Player Matchup

King Arthur
King Arthur
Fuzion-Magickzzz
King Arthur
Level 148
God Stats
0W - 1L
1,279 SR
Queue Stats
86W - 74L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
Fuzion-Zerooo
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,550 Elo+
Party 2
Hel
Hel
Sir_Jasperion
Hel
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
163W - 144L
1,538 Elo+
Party 2
Team Averages
Level 126
1,504 SR
1,550 Elo+

VS

Team Averages
Level 56
1,557 SR
1,578 Elo+
Tyr
Tyr
IGingerr x
Tyr
Level 64
God Stats
3W - 6L
1,369 SR
Queue Stats
206W - 164L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Stiw330Ci
Kukulkan
Level 8
God Stats
3W - 0L
1,614 SR
Queue Stats
4W - 1L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
xBlinkNStink
Gilgamesh
Level 97
God Stats
12W - 4L
1,687 SR
Queue Stats
368W - 317L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fuzion-Magickzzz
King Arthur
19
4 / 11 / 7
16,136
621
30,901
36,798
32,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Fuzion-Zerooo
Erlang Shen
18
6 / 7 / 3
15,608
600
28,085
33,081
34,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 8 / 7
16,635
640
21,455
23,554
10,615
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 14
16,239
625
19,350
36,668
29,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Stiw330Ci
Kukulkan
19
6 / 7 / 12
16,475
634
23,186
21,291
11,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
xBlinkNStink
Gilgamesh
20
13 / 4 / 12
17,712
681
34,655
43,873
36,682
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
15
Kills
26
26
Deaths
15
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fuzion-Magickzzz
King Arthur
4
11
7
0.68
L
Erlang Shen
Fuzion-Zerooo
Erlang Shen
6
7
3
1.07
W
7
4
14
3.5
L
5
8
7
1.06
W
Kukulkan
Stiw330Ci
Kukulkan
6
7
12
1.71
W
Gilgamesh
xBlinkNStink
Gilgamesh
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,441
Damage
77,191
93,433
Taken
101,832
77,774
Mitigated
77,103
30,415
Healing
34,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fuzion-Magickzzz
King Arthur
30,901
2,923
0
3,040
36,798
32,428
1,154
13,290
21,720
2,949
70,323
L
Erlang Shen
Fuzion-Zerooo
Erlang Shen
28,085
11,524
0
7,783
33,081
34,731
156
5,056
26,401
3,655
64,476
W
19,350
2,765
482
12,648
36,668
29,221
1,006
12,765
22,742
0
37,756
L
21,455
1,952
8,752
10,840
23,554
10,615
1,297
5,736
17,209
78,002
0
W
Kukulkan
Stiw330Ci
Kukulkan
23,186
1,886
0
4,074
21,291
11,200
1,041
4,524
15,277
86,461
0
W
Gilgamesh
xBlinkNStink
Gilgamesh
34,655
10,828
2,422
14,387
43,873
36,682
1,119
7,562
34,270
718
82,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,379
Gold Earned
50,426
251
Minions Killed
254
13
Camps Cleared
10
1,308,555
Distance Traveled
1,390,823
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,136
621
71
3
4
403,068
6
L
Erlang Shen
15,608
600
68
3
2
451,192
1
W
Tyr
16,239
625
23
1
3
484,777
2
L
Hel
16,635
640
112
4
7
454,295
6
W
Kukulkan
16,475
634
148
6
2
433,671
0
W
Gilgamesh
17,712
681
83
3
5
472,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role