Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
WaterGod2002
Charybdis
Level 73
God Stats
1W - 2L
1,299 SR
Queue Stats
23W - 37L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
pseragon
Cthulhu
Level 45
God Stats
2W - 1L
1,789 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 2
Team Averages
Level 80
1,529 SR
1,444 Elo+

VS

Team Averages
Level 61
1,500 SR
1,191 Elo+
Anubis
Anubis
Chatria
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,036 Elo+
Party 1
Danzaburou
Danzaburou
Ravendoza
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sorcratus
Yemoja
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 8
8,613
718
8,077
4,220
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
WaterGod2002
Charybdis
13
4 / 2 / 9
8,794
733
9,326
7,252
2,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
pseragon
Cthulhu
13
6 / 0 / 7
10,014
835
10,150
13,004
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chatria
Anubis
10
1 / 6 / 0
6,989
582
4,246
10,469
4,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Ravendoza
Danzaburou
12
1 / 2 / 1
7,398
617
6,442
9,734
3,539
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Sorcratus
Yemoja
10
0 / 5 / 1
6,633
553
2,784
11,164
8,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
8
7
L
Anubis
Chatria
Anubis
1
6
0
0.17
L
Danzaburou
Ravendoza
Danzaburou
1
2
1
0.75
L
Yemoja
Sorcratus
Yemoja
0
5
1
0.1
W
Charybdis
WaterGod2002
Charybdis
4
2
9
4.25
W
Cthulhu
pseragon
Cthulhu
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
13,472
24,476
Taken
31,367
17,105
Mitigated
16,503
7,068
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,077
101
0
1,667
4,220
1,729
1,003
1,083
3,137
36,788
0
L
Anubis
Chatria
Anubis
4,246
526
134
1,635
10,469
4,896
0
5,732
4,519
25,312
0
L
Danzaburou
Ravendoza
Danzaburou
6,442
2,475
668
1,372
9,734
3,539
0
4,905
4,605
0
23,334
L
Yemoja
Sorcratus
Yemoja
2,784
915
2,750
2,882
11,164
8,068
0
6,723
3,929
9,168
0
W
Charybdis
WaterGod2002
Charybdis
9,326
2,155
0
753
7,252
2,846
1,614
2,492
4,760
0
26,158
W
Cthulhu
pseragon
Cthulhu
10,150
710
1,043
3,605
13,004
12,530
201
3,986
9,018
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
21,020
139
Minions Killed
99
6
Camps Cleared
2
670,209
Distance Traveled
548,481
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,613
718
66
6
5
235,857
2
L
Anubis
6,989
582
30
3
2
162,333
2
L
Danzaburou
7,398
617
49
4
0
205,963
3
L
Yemoja
6,633
553
20
2
0
180,185
1
W
Charybdis
8,794
733
53
4
1
200,442
0
W
Cthulhu
10,014
835
20
2
0
233,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role