Player Matchup

He Bo
He Bo
GrimmR3aper
He Bo
Level 97
God Stats
5W - 7L
1,156 SR
Queue Stats
449W - 495L
1,435 Elo+
Solo
Hera
Hera
OppaiSenpai6
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 2
King Arthur
King Arthur
Tudizi_Balni
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Jing Wei
Jing Wei
kindaok
Jing Wei
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 102L
1,454 Elo+
Solo
Cliodhna
Cliodhna
Стрепсилс
Cliodhna
Level 110
God Stats
1W - 1L
1,729 SR
Queue Stats
132W - 150L
1,416 Elo+
Solo
Team Averages
Level 75
1,477 SR
1,377 Elo+

VS

Team Averages
Level 88
1,460 SR
1,410 Elo+
The Morrigan
The Morrigan
AznCrash
The Morrigan
Level 160
God Stats
3W - 9L
1,260 SR
Queue Stats
672W - 726L
1,411 Elo+
Party 1
Sol
Sol
GhostSlapper
Sol
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,352 Elo+
Solo
Cabrakan
Cabrakan
Vertanoir
Cabrakan
Level 29
God Stats
4W - 1L
1,641 SR
Queue Stats
157W - 160L
1,384 Elo+
Party 3
Ne Zha
Ne Zha
Z-e-r-0-x-_-
Ne Zha
Level 35
God Stats
8W - 6L
1,640 SR
Queue Stats
128W - 128L
1,467 Elo+
Party 3
Fenrir
Fenrir
ricky-clems
Fenrir
Level 125
God Stats
2W - 2L
1,259 SR
Queue Stats
142W - 148L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,967
871
3,798
7,719
2,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 3
7,025
878
8,138
9,482
3,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tudizi_Balni
King Arthur
11
0 / 7 / 5
6,376
797
1,306
11,695
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
kindaok
Jing Wei
13
2 / 6 / 4
7,592
949
6,586
8,274
2,733
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 5 / 5
8,250
1,031
9,461
8,975
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AznCrash
The Morrigan
15
8 / 3 / 19
9,424
1,178
7,278
6,418
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 2 / 13
8,851
1,106
9,006
6,519
2,554
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Vertanoir
Cabrakan
14
5 / 3 / 19
8,520
1,065
6,452
15,940
15,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
5 / 1 / 17
8,460
1,058
11,702
7,798
3,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
14
3 / 1 / 18
8,234
1,029
7,871
7,771
5,923
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
10
Kills
31
31
Deaths
10
19
Assists
86
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AznCrash
The Morrigan
8
3
19
5.83
W
10
2
13
8.25
L
3
5
2
0.8
L
1
8
3
0.31
L
King Arthur
Tudizi_Balni
King Arthur
0
7
5
0.36
W
Cabrakan
Vertanoir
Cabrakan
5
3
19
4.83
W
Ne Zha
5
1
17
13.5
L
Jing Wei
kindaok
Jing Wei
2
6
4
0.67
W
Fenrir
3
1
18
12
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,289
Damage
42,309
46,145
Taken
44,446
21,170
Mitigated
29,644
5,791
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AznCrash
The Morrigan
7,278
1,658
1,674
835
6,418
2,389
872
1,274
5,105
11,402
1,877
W
9,006
4,446
0
2,245
6,519
2,554
2,703
1,955
4,564
26,627
0
L
3,798
240
248
725
7,719
2,725
184
3,700
3,901
10,548
0
L
8,138
1,606
331
589
9,482
3,257
44
3,370
6,036
16,826
0
L
King Arthur
Tudizi_Balni
King Arthur
1,306
204
0
721
11,695
9,004
66
5,926
5,548
0
6,115
W
Cabrakan
Vertanoir
Cabrakan
6,452
779
1,097
5,022
15,940
15,418
216
3,782
12,024
9,654
0
W
Ne Zha
11,702
1,156
2,876
2,567
7,798
3,360
357
2,074
5,685
0
26,150
L
Jing Wei
kindaok
Jing Wei
6,586
4,634
473
527
8,274
2,733
0
3,723
4,396
0
12,500
W
Fenrir
7,871
969
1,122
1,657
7,771
5,923
606
2,851
4,889
0
12,458
L
9,461
706
681
1,496
8,975
3,451
136
4,231
4,619
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
43,489
80
Minions Killed
79
0
Camps Cleared
0
738,942
Distance Traveled
836,565
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,424
1,178
18
2
0
140,964
3
W
Sol
8,851
1,106
27
3
0
140,218
1
L
He Bo
6,967
871
18
2
0
133,135
1
L
Hera
7,025
878
11
1
0
126,449
0
L
King Arthur
6,376
797
9
1
0
150,669
3
W
Cabrakan
8,520
1,065
7
1
0
161,777
0
W
Ne Zha
8,460
1,058
18
2
0
202,598
0
L
Jing Wei
7,592
949
17
2
0
173,900
1
W
Fenrir
8,234
1,029
9
1
0
191,008
1
L
Cliodhna
8,250
1,031
25
3
0
154,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role