Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Leleate
Hel
Level 23
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 3
Izanami
Izanami
SlupiX
Izanami
Level 68
God Stats
1W - 8L
1,376 SR
Queue Stats
41W - 60L
1,381 Elo+
Party 1
Discordia
Discordia
czesctunatka
Discordia
Level 26
God Stats
0W - 3L
1,487 SR
Queue Stats
5W - 15L
1,246 Elo+
Party 1
Loki
Loki
xxFyLxx
Loki
Level 33
God Stats
0W - 5L
1,114 SR
Queue Stats
74W - 105L
1,302 Elo+
Solo
Team Averages
Level 50
1,350 SR
1,341 Elo+

VS

Team Averages
Level 45
1,416 SR
1,321 Elo+
Ymir
Ymir
B412NET
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,515 Elo+
Party 2
Arachne
Arachne
Dollmatinec
Arachne
Level 27
God Stats
5W - 14L
1,193 SR
Queue Stats
29W - 67L
1,224 Elo+
Party 4
Zeus
Zeus
EboboDaunich
Zeus
Level 53
God Stats
3W - 8L
1,308 SR
Queue Stats
43W - 84L
1,190 Elo+
Party 4
Sun Wukong
Sun Wukong
GoodoldJojo
Sun Wukong
Level 60
God Stats
5W - 4L
1,353 SR
Queue Stats
33W - 72L
1,177 Elo+
Party 4
Cernunnos
Cernunnos
ReaganFTW
Cernunnos
Level 69
God Stats
1W - 0L
1,725 SR
Queue Stats
33W - 30L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 6 / 3
9,664
460
15,174
17,449
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
13
0 / 6 / 1
8,299
395
4,939
13,786
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SlupiX
Izanami
17
4 / 3 / 1
10,262
489
19,121
19,856
5,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
czesctunatka
Discordia
13
3 / 8 / 1
8,695
414
5,548
12,318
3,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
xxFyLxx
Loki
15
3 / 6 / 3
9,868
470
10,501
15,578
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B412NET
Ymir
15
3 / 4 / 11
10,533
502
8,280
19,265
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Dollmatinec
Arachne
17
13 / 5 / 5
11,505
548
15,915
21,122
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 10
10,720
510
9,647
11,222
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
GoodoldJojo
Sun Wukong
13
2 / 1 / 7
8,909
424
6,544
15,287
14,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ReaganFTW
Cernunnos
18
7 / 3 / 7
11,340
540
22,886
24,170
9,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
16
Kills
29
29
Deaths
16
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
6
3
1.25
W
Ymir
B412NET
Ymir
3
4
11
2.13
W
Arachne
Dollmatinec
Arachne
13
5
5
3.1
W
4
3
10
3
W
Sun Wukong
GoodoldJojo
Sun Wukong
2
1
7
5.5
L
Hel
0
6
1
0.08
W
Cernunnos
ReaganFTW
Cernunnos
7
3
7
3.5
L
Izanami
SlupiX
Izanami
4
3
1
1.5
L
Discordia
czesctunatka
Discordia
3
8
1
0.44
L
Loki
xxFyLxx
Loki
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,283
Damage
63,272
78,987
Taken
91,066
32,966
Mitigated
56,660
26,690
Healing
28,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,174
1,213
0
3,254
17,449
6,180
183
3,478
13,799
0
53,091
W
Ymir
B412NET
Ymir
8,280
2,112
0
1,734
19,265
18,655
642
3,180
16,085
33,033
0
W
Arachne
Dollmatinec
Arachne
15,915
10,642
0
5,725
21,122
10,851
2,032
1,599
19,523
0
70,331
W
9,647
1,325
0
2,998
11,222
3,451
2,947
1,285
9,937
61,487
0
W
Sun Wukong
GoodoldJojo
Sun Wukong
6,544
1,202
544
1,881
15,287
14,256
494
2,366
12,921
0
35,232
L
Hel
4,939
417
2,853
4,111
13,786
12,117
689
3,117
10,531
31,097
0
W
Cernunnos
ReaganFTW
Cernunnos
22,886
15,991
160
15,913
24,170
9,447
4,224
2,226
21,944
0
103,031
L
Izanami
SlupiX
Izanami
19,121
14,753
0
10,300
19,856
5,681
573
1,678
18,118
0
94,862
L
Discordia
czesctunatka
Discordia
5,548
784
337
1,402
12,318
3,673
785
3,281
8,885
27,118
0
L
Loki
xxFyLxx
Loki
10,501
3,164
157
4,276
15,578
5,315
251
5,681
9,727
0
59,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
53,007
442
Minions Killed
459
0
Camps Cleared
0
1,855,741
Distance Traveled
1,853,161
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,664
460
80
4
0
434,273
2
W
Ymir
10,533
502
44
2
0
351,826
0
W
Arachne
11,505
548
93
4
0
411,583
0
W
Zeus
10,720
510
120
6
0
359,831
0
W
Sun Wukong
8,909
424
42
2
0
387,633
0
L
Hel
8,299
395
50
2
0
402,816
3
W
Cernunnos
11,340
540
160
8
0
342,288
3
L
Izanami
10,262
489
168
8
0
357,387
1
L
Discordia
8,695
414
43
2
0
318,222
0
L
Loki
9,868
470
101
5
0
343,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role