Player Matchup

Ares
Ares
Roastajoint_420
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,301 Elo+
Party 1
Hades
Hades
chinesemexican71
Hades
Level 28
God Stats
4W - 2L
1,491 SR
Queue Stats
75W - 71L
1,383 Elo+
Party 1
Neith
Neith
goldohaze
Neith
Level 5
God Stats
1W - 3L
1,129 SR
Queue Stats
1W - 3L
1,011 Elo+
Solo
Geb
Geb
wargan174
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,295 Elo+
Solo
Rama
Rama
zHollow_Boobz
Rama
Level 18
God Stats
19W - 20L
1,436 SR
Queue Stats
60W - 77L
1,333 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,265 Elo+

VS

Team Averages
Level 9
1,361 SR
1,363 Elo+
Susano
Susano
SugarierBaton61
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
c_emery6900
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ares
Ares
distruttore_2011
Ares
Level 5
God Stats
0W - 2L
1,076 SR
Queue Stats
5W - 11L
1,198 Elo+
Solo
Ullr
Ullr
francisco2010_yt
Ullr
Level 23
God Stats
1W - 7L
1,379 SR
Queue Stats
51W - 39L
1,419 Elo+
Solo
Cthulhu
Cthulhu
krskrs
Cthulhu
Level 8
God Stats
3W - 5L
1,350 SR
Queue Stats
4W - 9L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 18
11,293
1,027
7,409
12,452
6,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
15 / 2 / 10
13,627
1,239
18,877
10,993
5,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
goldohaze
Neith
18
3 / 1 / 18
10,909
992
11,851
6,895
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 22
11,534
1,049
14,812
12,059
12,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 2 / 10
11,751
1,068
22,209
9,429
3,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 6
9,988
908
13,183
19,291
7,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 11 / 5
10,817
983
8,413
17,594
7,229
Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 0
8,303
755
589
2,570
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 5 / 1
11,296
1,027
11,554
23,189
8,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
krskrs
Cthulhu
16
1 / 7 / 6
10,446
950
10,730
21,770
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
38
Kills
10
11
Deaths
38
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
1
13
6
0.31
L
2
11
5
0.41
W
15
2
10
10
L
0
2
0
0
L
6
5
1
1.3
W
Neith
goldohaze
Neith
3
1
18
12
L
Cthulhu
krskrs
Cthulhu
1
7
6
0.57
W
4
2
22
7.5
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,158
Damage
44,469
51,828
Taken
84,414
31,656
Mitigated
37,356
9,184
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,409
2,647
142
1,345
12,452
6,884
0
2,539
9,697
17,289
0
L
13,183
3,696
0
0
19,291
7,710
0
8,806
10,485
0
21,204
L
8,413
1,972
0
0
17,594
7,229
0
10,458
7,136
0
23,485
W
18,877
4,476
1,298
3,201
10,993
5,572
0
1,125
9,628
38,928
0
L
589
168
0
48
2,570
1,354
0
1,538
1,032
1,202
0
L
11,554
6,621
0
879
23,189
8,766
0
11,730
11,459
0
27,245
W
Neith
goldohaze
Neith
11,851
3,452
0
2,086
6,895
2,843
0
1,335
5,433
0
35,581
L
Cthulhu
krskrs
Cthulhu
10,730
318
0
1,223
21,770
12,297
0
8,566
13,204
32,215
0
W
14,812
2,374
74
1,038
12,059
12,381
0
2,666
9,164
29,157
0
W
22,209
20,391
0
0
9,429
3,976
0
2,541
6,587
0
33,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,114
Gold Earned
50,850
186
Minions Killed
135
6
Camps Cleared
0
905,091
Distance Traveled
821,555
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,293
1,027
25
2
2
183,371
3
L
Susano
9,988
908
12
1
0
179,950
0
L
Thor
10,817
983
28
3
0
172,524
0
W
Hades
13,627
1,239
57
5
3
188,631
1
L
Ares
8,303
755
2
0
0
36,590
0
L
Ullr
11,296
1,027
25
2
0
221,042
2
W
Neith
10,909
992
57
5
0
171,295
1
L
Cthulhu
10,446
950
68
6
0
211,449
0
W
Geb
11,534
1,049
15
1
0
193,252
3
W
Rama
11,751
1,068
32
3
1
168,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role