Player Matchup

Ares
Ares
CieluAkaZuku
Ares
Level 8
God Stats
16W - 7L
1,569 SR
Queue Stats
17W - 12L
1,361 Elo+
Solo
Bellona
Bellona
Esseck
Bellona
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 19L
1,407 Elo+
Solo
Artemis
Artemis
Notnewname
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Olorun
Olorun
TheSlyestSir
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,489 Elo+
Solo
Bakasura
Bakasura
Zombbiiee
Bakasura
Level 10
God Stats
1W - 1L
1,306 SR
Queue Stats
12W - 10L
1,474 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,375 Elo+

VS

Team Averages
Level 14
1,500 SR
1,373 Elo+
Bellona
Bellona
Ascroll
Bellona
Level 4
God Stats
1W - 5L
1,306 SR
Queue Stats
6W - 10L
1,061 Elo+
Solo
Anubis
Anubis
JheremyPro152007
Anubis
Level 25
God Stats
51W - 53L
1,526 SR
Queue Stats
179W - 184L
1,512 Elo+
Solo
Artemis
Artemis
Karnishon74
Artemis
Level 7
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
capxantan
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,378 Elo+
Solo
Chaac
Chaac
jachoff
Chaac
Level 8
God Stats
1W - 1L
1,419 SR
Queue Stats
2W - 5L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,580
477
6,901
12,769
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Esseck
Bellona
16
8 / 0 / 5
10,056
559
8,953
9,083
10,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Notnewname
Artemis
13
2 / 5 / 11
8,341
463
7,001
8,163
2,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
14
8 / 2 / 9
9,790
544
11,121
9,940
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Zombbiiee
Bakasura
17
11 / 2 / 4
10,468
582
11,277
15,997
6,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ascroll
Bellona
7
0 / 6 / 0
5,711
317
3,520
7,991
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 8 / 4
9,163
509
12,897
15,772
6,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Karnishon74
Artemis
8
0 / 10 / 2
6,288
349
4,323
10,373
2,851
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
capxantan
Nemesis
14
2 / 5 / 4
8,873
493
6,596
13,536
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jachoff
Chaac
13
6 / 4 / 2
8,553
475
8,628
16,138
9,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
32
Kills
11
11
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ascroll
Bellona
0
6
0
0
W
3
2
10
4
W
Bellona
Esseck
Bellona
8
0
5
10.5
L
3
8
4
0.63
L
Artemis
Karnishon74
Artemis
0
10
2
0.1
W
Artemis
Notnewname
Artemis
2
5
11
1.5
W
Olorun
8
2
9
6.25
W
Bakasura
Zombbiiee
Bakasura
11
2
4
6.5
L
Nemesis
capxantan
Nemesis
2
5
4
0.8
L
Chaac
jachoff
Chaac
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
35,964
55,952
Taken
63,810
34,656
Mitigated
29,210
11,754
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ascroll
Bellona
3,520
1,181
0
1,060
7,991
5,320
0
1,130
6,658
0
13,141
W
6,901
196
0
1,380
12,769
11,642
0
2,452
10,317
24,399
0
W
Bellona
Esseck
Bellona
8,953
2,718
638
2,022
9,083
10,502
880
610
8,473
0
61,494
L
12,897
922
0
4,786
15,772
6,727
1,042
6,394
8,961
60,084
0
L
Artemis
Karnishon74
Artemis
4,323
2,054
0
663
10,373
2,851
285
2,361
8,012
0
16,925
W
Artemis
Notnewname
Artemis
7,001
4,323
0
320
8,163
2,527
0
2,494
5,669
0
28,056
W
Olorun
11,121
4,371
532
1,640
9,940
3,533
2,486
4,708
5,232
48,660
3,153
W
Bakasura
Zombbiiee
Bakasura
11,277
8,483
0
5,222
15,997
6,452
0
2,633
13,364
0
61,967
L
Nemesis
capxantan
Nemesis
6,596
2,339
0
3,149
13,536
4,819
235
2,226
10,990
0
50,070
L
Chaac
jachoff
Chaac
8,628
880
222
5,279
16,138
9,493
359
5,021
10,703
0
33,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
38,588
404
Minions Killed
295
0
Camps Cleared
0
1,697,949
Distance Traveled
1,373,251
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,711
317
24
1
0
184,751
2
W
Ares
8,580
477
34
2
0
350,322
6
W
Bellona
10,056
559
106
6
0
339,910
3
L
Anubis
9,163
509
107
6
0
269,189
2
L
Artemis
6,288
349
23
1
0
267,862
1
W
Artemis
8,341
463
47
3
0
318,218
4
W
Olorun
9,790
544
101
6
0
302,821
3
W
Bakasura
10,468
582
116
6
0
386,678
2
L
Nemesis
8,873
493
89
5
0
320,206
1
L
Chaac
8,553
475
52
3
0
331,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role