Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DOCTOR M0TA
Geb
Level 125
God Stats
2W - 3L
1,400 SR
Queue Stats
325W - 328L
1,413 Elo+
Solo
Achilles
Achilles
V2Cosby
Achilles
Level 105
God Stats
1W - 3L
1,371 SR
Queue Stats
316W - 373L
1,408 Elo+
Solo
Loki
Loki
kenta_yukimaru_0
Loki
Level 100
God Stats
1W - 3L
1,437 SR
Queue Stats
109W - 107L
1,440 Elo+
Solo
Team Averages
Level 107
1,441 SR
1,452 Elo+

VS

Team Averages
Level 118
1,678 SR
1,464 Elo+
Ratatoskr
Ratatoskr
BelieveDat21
Ratatoskr
Level 146
God Stats
5W - 0L
1,832 SR
Queue Stats
669W - 666L
1,399 Elo+
Solo
Neith
Neith
EverlastngLight
Neith
Level 114
God Stats
3W - 6L
1,417 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
RUBXNX
Kukulkan
Level 61
God Stats
2W - 2L
1,854 SR
Queue Stats
6W - 5L
1,628 Elo+
Solo
Thanatos
Thanatos
TokeMoney420_69
Thanatos
Level 144
God Stats
3W - 0L
1,771 SR
Queue Stats
41W - 42L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
butch7990
Ah Puch
Level 127
God Stats
29W - 25L
1,518 SR
Queue Stats
327W - 352L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 6 / 2
8,013
471
5,169
8,424
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
12
2 / 8 / 3
7,826
460
5,290
12,459
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 1
7,701
453
5,078
15,344
7,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
V2Cosby
Achilles
13
0 / 5 / 0
7,438
438
5,587
15,711
10,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 8 / 3
8,613
507
12,081
14,737
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BelieveDat21
Ratatoskr
19
10 / 0 / 3
11,839
696
15,047
16,208
15,263
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 3 / 11
9,096
535
10,129
9,519
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
RUBXNX
Kukulkan
15
2 / 3 / 4
9,878
581
5,288
8,175
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
17
10 / 1 / 6
10,787
635
6,872
12,713
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
butch7990
Ah Puch
15
7 / 3 / 12
9,772
575
10,056
11,241
3,405
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
32
32
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
6
2
0.5
L
Hou Yi
 
Hou Yi
2
8
3
0.44
W
Ratatoskr
BelieveDat21
Ratatoskr
10
0
3
11.5
L
2
5
1
0.5
W
3
3
11
2.83
W
Kukulkan
RUBXNX
Kukulkan
2
3
4
1.33
W
Thanatos
10
1
6
13
L
Achilles
V2Cosby
Achilles
0
5
0
0
W
Ah Puch
butch7990
Ah Puch
7
3
12
4.33
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,205
Damage
47,392
66,675
Taken
57,856
28,948
Mitigated
29,221
11,267
Healing
33,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,169
1,001
0
547
8,424
2,851
0
2,672
5,752
44,367
0
L
Hou Yi
 
Hou Yi
5,290
2,869
0
1,666
12,459
3,697
36
4,252
8,207
0
32,882
W
Ratatoskr
BelieveDat21
Ratatoskr
15,047
4,725
0
9,658
16,208
15,263
0
1,583
14,569
0
80,590
L
5,078
371
514
3,189
15,344
7,564
245
4,233
11,111
31,144
0
W
10,129
4,126
366
3,586
9,519
3,001
1,417
4,164
5,298
0
43,631
W
Kukulkan
RUBXNX
Kukulkan
5,288
322
138
938
8,175
2,989
1,648
2,092
5,945
71,017
0
W
Thanatos
6,872
1,712
0
12,882
12,713
4,563
2,864
976
11,737
0
61,174
L
Achilles
V2Cosby
Achilles
5,587
1,875
0
2,797
15,711
10,057
0
1,264
14,447
3,254
42,678
W
Ah Puch
butch7990
Ah Puch
10,056
998
688
5,350
11,241
3,405
364
2,045
9,196
48,037
0
L
12,081
2,981
0
2,554
14,737
4,779
0
2,923
11,814
0
53,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
51,372
400
Minions Killed
511
0
Camps Cleared
0
1,529,488
Distance Traveled
1,677,188
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,013
471
92
5
0
289,476
6
L
Hou Yi
7,826
460
65
4
0
276,134
1
W
Ratatoskr
11,839
696
143
8
0
335,011
3
L
Geb
7,701
453
51
3
0
323,333
4
W
Neith
9,096
535
69
4
0
300,235
3
W
Kukulkan
9,878
581
132
8
0
316,214
2
W
Thanatos
10,787
635
98
6
0
377,876
0
L
Achilles
7,438
438
97
6
0
302,277
0
W
Ah Puch
9,772
575
69
4
0
347,852
7
L
Loki
8,613
507
95
6
0
338,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role