Player Matchup

Ra
Ra
 
Ra
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Joohnyz
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 259L
1,447 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 37
God Stats
201W - 285L
1,356 SR
Queue Stats
213W - 297L
1,282 Elo+
Party 2
Sun Wukong
Sun Wukong
Raaffuu
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 107L
1,460 Elo+
Solo
Arachne
Arachne
carabaca24
Arachne
Level 36
God Stats
21W - 27L
1,386 SR
Queue Stats
136W - 205L
1,248 Elo+
Party 2
Team Averages
Level 38
1,448 SR
1,387 Elo+

VS

Team Averages
Level 116
1,606 SR
1,455 Elo+
Mulan
Mulan
AugCs
Mulan
Level 106
God Stats
31W - 25L
1,534 SR
Queue Stats
529W - 539L
1,444 Elo+
Party 1
Chaac
Chaac
Dragommn
Chaac
Level 49
God Stats
31W - 15L
1,648 SR
Queue Stats
71W - 87L
1,457 Elo+
Solo
Pele
Pele
NKT l LuX
Pele
Level 128
God Stats
9W - 4L
1,571 SR
Queue Stats
82W - 93L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
damimr93
Jing Wei
Level 160
God Stats
4W - 6L
1,472 SR
Queue Stats
518W - 533L
1,453 Elo+
Solo
Zeus
Zeus
mamute203
Zeus
Level 138
God Stats
7W - 3L
1,805 SR
Queue Stats
246W - 251L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 2
6,642
604
4,053
5,712
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Joohnyz
Rama
9
0 / 4 / 0
5,594
509
2,210
6,815
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MairaSeibel
Cerberus
8
0 / 2 / 0
4,616
420
1,180
8,077
4,374
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Raaffuu
Sun Wukong
11
1 / 2 / 2
5,875
534
4,064
8,290
5,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
carabaca24
Arachne
7
2 / 4 / 1
5,208
473
2,231
7,541
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AugCs
Mulan
12
2 / 2 / 0
7,037
640
6,103
6,992
3,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Dragommn
Chaac
11
2 / 0 / 4
5,981
544
4,924
7,588
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
11
3 / 1 / 3
6,459
587
5,342
6,752
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
damimr93
Jing Wei
11
3 / 0 / 3
6,658
605
4,463
4,802
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
11
2 / 2 / 3
6,488
590
2,805
3,365
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
2
3
W
Mulan
AugCs
Mulan
2
2
0
1
W
Chaac
Dragommn
Chaac
2
0
4
4
L
Rama
Joohnyz
Rama
0
4
0
0
L
Cerberus
MairaSeibel
Cerberus
0
2
0
0
W
Pele
3
1
3
4.5
L
Sun Wukong
Raaffuu
Sun Wukong
1
2
2
1
L
Arachne
carabaca24
Arachne
2
4
1
0.63
W
Jing Wei
damimr93
Jing Wei
3
0
3
4.5
W
Zeus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,738
Damage
23,637
36,435
Taken
29,499
15,625
Mitigated
10,754
10,238
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,053
245
243
1,550
5,712
1,960
0
910
4,636
39,843
0
W
Mulan
AugCs
Mulan
6,103
1,313
0
1,928
6,992
3,825
704
466
6,490
0
42,476
W
Chaac
Dragommn
Chaac
4,924
742
44
3,322
7,588
2,514
844
1,824
5,710
0
34,729
L
Rama
Joohnyz
Rama
2,210
1,863
0
1,020
6,815
1,492
1,032
254
6,515
0
32,262
L
Cerberus
MairaSeibel
Cerberus
1,180
66
0
3,049
8,077
4,374
0
306
7,685
13,530
0
W
Pele
5,342
1,265
0
3,167
6,752
2,111
0
1,290
5,380
0
31,960
L
Sun Wukong
Raaffuu
Sun Wukong
4,064
1,072
0
2,462
8,290
5,623
0
0
8,290
0
28,874
L
Arachne
carabaca24
Arachne
2,231
1,365
0
1,914
7,541
2,176
0
955
6,504
0
12,439
W
Jing Wei
damimr93
Jing Wei
4,463
4,005
0
2,170
4,802
1,401
953
579
4,217
0
32,553
W
Zeus
2,805
395
0
775
3,365
903
358
808
2,469
27,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
32,623
272
Minions Killed
357
0
Camps Cleared
0
1,091,894
Distance Traveled
1,156,565
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,642
604
86
8
0
250,175
3
W
Mulan
7,037
640
103
9
0
196,990
3
W
Chaac
5,981
544
61
6
0
258,898
0
L
Rama
5,594
509
74
7
0
199,693
2
L
Cerberus
4,616
420
27
2
0
191,461
0
W
Pele
6,459
587
69
6
0
259,342
4
L
Sun Wukong
5,875
534
52
5
0
217,356
4
L
Arachne
5,208
473
33
3
0
233,209
1
W
Jing Wei
6,658
605
63
6
0
234,454
3
W
Zeus
6,488
590
61
6
0
206,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role