Player Matchup

Discordia
Discordia
AkeyZzz
Discordia
Level 126
God Stats
6W - 3L
1,424 SR
Queue Stats
180W - 136L
1,525 Elo+
Party 2
Bakasura
Bakasura
M0ira
Bakasura
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
258W - 252L
1,550 Elo+
Solo
Athena
Athena
ReyPitufos
Athena
Level 133
God Stats
3W - 5L
1,617 SR
Queue Stats
206W - 169L
1,535 Elo+
Party 2
Sol
Sol
chiringueiro
Sol
Level 142
God Stats
1W - 3L
1,372 SR
Queue Stats
210W - 164L
1,532 Elo+
Party 2
Ravana
Ravana
eliotata
Ravana
Level 87
God Stats
1W - 2L
1,331 SR
Queue Stats
107W - 101L
1,556 Elo+
Party 2
Team Averages
Level 103
1,492 SR
1,540 Elo+

VS

Team Averages
Level 53
1,500 SR
1,539 Elo+
Zhong Kui
Zhong Kui
NoGooDi
Zhong Kui
Level 28
God Stats
0W - 3L
1,335 SR
Queue Stats
132W - 167L
1,464 Elo+
Solo
Chiron
Chiron
PixelGuardian
Chiron
Level 67
God Stats
10W - 3L
1,763 SR
Queue Stats
280W - 235L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
VatakatMazafaka
Gilgamesh
Level 128
God Stats
0W - 1L
1,157 SR
Queue Stats
96W - 110L
1,529 Elo+
Solo
Sol
Sol
dontkilliniceboi
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
tiantrieshard
Rama
Level 28
God Stats
2W - 1L
1,744 SR
Queue Stats
104W - 72L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkeyZzz
Discordia
19
9 / 4 / 19
12,037
926
25,426
12,647
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
M0ira
Bakasura
17
4 / 7 / 15
11,037
849
9,299
16,504
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
ReyPitufos
Athena
16
5 / 8 / 22
10,893
838
9,085
20,428
24,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 2 / 16
13,206
1,016
24,983
10,210
3,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
eliotata
Ravana
17
5 / 6 / 17
10,427
802
8,068
13,493
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NoGooDi
Zhong Kui
16
3 / 9 / 9
9,343
719
9,083
16,396
9,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 12
10,608
816
16,106
13,758
5,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
VatakatMazafaka
Gilgamesh
16
7 / 7 / 11
10,312
793
14,110
24,652
17,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 10 / 11
9,846
757
9,879
14,711
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 6 / 12
10,764
828
13,411
13,255
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
82
37
Kills
27
27
Deaths
37
89
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
AkeyZzz
Discordia
9
4
19
4.63
W
Bakasura
M0ira
Bakasura
4
7
15
1.64
L
Zhong Kui
NoGooDi
Zhong Kui
3
9
9
0.83
L
8
5
12
2.8
W
Athena
ReyPitufos
Athena
5
8
22
2
L
Gilgamesh
VatakatMazafaka
Gilgamesh
7
7
11
1.79
W
14
2
16
11
L
2
10
11
0.75
W
Ravana
eliotata
Ravana
5
6
17
2.25
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,861
Damage
62,589
73,282
Taken
82,772
56,718
Mitigated
42,528
25,772
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AkeyZzz
Discordia
25,426
1,057
1,159
4,407
12,647
4,700
784
3,228
9,286
40,443
0
W
Bakasura
M0ira
Bakasura
9,299
6,156
1,135
5,153
16,504
8,121
635
4,013
12,324
0
10,969
L
Zhong Kui
NoGooDi
Zhong Kui
9,083
1,410
540
2,870
16,396
9,186
0
14,633
1,562
14,782
0
L
16,106
3,584
1,944
4,628
13,758
5,194
0
9,210
4,028
0
32,619
W
Athena
ReyPitufos
Athena
9,085
1,861
1,467
3,678
20,428
24,432
174
6,103
13,992
13,551
0
L
Gilgamesh
VatakatMazafaka
Gilgamesh
14,110
2,166
1,085
6,214
24,652
17,674
27
14,930
8,465
6,008
16,948
W
24,983
10,651
509
4,970
10,210
3,939
3,967
3,065
6,944
62,807
0
L
9,879
2,209
239
1,514
14,711
5,191
0
11,377
3,159
20,881
0
W
Ravana
eliotata
Ravana
8,068
2,753
1,065
2,229
13,493
15,526
639
5,005
8,293
0
14,518
L
13,411
7,232
1,098
2,532
13,255
5,283
0
9,344
3,743
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
50,873
153
Minions Killed
124
0
Camps Cleared
0
1,152,770
Distance Traveled
1,094,130
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,037
926
31
2
0
217,679
0
W
Bakasura
11,037
849
21
2
0
236,508
5
L
Zhong Kui
9,343
719
17
1
0
222,013
2
L
Chiron
10,608
816
27
2
0
236,492
3
W
Athena
10,893
838
6
0
0
234,799
0
L
Gilgamesh
10,312
793
19
1
0
225,954
1
W
Sol
13,206
1,016
75
6
0
233,778
0
L
Sol
9,846
757
30
2
0
209,222
2
W
Ravana
10,427
802
20
2
0
230,006
0
L
Rama
10,764
828
31
2
0
200,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role