Player Matchup

Thor
Thor
Avigator
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bossoli
Danzaburou
Level 128
God Stats
5W - 3L
1,914 SR
Queue Stats
78W - 122L
1,428 Elo+
Party 1
Sol
Sol
Thor45100
Sol
Level 98
God Stats
0W - 1L
1,322 SR
Queue Stats
32W - 55L
1,411 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,447 Elo+

VS

Team Averages
Level 64
1,511 SR
1,431 Elo+
Zeus
Zeus
Merjerber
Zeus
Level 26
God Stats
36W - 14L
1,677 SR
Queue Stats
134W - 100L
1,550 Elo+
Solo
Neith
Neith
Romantuz
Neith
Level 149
God Stats
6W - 7L
1,497 SR
Queue Stats
191W - 204L
1,382 Elo+
Solo
Xing Tian
Xing Tian
Saci3Pé
Xing Tian
Level 17
God Stats
2W - 2L
1,359 SR
Queue Stats
15W - 20L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 11 / 1
7,232
657
4,802
12,782
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Bossoli
Danzaburou
10
1 / 6 / 2
6,855
623
5,462
11,649
4,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 2
6,423
584
4,996
11,378
3,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
15 / 1 / 8
10,203
928
18,423
9,388
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Romantuz
Neith
14
8 / 0 / 11
9,335
849
9,153
5,502
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Saci3Pé
Xing Tian
12
1 / 2 / 16
8,439
767
3,516
11,221
10,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
24
24
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
2
11
1
0.23
L
Danzaburou
Bossoli
Danzaburou
1
6
2
0.33
W
Zeus
15
1
8
19
W
Neith
Romantuz
Neith
8
0
11
13.5
W
Xing Tian
Saci3Pé
Xing Tian
1
2
16
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
31,092
35,809
Taken
26,111
11,925
Mitigated
16,909
3,706
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,802
1,108
0
10
12,782
4,536
0
8,151
4,203
0
10,479
L
Danzaburou
Bossoli
Danzaburou
5,462
2,539
416
1,932
11,649
4,081
0
7,172
4,187
0
21,102
W
Zeus
18,423
1,651
0
4,878
9,388
4,200
527
2,485
6,903
42,366
0
W
Neith
Romantuz
Neith
9,153
2,869
0
3,951
5,502
1,995
1,455
1,065
4,437
0
38,987
W
Xing Tian
Saci3Pé
Xing Tian
3,516
398
0
491
11,221
10,714
21
2,063
9,158
10,716
0
L
4,996
1,402
120
1,228
11,378
3,308
0
5,845
5,184
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,510
Gold Earned
27,977
71
Minions Killed
124
1
Camps Cleared
7
479,794
Distance Traveled
633,229
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,232
657
8
1
0
139,750
1
L
Danzaburou
6,855
623
36
3
1
157,499
1
W
Zeus
10,203
928
50
5
2
203,227
1
W
Neith
9,335
849
62
6
4
211,353
4
W
Xing Tian
8,439
767
12
1
1
218,649
2
L
Sol
6,423
584
27
2
0
182,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role