
10,046
5,368
2,908
5,095
18,875
19,904
0
9,545
9,330
0
13,505
W
Scylla
kcddfh
Scylla
18,204
3,184
0
320
8,601
3,001
0
4,427
4,174
39,388
0
W
Gilgamesh
squall55
Gilgamesh
25,486
7,316
2,144
1,562
20,713
23,294
0
10,002
10,711
11,278
32,437
L
6,057
496
1,854
1,519
26,392
22,800
0
17,522
8,870
0
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,556
Gold Earned
63,631
224
Minions Killed
229
6
Camps Cleared
6
1,141,121
Distance Traveled
1,145,681
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,089
924
47
4
0
201,702
2
L
Amaterasu
13,593
1,133
31
3
3
240,771
1
W
Poseidon
12,887
1,074
96
8
4
197,628
0
L
Tiamat
10,858
905
40
3
1
243,667
0
L
Cupid
11,733
978
58
5
2
240,083
0
W
Ah Puch
12,257
1,021
34
3
0
249,850
0
W
Horus
11,813
984
9
1
1
247,977
4
W
Scylla
12,280
1,023
61
5
0
225,618
0
W
Gilgamesh
14,394
1,200
29
2
1
224,608
0
L
Bellona
11,283
940
48
4
0
214,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role