Player Matchup

Cupid
Cupid
DirtyDonut
Cupid
Level 154
God Stats
6W - 9L
1,556 SR
Queue Stats
440W - 471L
1,550 Elo+
Solo
Ares
Ares
NomAlakon
Ares
Level 103
God Stats
3W - 3L
1,618 SR
Queue Stats
30W - 24L
1,475 Elo+
Solo
Bakasura
Bakasura
omisws
Bakasura
Level 40
God Stats
7W - 22L
1,500 SR
Queue Stats
284W - 300L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
udshu
Gilgamesh
Level 128
God Stats
13W - 12L
1,469 SR
Queue Stats
178W - 200L
1,454 Elo+
Solo
Hades
Hades
wenak-wlak
Hades
Level 35
God Stats
6W - 6L
1,486 SR
Queue Stats
6W - 7L
1,483 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,477 Elo+

VS

Team Averages
Level 71
1,471 SR
1,422 Elo+
Loki
Loki
Merry_xDRAGONx
Loki
Level 42
God Stats
21W - 17L
1,582 SR
Queue Stats
98W - 113L
1,365 Elo+
Solo
Freya
Freya
MutterButterer
Freya
Level 107
God Stats
1W - 1L
1,295 SR
Queue Stats
118W - 96L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
RunTheGens
Gilgamesh
Level 54
God Stats
12W - 12L
1,491 SR
Queue Stats
136W - 172L
1,310 Elo+
Solo
Raijin
Raijin
SilverSK08
Raijin
Level 88
God Stats
10W - 14L
1,435 SR
Queue Stats
425W - 488L
1,442 Elo+
Solo
Chaac
Chaac
Tiaanking
Chaac
Level 62
God Stats
50W - 35L
1,553 SR
Queue Stats
270W - 335L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
5 / 4 / 0
9,947
553
13,637
16,220
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
1 / 5 / 1
7,692
427
3,551
13,294
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
omisws
Bakasura
13
1 / 4 / 1
7,897
439
2,876
12,487
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
udshu
Gilgamesh
13
0 / 4 / 1
7,195
400
2,707
10,870
5,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
13
1 / 4 / 1
7,866
437
5,495
13,307
5,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,389
577
6,001
11,158
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 5
9,627
535
10,236
13,714
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
RunTheGens
Gilgamesh
16
3 / 3 / 4
9,655
536
10,510
15,295
10,659
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
SilverSK08
Raijin
18
4 / 2 / 4
10,932
607
10,887
12,958
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Tiaanking
Chaac
15
3 / 1 / 5
8,887
494
7,743
10,167
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
21
21
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
4
0
1.25
W
7
1
2
8
W
4
1
5
6.5
L
Ares
1
5
1
0.3
W
Gilgamesh
RunTheGens
Gilgamesh
3
3
4
1.67
W
Raijin
SilverSK08
Raijin
4
2
4
3
W
Chaac
Tiaanking
Chaac
3
1
5
5.5
L
Bakasura
omisws
Bakasura
1
4
1
0.38
L
Gilgamesh
udshu
Gilgamesh
0
4
1
0.13
L
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
45,377
66,178
Taken
63,292
30,769
Mitigated
35,192
17,582
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
13,637
6,862
114
5,811
16,220
5,536
0
10,082
6,021
0
76,030
W
6,001
1,284
138
4,449
11,158
4,029
69
754
10,334
0
65,684
W
10,236
3,647
0
9,960
13,714
6,071
396
1,635
12,069
69,305
11,781
L
Ares
3,551
104
0
2,337
13,294
8,210
0
5,145
7,654
25,624
0
W
Gilgamesh
RunTheGens
Gilgamesh
10,510
2,631
0
2,796
15,295
10,659
1,270
4,589
10,581
0
57,676
W
Raijin
SilverSK08
Raijin
10,887
960
0
4,353
12,958
5,060
444
152
12,806
83,334
0
W
Chaac
Tiaanking
Chaac
7,743
950
154
4,487
10,167
9,373
344
2,218
7,949
0
45,731
L
Bakasura
omisws
Bakasura
2,876
2,377
0
4,755
12,487
5,409
0
2,328
10,159
0
38,378
L
Gilgamesh
udshu
Gilgamesh
2,707
753
0
819
10,870
5,952
0
1,401
9,184
0
47,867
L
Hades
5,495
343
0
3,746
13,307
5,662
670
1,063
12,244
37,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
49,490
434
Minions Killed
557
0
Camps Cleared
0
1,599,308
Distance Traveled
1,759,111
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,947
553
143
8
0
321,230
7
W
Loki
10,389
577
118
7
0
378,859
1
W
Freya
9,627
535
115
6
0
335,263
2
L
Ares
7,692
427
43
2
0
291,599
5
W
Gilgamesh
9,655
536
97
5
0
365,341
0
W
Raijin
10,932
607
153
9
0
314,181
3
W
Chaac
8,887
494
74
4
0
365,467
2
L
Bakasura
7,897
439
98
5
0
353,105
3
L
Gilgamesh
7,195
400
74
4
0
343,827
11
L
Hades
7,866
437
76
4
0
289,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role