Player Matchup

Raijin
Raijin
Bransoil
Raijin
Level 11
God Stats
24W - 41L
1,276 SR
Queue Stats
27W - 50L
1,259 Elo+
Solo
Chang'e
Chang'e
DenDitte97
Chang'e
Level 26
God Stats
1W - 2L
1,470 SR
Queue Stats
44W - 63L
1,397 Elo+
Party 1
Cerberus
Cerberus
Rubiiinski
Cerberus
Level 6
God Stats
20W - 25L
1,291 SR
Queue Stats
35W - 40L
1,286 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Terence-Chill-er
Ah Muzen Cab
Level 13
God Stats
8W - 4L
1,465 SR
Queue Stats
14W - 15L
1,385 Elo+
Solo
Cthulhu
Cthulhu
hermetic-hiccup3
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,129 Elo+
Solo
Team Averages
Level 13
1,400 SR
1,291 Elo+

VS

Team Averages
Level 11
1,507 SR
1,391 Elo+
Ares
Ares
FrSp_destruction
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
IAmNUM3R One
Achilles
Level 23
God Stats
19W - 18L
1,344 SR
Queue Stats
29W - 27L
1,430 Elo+
Party 2
Olorun
Olorun
SHOCKPROOF MONK
Olorun
Level 9
God Stats
3W - 0L
1,690 SR
Queue Stats
25W - 21L
1,400 Elo+
Party 2
Ullr
Ullr
WANHEDA_PRIME
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sol
Sol
dustypickle7090
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bransoil
Raijin
16
0 / 13 / 3
9,481
862
6,872
21,777
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
DenDitte97
Chang'e
16
3 / 8 / 4
10,960
996
12,527
22,280
7,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Rubiiinski
Cerberus
16
4 / 9 / 1
10,925
993
9,057
30,884
36,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Terence-Chill-er
Ah Muzen Cab
16
2 / 7 / 2
9,789
890
8,598
14,508
4,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 10 / 5
9,785
890
8,668
26,864
19,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 31
14,221
1,293
22,346
14,177
18,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
IAmNUM3R One
Achilles
18
5 / 2 / 17
11,030
1,003
10,776
11,128
6,222
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 0 / 17
12,718
1,156
29,352
8,774
3,423
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
22 / 1 / 17
15,370
1,397
40,317
10,635
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 5 / 18
10,048
913
5,772
9,123
3,334

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
147
9
Kills
47
47
Deaths
9
15
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bransoil
Raijin
0
13
3
0.12
L
Chang'e
DenDitte97
Chang'e
3
8
4
0.63
W
7
1
31
22.5
W
Achilles
IAmNUM3R One
Achilles
5
2
17
6.75
L
Cerberus
Rubiiinski
Cerberus
4
9
1
0.5
W
13
0
17
21.5
L
Ah Muzen Cab
Terence-Chill-er
Ah Muzen Cab
2
7
2
0.43
W
22
1
17
30.5
W
0
5
18
1.8
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
108,563
116,313
Taken
53,837
75,384
Mitigated
36,200
12,494
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bransoil
Raijin
6,872
1,624
0
0
21,777
7,324
0
9,722
12,055
25,455
0
L
Chang'e
DenDitte97
Chang'e
12,527
1,991
1,143
3,799
22,280
7,391
0
12,458
9,822
22,625
0
W
22,346
942
0
1,898
14,177
18,945
0
7,529
6,346
38,384
0
W
Achilles
IAmNUM3R One
Achilles
10,776
4,213
0
1,619
11,128
6,222
0
8,907
1,691
0
15,979
L
Cerberus
Rubiiinski
Cerberus
9,057
425
0
3,685
30,884
36,949
0
16,035
14,849
23,032
0
W
29,352
16,995
782
4,525
8,774
3,423
0
5,066
3,623
56,913
0
L
Ah Muzen Cab
Terence-Chill-er
Ah Muzen Cab
8,598
2,554
33
961
14,508
4,716
0
4,713
9,795
0
30,360
W
40,317
18,137
0
934
10,635
4,276
0
7,449
3,009
0
64,928
W
5,772
2,534
253
608
9,123
3,334
0
7,036
2,044
10,362
0
L
8,668
1,260
163
2,710
26,864
19,004
0
14,542
12,322
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,940
Gold Earned
63,387
166
Minions Killed
202
1
Camps Cleared
9
953,001
Distance Traveled
1,040,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,481
862
34
3
0
167,362
0
L
Chang'e
10,960
996
23
2
0
198,594
0
W
Ares
14,221
1,293
23
2
1
239,442
0
W
Achilles
11,030
1,003
19
2
1
221,899
1
L
Cerberus
10,925
993
28
3
0
206,412
0
W
Olorun
12,718
1,156
86
8
1
195,986
0
L
Ah Muzen Cab
9,789
890
53
5
1
166,327
1
W
Ullr
15,370
1,397
63
6
6
227,212
0
W
Sol
10,048
913
11
1
0
155,497
3
L
Cthulhu
9,785
890
28
3
0
214,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role