Player Matchup

Hachiman
Hachiman
CoiledRanger605
Hachiman
Level 87
God Stats
3W - 6L
1,396 SR
Queue Stats
521W - 533L
1,444 Elo+
Solo
Yemoja
Yemoja
YouLackSkill869
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 221L
1,365 Elo+
Solo
Hera
Hera
twiggyskywalker
Hera
Level 64
God Stats
3W - 6L
1,312 SR
Queue Stats
194W - 262L
1,317 Elo+
Solo
Team Averages
Level 67
1,403 SR
1,375 Elo+

VS

Team Averages
Level 71
1,444 SR
1,375 Elo+
Ao Kuang
Ao Kuang
JOHN78965
Ao Kuang
Level 85
God Stats
16W - 29L
1,333 SR
Queue Stats
390W - 559L
1,293 Elo+
Solo
Izanami
Izanami
MrB1ackPanther
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,333 Elo+
Solo
Ares
Ares
matheus123souza
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 5 / 15
10,143
780
9,309
10,388
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 15
10,519
809
5,665
10,970
8,572
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
16 / 4 / 6
11,993
923
23,173
9,178
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JOHN78965
Ao Kuang
13
6 / 7 / 2
9,305
716
6,483
14,856
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 6 / 3
9,827
756
11,967
12,713
5,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 4
7,458
574
1,880
15,521
7,183
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
12
12
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
5
15
2.1
L
Ao Kuang
JOHN78965
Ao Kuang
6
7
2
1
L
6
6
3
1.25
W
4
3
15
3.83
L
0
10
4
0.2
W
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
20,330
30,536
Taken
43,090
15,164
Mitigated
18,863
3,953
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,309
7,073
0
0
10,388
3,339
2,333
2,089
8,299
0
29,188
L
Ao Kuang
JOHN78965
Ao Kuang
6,483
2,135
0
1,880
14,856
6,531
0
9,955
4,901
20,505
4,122
L
11,967
6,246
132
1,208
12,713
5,149
741
8,598
4,115
0
45,555
W
5,665
1,325
1,465
940
10,970
8,572
430
2,655
8,315
15,396
0
L
1,880
338
0
0
15,521
7,183
60
11,086
4,435
7,173
0
W
23,173
4,813
0
1,548
9,178
3,253
106
3,416
5,762
50,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
26,590
132
Minions Killed
131
6
Camps Cleared
6
691,790
Distance Traveled
601,143
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,143
780
31
2
3
214,841
1
L
Ao Kuang
9,305
716
36
3
5
205,216
0
L
Izanami
9,827
756
88
7
0
191,773
2
W
Yemoja
10,519
809
26
2
1
220,059
1
L
Ares
7,458
574
7
1
1
204,154
1
W
Hera
11,993
923
75
6
2
256,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role