Player Matchup

Scylla
Scylla
Alihammad98
Scylla
Level 25
God Stats
10W - 4L
1,626 SR
Queue Stats
53W - 56L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
God_Like_Boii
Tsukuyomi
Level 25
God Stats
19W - 14L
1,542 SR
Queue Stats
129W - 133L
1,478 Elo+
Party 1
Bellona
Bellona
MrWrigleys97
Bellona
Level 17
God Stats
2W - 7L
1,684 SR
Queue Stats
86W - 115L
1,527 Elo+
Solo
Danzaburou
Danzaburou
SICKS7WON
Danzaburou
Level 3
God Stats
1W - 3L
1,714 SR
Queue Stats
1W - 4L
1,651 Elo+
Solo
Sobek
Sobek
Zoronca
Sobek
Level 30
God Stats
4W - 6L
1,146 SR
Queue Stats
14W - 28L
1,434 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,509 Elo+

VS

Team Averages
Level 23
1,600 SR
1,516 Elo+
Bacchus
Bacchus
Bigmowi40119100
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,496 Elo+
Solo
Rama
Rama
Devin Petri fat
Rama
Level 27
God Stats
2W - 1L
1,527 SR
Queue Stats
34W - 25L
1,592 Elo+
Solo
Chang'e
Chang'e
MagicMeehan5106
Chang'e
Level 14
God Stats
2W - 0L
1,639 SR
Queue Stats
11W - 12L
1,467 Elo+
Solo
Kali
Kali
NiaqraFallz
Kali
Level 24
God Stats
4W - 1L
1,836 SR
Queue Stats
61W - 49L
1,502 Elo+
Solo
Fafnir
Fafnir
mangueirao_FC
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 9 / 2
8,506
425
5,541
11,285
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
God_Like_Boii
Tsukuyomi
17
9 / 7 / 3
11,410
571
12,339
16,297
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MrWrigleys97
Bellona
11
1 / 3 / 0
7,738
387
3,228
7,745
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SICKS7WON
Danzaburou
11
3 / 13 / 3
8,192
410
6,524
16,679
4,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Zoronca
Sobek
15
3 / 4 / 8
9,503
475
8,258
11,673
9,861
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
12,177
609
9,623
10,698
18,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 5 / 2
13,454
673
18,347
20,294
7,474
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 8 / 4
11,326
566
7,204
15,356
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 4 / 3
11,334
567
8,237
16,855
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 8
10,654
533
3,162
15,439
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
20
Kills
34
36
Deaths
21
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
9
2
0.56
W
6
0
6
9
W
15
5
2
3.2
L
Tsukuyomi
God_Like_Boii
Tsukuyomi
9
7
3
1.5
W
8
8
4
1.25
L
Bellona
MrWrigleys97
Bellona
1
3
0
0.33
W
5
4
3
1.63
L
Danzaburou
SICKS7WON
Danzaburou
3
13
3
0.35
L
Sobek
Zoronca
Sobek
3
4
8
1.75
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,890
Damage
46,573
63,679
Taken
78,642
26,532
Mitigated
59,078
9,902
Healing
28,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,541
513
0
25
11,285
2,755
409
2,563
8,583
30,096
0
W
9,623
1,245
0
3,874
10,698
18,302
451
0
10,698
63,355
0
W
18,347
12,607
0
9,722
20,294
7,474
5,294
5,265
14,827
0
112,494
L
Tsukuyomi
God_Like_Boii
Tsukuyomi
12,339
4,093
0
3,542
16,297
5,055
65
5,329
10,629
0
56,963
W
7,204
899
1,244
3,949
15,356
4,758
1,816
1,513
13,723
54,058
0
L
Bellona
MrWrigleys97
Bellona
3,228
1,306
0
1,465
7,745
4,327
39
3,317
3,961
0
29,331
W
8,237
3,294
0
7,710
16,855
6,709
0
886
15,955
0
77,896
L
Danzaburou
SICKS7WON
Danzaburou
6,524
2,966
0
1,247
16,679
4,534
554
4,729
11,609
0
30,060
L
Sobek
Zoronca
Sobek
8,258
964
103
3,520
11,673
9,861
0
2,721
8,908
38,730
0
W
3,162
1,029
0
1,623
15,439
21,835
588
5,605
9,640
25,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
58,945
302
Minions Killed
514
0
Camps Cleared
0
1,657,862
Distance Traveled
1,852,212
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,506
425
50
3
0
336,938
0
W
Bacchus
12,177
609
111
6
0
411,286
4
W
Rama
13,454
673
170
9
0
298,378
1
L
Tsukuyomi
11,410
571
85
4
0
363,985
3
W
Chang'e
11,326
566
98
5
0
367,150
0
L
Bellona
7,738
387
69
3
0
250,112
0
W
Kali
11,334
567
109
5
0
415,179
0
L
Danzaburou
8,192
410
40
2
0
307,396
0
L
Sobek
9,503
475
58
3
0
399,431
3
W
Fafnir
10,654
533
26
1
0
360,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role